Files
libretro/.gitignore
T
Abdessamad Derraz ef8b372810 chore: drop copies only an install provides
A file that arrives with the emulator is already on the user's machine
and the packs leave it out. 4558 collected copies (1.4 GB) were reached
only by such entries, with no platform, other profile entry or install
manifest needing them. They are removed, and two release-asset copies
leave the ignore list. bundled_only.py now lists every copy of a listed
file, since the database keeps one path per content, and pipeline step
4d fails while one remains.
2026-10-20 10:17:08 +02:00

110 lines
3.5 KiB
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desktop.ini
.DS_Store
Thumbs.db
__pycache__/
*.pyc
.cache/
dist/
site/
*.tmp
# px68k reads its fallback font under this name: a collection file, not scratch.
!bios/**/*.tmp
*.log
node_modules/
# Generated site pages (built by generate_site.py, deployed in CI)
docs/
# Large files stored as GitHub Release assets (> 50MB)
bios/Sony/PlayStation 3/PS3UPDAT.PUP
bios/Sony/PlayStation 3/.variants/PS3UPDAT.PUP.ed8ab192
bios/Sony/PlayStation Vita/PSVUPDAT.PUP
bios/Sony/PlayStation Vita/PSP2UPDAT.PUP
# Data directories (fetched at build time). Anchored: an engine tree under
# bios/ has a data/ directory of its own, and that one is committed.
/data/
# Large files stored as GitHub Release assets (additional)
bios/Other/mame4droid-2024/data/.variants/history.db.615619e8
bios/Interplay/Descent/d1x-rebirth/d1xr-opl3-music.dxa
bios/Interplay/Descent/d1x-rebirth/d1xr-sc55-music.dxa
bios/Game Engines/Sonic 3 AIR/sonic3-air/data/audioremaster.bin
bios/Id Software/Return to Castle Wolfenstein/demomain/pak0.pk3
bios/Id Software/Return to Castle Wolfenstein/demomain/.variants/pak0.pk3.82395c6e
bios/Id Software/Doom 3/demo/demo00.pk4
bios/Electronic Arts/Medal of Honor Allied Assault/mainta/pak3.pk3
bios/Valve/Half-Life/valve/.variants/pak0.pak.2c57b84f
bios/Arcade/MAME/artwork/snspell.zip
bios/Arcade/MAME/MAME 0.174 Arcade XML.dat
bios/Sony/PlayStation Vita/.variants/PSP2UPDAT.PUP.3ae832c9
bios/Nintendo/DS/DSi_Nand_JPN.bin
bios/Nintendo/DS/DSi_Nand_EUR.bin
bios/Nintendo/DS/DSi_Nand_USA.bin
bios/Nintendo/DS/DSi_Nand_AUS.bin
bios/Nintendo/DS/DSi_Nand_CHN.bin
bios/Nintendo/DS/DSi_Nand_KOR.bin
bios/Nintendo/DS/dsi_nand.bin
# QEMU EDK2 firmware (64MB each)
bios/QEMU/edk2-aarch64-code.fd
bios/QEMU/edk2-arm-code.fd
bios/QEMU/edk2-arm-vars.fd
# ScummVM data bundle (79MB, fetched from large-files release)
bios/ScummVM/scummvm.zip
# Arcade BIOS ZIPs > 100MB
bios/Arcade/Arcade/svcpcb.zip
bios/Arcade/Arcade/ps2.zip
bios/Arcade/Arcade/kf2k3pcb.zip
bios/Arcade/Arcade/ms5pcb.zip
# Dolphin/Ishiiruka SD card images (128MB each)
bios/Nintendo/Wii/WiiSD.raw
bios/Nintendo/Wii/sd.raw
# EasyRPG soundfont (142MB)
bios/RPG Maker/easyrpg/easyrpg.soundfont
# Temporary files
tmp/
# FBA2012 Toaplan samples (>100MB)
bios/Arcade/fba2012/samples/fireshrk.zip
bios/Arcade/fba2012/samples/ghox.zip
bios/Arcade/fba2012/samples/tekipaki.zip
bios/Arcade/fba2012/samples/vimana.zip
bios/Nintendo/Switch/Firmware_batocera43.zip
bios/Nintendo/DS/.variants/dsi_nand.bin.8b79a73c
# Wii NAND backup (528MB, fetched from large-files release)
bios/Nintendo/Wii/nand.bin
# FBNeo audio samples (96MB, 148MB and 199MB, fetched from large-files release)
bios/Other/fbneo/fbneo/samples/donpachi.zip
bios/Other/fbneo/fbneo/samples/sfz3mix.zip
bios/Other/fbneo/fbneo/samples/twotiger.zip
bios/Other/cspect/cspect-next-8gb.zip
# Wenquxing NC3000 NAND image (66MB, fetched from large-files release)
bios/Wenquxing/NC3000/WQXEmu/nc3000/nc3000.nand
# Gemei A330 firmware archives (73MB each, fetched from large-files release)
bios/Gemei/A330/A330.HXF
bios/Gemei/A330/.variants/A330.HXF.58c11dad
# Free game data over 50 MB (fetched from large-files release)
bios/Id Software/Wolfenstein Enemy Territory/etmain/pak0.pk3
bios/Blizzard/Diablo/fonts.mpq
bios/Toys for Bob/The Ur-Quan Masters/uqm-0.8.0-voice.uqm
bios/Toys for Bob/The Ur-Quan Masters/uqm-remix-disc2.uqm
bios/Toys for Bob/The Ur-Quan Masters/uqm-remix-disc4-1.uqm
bios/Game Engines/DOOM/action2.wad
bios/Game Engines/DOOM/harm1.wad
bios/Game Engines/DOOM/delaweare.wad
# Output-directory locks (artifact_lock)
.lock