Files
libretro/emulators/pyxel.yml
T
Abdessamad Derraz ab9fe76de2 fix: resolve the cores handhelds rename
ArkOS ran the GBA with gpsp_ezode_mod and dArkOS with mgba_rumble: no
profile named them, so an install for the card's games kept every GBA
core's files, FBNeo's 3,472 data files among them. Each rename proven
from the OS build (same code base, same BIOS loading) joins its
profile's cores. The resolver folds either separator, and falls back to
the emulator column when the core names a mode, a machine or a plugin
of that program, only where its profile declares the folder's system:
MAME documents no GameKing ROM. 109 unresolved names are 56, each one
recorded with why in tests/test_games_index.py.
2026-11-09 06:04:42 +01:00

41 lines
1.5 KiB
YAML

emulator: Pyxel
type: standalone
core_classification: game_engine
source: "https://github.com/kitao/pyxel"
upstream: "https://github.com/kitao/pyxel"
profiled_date: "2026-10-04"
source_commit: "5d8e7b4f37c106684c1e91692772569a32a5e3d4"
core_version: "v2.9.9"
version_basis:
kind: tag
tag: "v2.9.9"
distance: 0
display_name: "Pyxel"
cores: [pyxel, "mf", "pixel2"]
systems: []
verification: existence
notes: |
Retro game engine for Python by Takashi Kitao. The engine is a Python
package with a Rust-based extension (crates/pyxel-core, built via maturin).
Pyxel programs are either .py scripts that import pyxel or self-contained
.pyxapp bundles (zip archives containing a startup script plus assets).
There is no external BIOS, firmware, or retail data to collect. Everything
the engine needs ships inside the Python wheel:
python/pyxel/: Python API, fonts, shader, examples
crates/pyxel-core/: Rust engine (compiled as pyxel_extension)
crates/pyxel-platform/: SDL2 wrapper
crates/pyxel-wrapper/: Python to Rust glue (PyO3)
Batocera's packaging (package/batocera/emulators/python-pyxel/python-pyxel.mk)
installs the wheel into site-packages, drops the examples, and provides a
pyxel.keys evmapy layout. The content run by Pyxel is the user's .pyxapp or
.py file, which plays the role of a cartridge. Those are user content, not
pack contents.
The engine refuses nothing on startup: a bare `pyxel init` plus a user
script is enough to run.
files: []