Each claim in the README and the wiki now matches the code or data it describes: line citations counted as such (93%), closed-source profiles named, severity tied to the check mode, installs limited to files the collection holds, and the demo labelled as a demonstration card.
7.4 KiB
level, order, group
| level | order | group |
|---|---|---|
| reference | 15 | Checking files |
Reading this project's own reports
These sections are about this repository's own tools, run from a clone.
scripts/verify.py checks the collection in bios/ against each platform, never
a user's BIOS folder: for that, use the installer's --check
(When a game does not start). How each platform checks a
file is on How each platform checks files.
Hash mismatch / UNTESTED
verify.py reports UNTESTED for a file of the collection that was hashed
and does not match what the platform declares. The line gives the reason:
UNTESTED (required): nintendo-ds/dsifirmware.bin: declared hash contradicted by the local file
The system page on the site lists every known version of the file with its expected MD5 and SHA1.
Existence-mode platforms never report UNTESTED
On RetroArch, Lakka and RetroPie, the platform check only asks whether the file
is there, so the only outcomes are OK and MISSING. verify.py adds the emulator
ground truth from the profiles and flags a DISCREPANCY when a file passes the
platform check but fails the emulator's own size or hash validation.
The .variants/ directory
When multiple versions of the same BIOS exist (different revisions, regions, or
dumps), the primary version lives in the main directory and alternatives live in
.variants/. verify.py checks the primary file first, then falls back to
variants when resolving by hash.
A file that matches a variant hash but not the primary works. It is not the version the emulator tries first, and some cores accept several versions.
Pack is missing files
A generated pack lacks some of the expected files.
Severity levels
verify.py assigns a severity to each issue, counted under severity_counts
in its --json output. Not all missing files are equally important:
| Severity | Meaning | Action needed |
|---|---|---|
| CRITICAL | Required file missing on an MD5 or SHA1 platform | The setup's own check fails. Whether the core starts without it is on the emulator's page. |
| WARNING | Optional file missing on an MD5 or SHA1 platform, hash mismatch (UNTESTED) on any hash platform, or a required file missing on an existence platform | The setup's check warns, or a file it does not read is absent. The emulator's page says what the core does without it. |
| INFO | Optional file missing on an existence-only platform, or a missing file the core covers with an HLE fallback | The profile records that the core runs without it. |
| OK | File present and verified | No action needed. |
The full mapping, including how hle_fallback overrides the platform mode, is
in the severity matrix.
Focus on CRITICAL issues first. WARNING files improve the experience but aren't strictly necessary. INFO files are nice to have.
Large files (release assets)
Files like PS3UPDAT.PUP, PSVUPDAT.PUP, and Switch firmware are too large for the
git repository. They are stored as GitHub release assets under the large-files
release and downloaded at build time.
If a pack build fails to include these, check the network connection. In offline
mode (--offline), large files are only included if already cached locally in
.cache/large/.
Data directories
Some cores need entire directory trees rather than individual files (e.g. Dolphin's
Sys/ directory, PPSSPP's assets/). These are fetched by refresh_data_dirs.py
from upstream repositories.
In offline mode, data directories are only included if already cached in data/.
Run python scripts/refresh_data_dirs.py to fetch them.
verify.py reports errors
How to read and interpret verify.py output.
Status codes
| Status | Meaning |
|---|---|
OK |
File present, hash matches (or existence check passed) |
UNTESTED |
File present, hash not confirmed against the expected value |
MISSING |
File not found in the repository |
DISCREPANCY |
The platform check passes, an emulator's own check fails |
Reading the output
The first line counts the platform's files and names its check. Under it come
the entries that need attention, one per line as STATUS (required|optional): system/file, followed by a reason where there is one, then the counts of the
files the emulator cores add. From python scripts/verify.py --platform retrodeck:
RetroDECK: 2007/2008 OK, 1 untested [md5]
UNTESTED (required): nintendo-ds/dsifirmware.bin: declared hash contradicted by the local file
DISCREPANCY: nintendo-snes/sgb2.boot.rom: RetroDECK says OK but supersnes9x says size mismatch: got 524288, accepted [256]
supersnes9x [size]
Core files: 1763 in pack, 1 required missing, 26 optional missing (--verbose lists them)
Core files held but not packed: 154 (142 installed with its emulator, 8 read below a save folder per system and no system runs the core there, 4 a packed file occupies its directory)
MISSING (required): FinalBurn Neo needs sfiii2a.zip (1 file)
Bundled with their emulator, not collected: 20 (--verbose lists them)
Game data: 5099 in pack, 30 missing (--verbose lists them)
Game data held but not packed: 30 (installed with its emulator)
No external files: 78 cores (--verbose lists them)
Ground truth: 97/2008 files have emulator validation (5%)
439 platform-only (no emulator profile)
The run prints more DISCREPANCY lines than this excerpt shows. The core
and game data lines count what the emulator cores add beyond the platform's
own list. A required core file the collection lacks is named under them, with
the emulator that needs it. A file held but not packed is left out for the
reason in parentheses, each reason with its count when the files have several.
--verbose also lists the passing entries that an emulator validates, with
the check and the source lines behind it:
Recalbox: 351/351 OK [md5]
OK (required): macintosh/MacII.ROM
minivmac validates size=262144 [minivmac/cfg/CNFGRAPI.h:32, minivmac/src/OSGLUERETRO.c:781]
Cross-reference section
The Core files and Game data lines are the cross-reference: files that
emulator cores need but that the platform YAML does not declare. These files
are still included in packs automatically. A required one the collection lacks
is listed under the counts, and --verbose lists the optional ones too.
The cross-reference uses resolve_platform_cores() to determine which emulator
profiles are relevant for each platform, then checks whether the platform
already declares each profile's files (declaration_settles()). A name alone
is not enough. The declaration must fill the core's own slot or have a size the
core accepts: Galaksija's 4 KiB ROM1.BIN does not stand for DOSBox's 32 KiB
SC-55 one. An alias counts only at the path where the core reads it, so
RetroDECK's root MSX.ROM is not CLK's MSX/MSX.ROM. An archive counts by its
name.
Filtering output
# By platform
python scripts/verify.py --platform batocera
# By emulator core
python scripts/verify.py --emulator beetle_psx
# By system
python scripts/verify.py --system sony-playstation
# By hardware target
python scripts/verify.py --platform retroarch --target switch
# JSON for scripted processing: the entries that need attention
python scripts/verify.py --platform retroarch --json
# every entry, passing ones included, with its ground truth
python scripts/verify.py --platform retroarch --json --verbose