mirror of
https://github.com/Abdess/retroarch_system.git
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Each libretro profile records version_basis and core_version is read there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba 0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build takes its version from git carry the nearest tag in describe form (flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders copied from .info files (Git, SVN) are replaced by the code's statement, and a code that states none is null with kind none.
28 lines
844 B
YAML
28 lines
844 B
YAML
emulator: PuzzleScript
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type: libretro
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core_classification: game_engine
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source: "https://github.com/amberwhitehead/pzretro"
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upstream: "https://github.com/increpare/PuzzleScript"
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profiled_date: "2026-03-25"
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source_commit: "6d859b47092f585a7ec05804c1d51a1676a06531"
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core_version: "0.2.1"
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version_basis:
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kind: file
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path: "src/core.cpp"
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pattern: 'info->library_version\s*=\s*"([^"]+)"'
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display_name: "PuzzleScript (pzretro)"
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cores:
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- puzzlescript
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- pzretro
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systems: []
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notes: |
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Libretro port of PuzzleScript, an open-source HTML5 puzzle game engine
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by Stephen Lavelle (increpare). Runs .pz and .pzp puzzle definition files.
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Also supports PuzzleScript Plus (Auroriax fork) for .pzp files.
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The PuzzleScript and PuzzleScript Plus JavaScript engines are compiled into
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the binary via QuickJS. No external files required.
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files: []
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