Files
libretro/emulators/mame2000.yml
T
Abdessamad Derraz 1b50170922 fix: give MAME and FBNeo data files their system
Entries without a system in multi-system profiles were left unattributed by the truth model, and four System.dat additions left the export. Each system is read from the core's code at its pin. hiscore.dat, cheats and history serve every running machine (mame2000 cpuintrf.c:664-666, mame2003 cpuexec.c:280-282, mame2003_plus cpuexec.c:296-298, fbneo hiscore.cpp:154-161 gated on BDF_HISCORE_SUPPORTED), all arcade in those builds, so arcade. BIOS sets take the id their driver gives in the other MAME profiles, and bctvidbs is barcrest-mpu4 everywhere. Files serving several systems of one build (groovymame data files, raine) keep no system. Core resolution is unchanged on every platform.
2026-10-20 16:45:54 +02:00

104 lines
3.1 KiB
YAML

emulator: MAME 2000
type: libretro
core_classification: frozen_snapshot
source: "https://github.com/libretro/mame2000-libretro"
upstream: "https://www.mamedev.org"
profiled_date: "2026-03-24"
source_commit: "181b42e5da0d2f0c7a2e59244f23633ed594de2e"
core_version: "0.37b5"
display_name: "Arcade (MAME 2000)"
cores:
- mame2000
- imame4all
systems:
- snk-neogeo-mvs
- deco-cassette
- arcade
notes: |
Frozen snapshot of MAME 0.37b5 via iMAME4All (David Valdeita). Fastest and
least accurate MAME core. Supports ~2000 arcade games from the 0.37b5 ROM set.
BIOS handling follows MAME 0.37b5 conventions. Shared BIOS files are packaged
as parent ROM ZIPs (e.g. neogeo.zip) and placed in the ROM directory alongside
game ROMs. The core searches only the ROM directory for ROMs and BIOS sets.
Samples (per-game WAV files) are loaded from system_dir/mame2000/samples/.
They provide sound effects for certain games and are optional.
hiscore.dat, history.dat and mameinfo.dat are loaded from the ROM directory.
cheat.dat is loaded from system_dir/mame2000/cheat/.
hiscore.dat and cheat.dat are bundled in the core repo (metadata/).
files:
- name: hiscore.dat
required: false
category: game_data
system: arcade
sha1: "21ddda0c61bd4f1cc04fb9d09e16d403d620f9e8"
md5: "9b262149ec70cbda741a8ba55784f8e1"
size: 36182
source_ref: "src/hiscore.c:18,132-146,252-254, src/cpuintrf.c:664-666"
note: >-
high score definitions, loaded from ROM directory. metadata/hiscore.dat
of the core repository. is_mem_range reads only "cpu:addr:len:start:end"
lines under a "gamename:" header.
- name: cheat.dat
path: "mame2000/cheat/cheat.dat"
required: false
category: game_data
system: arcade
source_ref: "src/cheat.c:210, src/cheat.c:618, src/cheat.c:833"
note: "cheat definitions, loaded from system_dir/mame2000/cheat/"
- name: history.dat
required: false
category: game_data
system: arcade
source_ref: "src/datafile.c:52,281,541"
note: "game history database, loaded from ROM directory"
- name: mameinfo.dat
required: false
category: game_data
system: arcade
source_ref: "src/datafile.c:53,281,568"
note: "game technical info database, loaded from ROM directory"
- name: neogeo.zip
required: true
category: bios_zip
system: snk-neogeo-mvs
source_ref: "src/drivers/neogeo.c:4499-4508"
contents:
- name: neo-geo.rom
description: 68K BIOS
size: 131072
crc32: "9036d879"
- name: ng-sm1.rom
description: Z80 sound BIOS
size: 131072
crc32: "97cf998b"
- name: ng-sfix.rom
description: fix layer tiles
size: 131072
crc32: "354029fc"
- name: decocass.zip
required: true
category: bios_zip
system: deco-cassette
source_ref: "src/drivers/btime.c:1996-2005"
contents:
- name: rms8.cpu
description: 6502 BIOS
size: 4096
crc32: "23d929b7"
- name: rms8.snd
description: audio CPU
size: 2048
crc32: "b66b2c2a"