Files
libretro/emulators/arcadeduck.yml
T

328 lines
14 KiB
YAML

emulator: ArcadeDuck
type: standalone
core_classification: community_fork
source: "https://github.com/StillJC/ArcadeDuck"
upstream: "https://github.com/stenzek/duckstation"
source_commit: "4a9313cacab2f396a87736a43907a70894e2c40f"
prose_written_at: "4a9313cacab2f396a87736a43907a70894e2c40f"
pin_frozen: "RetroBat, the only platform that ships it, packages this build: the ArcadeDuck.exe of its beta arcadeduck.7z (repo/win64/beta, 7 November 2026) reports 0.6.5-dev-buildD0014-g4a9313cac, the bump its changelog records (RetroBat CHANGELOG.md:7). The stable 8.3.1 package carries 0.5.3 build R0004 (26caf9cd). Later commits are not part of that package."
upstream_commit: "526b4a128827ecaef037134095cd95f431b52d06"
profiled_date: "2026-10-26"
core_version: "0.6.5-dev"
version_basis:
kind: file
path: "src/scmversion/arcadeduck_version.h"
pattern: '#define\s+ARCADEDUCK_SEMANTIC_VERSION\s+"([^"]+)"'
display_name: "Arcade - Sony ZN-1, Namco System 11, Konami GV/GQ (ArcadeDuck)"
cores:
- arcadeduck
systems:
- konami-gv
- konami-gq
- namco-system11
- capcom-zn1
- capcom-zn2
- videosystem-zn1
- atlus-zn1
- eighting-zn1
- atari-zn1
- acclaim-zn1
- tecmo-tps
- taito-fx1
- taito-gnet
mode: standalone
notes: |
DuckStation fork that runs the PlayStation based arcade boards. The RetroBat
beta package is dev build D0014 of 4a9313c, whose tree is the one the 0.6.5
release R0006 builds from f74a43c, and its resources/arcadedb.yaml is byte for
byte the one of the release archive arcadeduck-windows-x64-release.zip, the
source file with CRLF line ends. The source names the version 0.6.5-dev.
ref: source src/scmversion/arcadeduck_version.h:12
A game is a MAME style set identified by its archive name, .zip or .7z,
through resources/arcadedb.yaml, read from the resources folder beside the
executable. Without that file no archive is recognised and nothing boots.
A clone reads the ROMs it lacks from the archives of its parents in the same
folder, so split and merged sets load as well as non-merged ones. A Taito
G-Net game also starts from its CHD image, identified through the same
database.
ref: source src/core/arcade/arcade_database.cpp:34, 1207-1224, 1404-1423,
source src/core/arcade/arcade_database.cpp:1551-1596,
source src/core/system.cpp:1624-1678
Arcade boots skip the PlayStation BIOS scan: each board handler loads and
checks its own BIOS. The PS1 BIOS search inherited from DuckStation only runs
for a standard boot, which the RetroBat launcher never requests since it
refuses anything but a .zip set.
ref: source src/core/system.cpp:1837-1838, emulatorLauncher Generators/ArcadeDuck.Generator.cs:46-48
Board firmware is read from the BIOS directory (EmuFolders::Bios, the
[BIOS] SearchDirectory setting). RetroBat points it at the folder of the game
when the firmware archive sits there, else at the RetroBat bios folder.
ref: source src/core/settings.cpp:1794, source src/core/arcade/arcade_machine_handler.cpp:152-153,
emulatorLauncher Generators/ArcadeDuck.Generator.cs:104-128
A member of a firmware archive is found by name, case insensitive, with the
size listed in arcadedb.yaml and its CRC32, or by size and CRC32 under any
name. Its data must then match the CRC32 and, when one is listed, the SHA-1.
Any mismatch stops the boot.
ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210,
source src/core/arcade/systems/namco/system11/namco_system11.cpp:188-195,
source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444
Konami GV uses a fixed archive name and member, hardcoded in bios.cpp rather
than read from the database: konamigv.zip, else konamigv.7z, in the BIOS
directory. Konami GQ takes its BIOS member 420b03.27p from the game archive
or the archive of a parent, so no separate file is read for it.
ref: source src/core/bios.cpp:168-172, 221-263, 265-285,
source src/core/arcade/arcade_machine_handler.cpp:36-44, 82-88
arcadedb.yaml also declares sys573.zip (Konami System 573) and gq863.zip
(Konami Twinkle), but no machine handler exists for those boards at this
revision, so their sets never get to the point of opening a firmware archive.
ref: source src/core/arcade/arcade_machine_handler.cpp:1102-1132
Only the members a handler reads are listed under each archive: the 512 KiB
main BIOS and the motherboard CAT702 security key for the ZN boards, c76.bin
for Namco System 11. The Taito G-Net handler also reads the U30 flash and the
second CAT702 key, and on COH-3002T the F35 EPROM, the COH-1002T socket being
left empty and filled with FF. The uPD78081 MCU ROM of the ZN boards is undumped and
emulated without it.
ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:641
files:
- name: "arcadedb.yaml"
path: "resources/arcadedb.yaml"
required: true
bundled: true
size: 1724290
sha1: "4156be079a54776c9c78c0255abda295b379121a"
md5: "813692f1264f8bd86ca2cb7a642c5793"
description: "Arcade set, board and firmware database"
source_ref: "source src/core/arcade/arcade_database.cpp:34, 1207-1224, source src/arcadeduck-qt/qthost.cpp:2039-2046"
note: "Hashes are those of the copy in the release archive, written with CRLF line endings. The repository copy at 80cdb6d holds the same text with LF endings."
- name: "konamigv.zip"
system: konami-gv
required: true
category: bios_zip
description: "Konami GV BIOS"
source_ref: "source src/core/bios.cpp:168-172, 221-263, source src/core/arcade/arcade_machine_handler.cpp:36-44"
note: "konamigv.7z holding the same member is read when konamigv.zip is absent."
contents:
- name: "999a01.7e"
size: 524288
crc32: "ad498d2d"
sha1: "02a82a2fe1fba0404517c3602324bfa64e23e478"
- name: "namcoc76.zip"
system: namco-system11
required: true
category: bios_zip
description: "Namco System 11 C76 firmware"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:152-157, source src/core/arcade/systems/namco/system11/namco_system11.cpp:188-195, 437-445, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:70"
note: "c76.bin is the internal ROM of the C76 sound and I/O MCU."
contents:
- name: "c76.bin"
size: 16384
crc32: "399faac7"
sha1: "ceb184ef0486caf715dd997101999785f67a40b8"
- name: "coh1000c.zip"
system: capcom-zn1
required: true
category: bios_zip
description: "Capcom ZN-1 (COH-1000C) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:239-245, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3341-3349, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:111"
note: "The handler always asks for BIOS variant j, the Japanese mask ROM m534002c-13.ic353. msm27c402zb.ic353, the e variant listed beside it, is never read."
contents:
- name: "m534002c-13.ic353"
size: 524288
crc32: "50033af6"
sha1: "486d92ff6c7f1e54f8e0ef41cd9116eca0e10e1a"
- name: "cp01.ic652"
size: 8
crc32: "bb7ba033"
sha1: "966f3aee5d00e1312c455f855915d621e6cb0672"
- name: "coh3002c.zip"
system: capcom-zn2
required: true
category: bios_zip
description: "Capcom ZN-2 (COH-3002C) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:290-319, 1112-1113, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3270-3295, 3341-3349, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:144, 155-156"
contents:
- name: "m534002c-59.ic353"
size: 524288
crc32: "e860ea8b"
sha1: "66e7e1d4e426466b8f48a2ba055a91b475569504"
- name: "cp10.ic652"
size: 8
crc32: "7808fcef"
sha1: "3c3fb8227b05dace042dc1429b9f2355b1a15638"
- name: "coh1002v.zip"
system: videosystem-zn1
required: true
category: bios_zip
description: "Video System ZN-1 (COH-1002V) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:450-453, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3466-3474, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:360"
contents:
- name: "coh-1002v.ic353"
size: 524288
crc32: "5ff165f3"
sha1: "8f59314c1093446b9bcb06d232244da6df78e206"
- name: "kn01.ic652"
size: 8
crc32: "1ce271df"
sha1: "b01479dc75a4a8a86bee7ac7cd10af2bda332544"
- name: "coh1001l.zip"
system: atlus-zn1
required: true
category: bios_zip
description: "Atlus ZN-1 (COH-1001L) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:517-520, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3568, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:330"
contents:
- name: "m534002c-17.ic353"
size: 524288
crc32: "6721146b"
sha1: "9511d24bfe25eb180fb2db0835b131cb4a12730e"
- name: "at01.ic652"
size: 8
crc32: "181668b3"
sha1: "8d2fe1facb4473cc20b4b477aaf881f9280939cf"
- name: "coh1002e.zip"
system: eighting-zn1
required: true
category: bios_zip
description: "Eighting/Raizing ZN-1 (COH-1002E) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:601-604, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3724, 3857, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:390"
