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Every cited block was read again at HEAD: no ref left to review, no file name or hash literal added to a cited file since the pin (--detect-new-files --watch-hashes), refs recaled with their pins. Profiles built by a platform at a fixed commit, or whose bump would leave prose under an older pin, stay where they were.
45 lines
1.7 KiB
YAML
45 lines
1.7 KiB
YAML
emulator: Stone Soup
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type: libretro
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core_classification: frozen_snapshot
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source: "https://github.com/libretro/crawl-ref"
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upstream: "https://github.com/crawl/crawl"
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profiled_date: "2026-03-25"
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source_commit: "cc2530f377a3a5d686d4b6a360d88b01de0fbc59"
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upstream_commit: "8757df5d4397047058e25e456cac506db9c1442b"
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core_version: "0.16-a0"
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display_name: "Dungeon Crawl Stone Soup"
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cores: [stonesoup]
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systems: []
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notes: |
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Roguelike dungeon crawler. Fork frozen at DCSS 0.16-a0 (upstream now ~0.32).
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Last libretro commit: Oct 2019. Marked experimental.
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Accepts .crawlrc config files as content (supported_extensions: crawlrc).
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The libretro wrapper sets -dir to the content directory.
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ref: crawl-ref/libretro/libretro.cc:178-198 (main_wrap() passes -dir content_dir)
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Game data loaded at runtime from dat/ tree via datafile_path().
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ref: crawl-ref/source/files.cc:375-458 (_get_base_dirs() + datafile_path())
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No DATA_DIR_PATH defined in Makefile.libretro, so it falls back to SysEnv.crawl_dir.
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Data is NOT compiled into the binary.
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dat/ tree contents (532 files, 16 MB):
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- dat/tiles/*.png (floor, wall, feat, player, main, gui, icons) (tiletex.cc:89-97)
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- dat/DejaVuSans.ttf, dat/DejaVuSansMono.ttf (fontwrapper-ft.cc:79)
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- dat/descript/*.txt, dat/database/*.txt (database.cc:72-140)
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- dat/des/*.des (level generation) (maps.cc:1457)
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- dat/dlua/*.lua, dat/clua/*.lua (maps.cc:1465)
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- dat/defaults/ (settings)
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Not on buildbot.libretro.com/assets/system/.
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No divergence in file loading between upstream and libretro fork.
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data_directories:
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- ref: stonesoup
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installed_on: [recalbox]
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source_ref: "crawl-ref/source/files.cc:375-458"
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files: []
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# no BIOS/firmware, game data loaded via data_directories
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