Files
libretro/platforms/romfolders/retroarch.yml
T
Abdessamad Derraz fd7dd0efe5 fix: games tools write whole files, name options
The games importers wrote through fixed .part names, the new options had
no help text, and romfolders stopped on the first setup the offline cache
lacked. RetroArch's rom folder map is regenerated from its source spec
(path null, as the schema says). The installer's Python 3.8 job imports
the games tests without pyyaml, so the region rules load lazily.
2026-11-03 22:46:17 +01:00

21 lines
771 B
YAML

setup: retroarch
name: RetroArch
platform: retroarch
sources:
os:
repo: "https://github.com/libretro/RetroArch"
commit: 69a4f0ea1e8aaf442ae4858f2e7f2b31a1776576
tag: v1.22.2
roms_root:
path: null
from_bios: null
source_ref: "os configuration.c:3126,3295-3298"
case_sensitive: null
notes:
- "RetroArch alone defines no rom folder. rgui_browser_directory starts empty and only a platform default\
\ fills it, which no desktop driver sets (os configuration.c:3126,3295-3298)."
- "Content reaches a core through playlists built by scanning against the content databases (os tasks/task_database.c),\
\ or from the file browser with a core the user picks. The system can only come from the game itself\
\ or from a folder the user names."
folders: []