contents:
- name: "m27c402cz-54.ic353"
size: 524288
crc32: "910f3a8b"
sha1: "cd68532967a25f476a6d73473ec6b6f4df2e1689"
- name: "et01.ic652"
size: 8
crc32: "a7dd922e"
sha1: "1069c1d9015028a51a1b314cfacb014ea90aa425"
- name: "coh1000w.zip"
system: atari-zn1
required: true
category: bios_zip
description: "Time Warner / Atari ZN-1 (COH-1000W) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:689-692, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3940, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:301"
contents:
- name: "msm27c402zb.ic353"
size: 524288
crc32: "45e8a4b4"
sha1: "815488d8563c85f97fbc3384ff21f08e4c88b7b7"
- name: "tw01.ic652"
size: 8
crc32: "1cac067e"
sha1: "8e87941bfb374172628c8a37647e3a66b7166aa8"
- name: "coh1000a.zip"
system: acclaim-zn1
required: true
category: bios_zip
description: "Acclaim ZN-1 (COH-1000A) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:764-767, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 4079, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:272"
contents:
- name: "m534002c-15.ic353"
size: 524288
crc32: "8d8d0764"
sha1: "7ee83d317190bb1cef2f8f01c81eaaae47150ebb"
- name: "ac01.ic652"
size: 8
crc32: "c425eaf5"
sha1: "decf77ab50f7f58c641c3214a11647924f3a8998"
- name: "coh1002m.zip"
system: tecmo-tps
required: true
category: bios_zip
description: "Tecmo TPS (COH-1002M) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:859-862, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 4410, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:421"
contents:
- name: "m534002c-61.ic353"
size: 524288
crc32: "69ffbcb4"
sha1: "03eb2febfab3fcde716defff291babd9392de965"
- name: "mg01.ic652"
size: 8
crc32: "50dc8322"
sha1: "cef4011c6c06d6fce546e1db5d9fbae155eabf57"
- name: "coh1000t.zip"
system: taito-fx1
required: true
category: bios_zip
description: "Taito FX-1 (COH-1000T) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:986-989, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 4192, 4300, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:241"
contents:
- name: "m534002c-14.ic353"
size: 524288
crc32: "e3f23b6e"
sha1: "e18907cf8c6ba54d96edba0a9a00487a90219e0d"
- name: "tt01.ic652"
size: 8
crc32: "daac13e7"
sha1: "96d94f2b06fb7ecd91454969f4959a583ffb9d5a"
- name: "coh3002t.zip"
system: taito-gnet
required: true
category: bios_zip
description: "Taito G-Net (COH-3002T) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:363-390, 1114-1115, source src/core/arcade/systems/sony/zn/sony_zn.cpp:3270-3293, 4598-4632, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:176, 185-189"
contents:
- name: "m534002c-60.ic353"
size: 524288
crc32: "03967fa7"
sha1: "0e17fec2286e4e25deb23d40e41ce0986f373d49"
- name: "tt10.ic652"
size: 8
crc32: "235510b1"
sha1: "2cc02113207a8f0b078152d31ce6503411750e70"
- name: "flash.u30"
size: 2097152
crc32: "c48c8236"
sha1: "c6dad60266ce2ff635696bc0d91903c543273559"
- name: "f35-01_m27c800.bin"
size: 1048576
crc32: "6225ec11"
sha1: "047852d456b6ff85f8e640887caa03cf3e63ffad"
- name: "tt16.u17"
size: 8
crc32: "6bb167b3"
sha1: "9dcba08f10775a9adf2b1f382c947460edd3d239"
- name: "coh1002t.zip"
system: taito-gnet
required: true
category: bios_zip
description: "Taito G-Net on a ZN-1 motherboard (COH-1002T) BIOS"
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:363-390, 1114-1115, source src/core/arcade/systems/sony/zn/sony_zn.cpp:3270-3293, 4598-4632, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:209, 218-221"
contents:
- name: "m534002c-14.ic353"
size: 524288
crc32: "e3f23b6e"
sha1: "e18907cf8c6ba54d96edba0a9a00487a90219e0d"
- name: "tt01.ic652"
size: 8
crc32: "daac13e7"
sha1: "96d94f2b06fb7ecd91454969f4959a583ffb9d5a"
- name: "flash.u30"
size: 2097152
crc32: "9100dbf2"
sha1: "9ce888bd2a7e575c8ca71d978cb85de22afb5660"
- name: "tt99.u17"
size: 8
crc32: "2989b6eb"
sha1: "89981ec68d30729c27d31f820cbfd0c23ed14a03"