Files
libretro/platforms/_data_dirs.yml
Abdessamad Derraz 6a21a99c22 feat: platform-core registry for exact pack generation
resolve_platform_cores() links platforms to their cores via
three strategies: all_libretro, explicit list, system ID
fallback. Pack generation always includes core requirements
beyond platform baseline. Case-insensitive dedup prevents
conflicts on Windows/macOS. Data dir strip_components fixes
doubled paths for Dolphin and PPSSPP caches.
2026-03-19 16:10:43 +01:00

169 lines
6.6 KiB
YAML

# Data directory sources for libretro cores.
# Platforms reference entries by key via data_directories: [{ref: key, destination: path}].
# Pack generator auto-refreshes from source. Use --offline to skip.
#
# Source rules:
# - RetroArch/Lakka/RetroPie: use buildbot.libretro.com (official RetroArch channel)
# ref: RetroArch/config.def.h DEFAULT_BUILDBOT_ASSETS_SERVER_URL
# - Other platforms (Batocera, Recalbox, RetroBat): use their own upstream sources
# - for_platforms: restricts which platforms use this entry
# if absent, entry is available to all platforms
#
# Each entry cites the original emulator source code that requires the directory.
data_directories:
# =========================================================================
# RetroArch buildbot sources (retroarch, lakka, retropie only)
# https://buildbot.libretro.com/assets/system/
# =========================================================================
# ref: DolphinLibretro/Boot.cpp:72-73 — system/dolphin-emu/Sys/
dolphin-sys:
source_url: "https://buildbot.libretro.com/assets/system/Dolphin.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/dolphin-sys
strip_components: 2
exclude: [Themes]
description: "Dolphin system data (GameSettings, DSP, fonts, shaders)"
# ref: ppsspp/ext/native/ui/ui_screen.cpp — system/PPSSPP/
ppsspp-assets:
source_url: "https://buildbot.libretro.com/assets/system/PPSSPP.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/ppsspp-assets
strip_components: 1
description: "PPSSPP fonts, backgrounds, shaders, lang files"
# ref: bluemsx-libretro/system/ — system/Databases/ + system/Machines/
bluemsx:
source_url: "https://buildbot.libretro.com/assets/system/blueMSX.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/bluemsx
description: "blueMSX Databases + Machines configs"
# ref: pcsx2/libretro/main.cpp — system/pcsx2/
lrps2:
source_url: "https://buildbot.libretro.com/assets/system/LRPS2.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/lrps2
description: "LRPS2 GameIndex.yaml + resources"
# ref: scummvm/backends/platform/libretro — system/scummvm/
scummvm:
source_url: "https://buildbot.libretro.com/assets/system/ScummVM.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/scummvm
description: "ScummVM extra data files (themes, translations, shaders)"
# ref: nxengine-libretro — system/
nxengine:
source_url: "https://buildbot.libretro.com/assets/system/NXEngine%20%28Cave%20Story%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/nxengine
description: "NXEngine Cave Story game data"
# ref: ecwolf/src/wl_main.cpp — system/ecwolf.pk3
ecwolf:
source_url: "https://buildbot.libretro.com/assets/system/ECWolf.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/ecwolf
description: "ECWolf game engine data"
# ref: prboom/src/d_main.c — system/prboom.wad
prboom:
source_url: "https://buildbot.libretro.com/assets/system/PrBoom.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/prboom
description: "PrBoom Doom engine data"
# ref: xrick/src/data.c — system/xrick/data.zip
xrick:
source_url: "https://buildbot.libretro.com/assets/system/XRick%20%28Rick%20Dangerous%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/xrick
description: "XRick Rick Dangerous game data"
# ref: dinothawr/libretro.cpp — system/dinothawr/
dinothawr:
source_url: "https://buildbot.libretro.com/assets/system/Dinothawr.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/dinothawr
description: "Dinothawr game data"
# ref: qemu — system firmware
qemu:
source_url: "https://buildbot.libretro.com/assets/system/QEMU.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/qemu
description: "QEMU firmware (SeaBIOS, VGA BIOS, OpenSBI, etc.)"
# ref: cannonball/src/main.cpp — system/
cannonball:
source_url: "https://buildbot.libretro.com/assets/system/Cannonball%20%28ROMs%20Required%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/cannonball
description: "Cannonball OutRun engine config"
# ref: fbneo hiscore.dat — system/fbneo/
fbneo-hiscore:
source_url: "https://buildbot.libretro.com/assets/system/FinalBurn%20Neo%20%28hiscore%29.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/fbneo-hiscore
description: "FinalBurn Neo hiscore database"
# ref: mame2003/src — system/mame2003/
mame2003:
source_url: "https://buildbot.libretro.com/assets/system/MAME%202003.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/mame2003
description: "MAME 2003 samples + cheat"
# ref: mame2003-plus — system/mame2003-plus/
mame2003-plus:
source_url: "https://buildbot.libretro.com/assets/system/MAME%202003-Plus.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/mame2003-plus
description: "MAME 2003-Plus samples + cheat + history"
# =========================================================================
# Upstream repo sources (not on buildbot, available to all platforms)
# =========================================================================
# ref: FreeIntv/src/libretro.c:273 — system/freeintv_overlays/<rom>.png
# 90 per-game controller overlay PNGs, loaded via stbi_load()
# optional: core falls back to embedded default keypad image
# freeintv overlays: Assets/Overlays.zip in repo (not a directory)
# Already archived in bios/Mattel/Intellivision/freeintv_overlays/
# No buildbot source — sourced manually from core repo
freeintv-overlays:
source_url: "https://github.com/libretro/FreeIntv/raw/{version}/Assets/Overlays.zip"
source_type: zip
version: master
local_cache: data/freeintv-overlays
strip_components: 1
description: "FreeIntv per-game controller overlay PNGs"
# ref: dirksimple — system/
dirksimple:
source_url: "https://buildbot.libretro.com/assets/system/DirkSimple.zip"
source_type: zip
for_platforms: [retroarch, lakka, retropie]
local_cache: data/dirksimple
description: "DirkSimple Dragon's Lair engine data"