mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-10-10 13:33:24 -05:00
feat: collect id tech patches and build demos
This commit is contained in:
1 parent
e104331a30
commit
00f4d02568
89 files changed
+337
-60
No files matched your search
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,16 @@
|
||||
game "Counter-Strike"
|
||||
url_info "www.counter-strike.net"
|
||||
url_dl ""
|
||||
version "1.5"
|
||||
size "184000000"
|
||||
svonly "0"
|
||||
secure "1"
|
||||
type "multiplayer_only"
|
||||
cldll "1"
|
||||
hlversion "1110"
|
||||
nomodels "1"
|
||||
nohimodel "1"
|
||||
mpentity "info_player_start"
|
||||
gamedll "dlls\mp.dll"
|
||||
gamedll_linux "dlls/cs_i386.so"
|
||||
trainmap "tr_1"
|
||||
@@ -0,0 +1,13 @@
|
||||
// Quake Classic Game .dll Listing File
|
||||
// Load order is determined by file order.
|
||||
game "Deathmatch Classic "
|
||||
url_info "www.valvesoftware.com"
|
||||
url_dl ""
|
||||
version "1"
|
||||
size "37000000"
|
||||
svonly "0"
|
||||
cldll "0"
|
||||
type "multiplayer_only"
|
||||
mpentity "info_player_deathmatch"
|
||||
gamedll "dlls\dmc.dll"
|
||||
gamedll_linux "dlls/dmc_i386.so"
|
||||
@@ -0,0 +1,12 @@
|
||||
gamedir "gearbox"
|
||||
game "Opposing Force"
|
||||
startmap "of0a0"
|
||||
trainmap "ofboot0"
|
||||
url_info "www.gearboxsoftware.com"
|
||||
version "1"
|
||||
size "96000000"
|
||||
svonly "0"
|
||||
cldll "1"
|
||||
hlversion "1108"
|
||||
type "single"
|
||||
gamedll "dlls\opfor.dll"
|
||||
@@ -0,0 +1,14 @@
|
||||
// Team Fortress Classes Game .dll Listing File
|
||||
// Load order is determined by file order.
|
||||
game "Ricochet"
|
||||
url_info "www.valvesoftware.com"
|
||||
url_dl ""
|
||||
version "1"
|
||||
size "14200000"
|
||||
svonly "0"
|
||||
cldll "0"
|
||||
type "multiplayer_only"
|
||||
nomodels "1" // Don't show models in browser, since you don't pick them there anyway.
|
||||
mpentity "info_ricochet"
|
||||
gamedll "dlls\mp.dll"
|
||||
gamedll_linux "dlls/ricochet_i386.so"
|
||||
@@ -0,0 +1,14 @@
|
||||
// Team Fortress Classes Game .dll Listing File
|
||||
// Load order is determined by file order.
|
||||
game "Team Fortress"
|
||||
url_info "www.teamfortressclassic.com"
|
||||
url_dl ""
|
||||
version "1.5"
|
||||
size "37000000"
|
||||
svonly "0"
|
||||
cldll "0"
|
||||
type "multiplayer_only"
|
||||
nomodels "1" // Don't show models in browser, since you don't pick them there anyway.
|
||||
mpentity "info_tfdetect"
|
||||
gamedll "dlls\tfc.dll"
|
||||
gamedll_linux "dlls/tfc_i386.so"
|
||||
Binary file not shown.
@@ -0,0 +1,8 @@
|
||||
// Valve Game .dll Listing File
|
||||
// Load order is determined by file order.
|
||||
// The first line is the descriptive title of the game
|
||||
// and is used to display modified games in the server create
|
||||
// dialog of the front end. The "game" token is ignored and
|
||||
// the double quotes are removed.
|
||||
game "Half-Life"
|
||||
d:\quiver\valve\dlls\hl.dll
|
||||
@@ -0,0 +1,9 @@
|
||||
// Valve Game Info file
|
||||
// These are key/value pairs. Certain mods will use different settings.
|
||||
//
|
||||
game "Half-Life"
|
||||
startmap "c0a0"
|
||||
trainmap "t0a0"
|
||||
mpentity "info_player_deathmatch"
|
||||
gamedll "dlls\hl.dll"
|
||||
gamedll_linux "dlls/hl_i386.so"
|
||||
+29
-2
@@ -15,8 +15,8 @@ notes: |
|
||||
Doom 3 engine (idTech 4). Carries the original Doom 3 1.3.1 game
|
||||
code plus bug fixes, SDL abstraction and 64-bit cleanup.
|
||||
|
||||
The engine refuses to run without a `base/` directory containing
|
||||
the retail pak files. Resurrection of Evil goes in `d3xp/`.
|
||||
Game data is read from the pak files of `base/`, or from `demo/` when
|
||||
base/ yields no default.cfg. Resurrection of Evil goes in `d3xp/`.
|
||||
ref: neo/framework/FileSystem.cpp:88-112 ("either base or demo"),
|
||||
neo/framework/FileSystem.cpp:2089 AddGameDirectory,
|
||||
neo/framework/FileSystem.cpp:2235 SetupGameDirectories(BASE_GAMEDIR)
|
||||
@@ -26,6 +26,12 @@ notes: |
|
||||
order so a later pak overrides earlier ones.
|
||||
ref: neo/framework/FileSystem.cpp:2125-2143 (ListOSFiles ".pk4").
|
||||
|
||||
When default.cfg cannot be read and fs_game is unset or "base", the
|
||||
engine sets fs_game and fs_game_base to "demo" and restarts the file
|
||||
system on the demo data. With any other fs_game it stops with
|
||||
"Couldn't load default.cfg".
|
||||
ref: neo/framework/FileSystem.cpp:2703-2716
|
||||
|
||||
files:
|
||||
# ================================================================
|
||||
# base/ - Doom 3 retail paks
|
||||
@@ -47,6 +53,7 @@ files:
|
||||
path: "base/pak001.pk4"
|
||||
required: true
|
||||
source_ref: "neo/framework/FileSystem.cpp:2125"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak002.pk4"
|
||||
category: game_data
|
||||
@@ -120,3 +127,23 @@ files:
|
||||
required: false
|
||||
source_ref: "neo/framework/FileSystem.cpp:3744-3754 (explicit d3xp/pak000.pk4 probe)"
|
||||
note: "Resurrection of Evil main pak."
|
||||
|
||||
- name: "pak001.pk4"
|
||||
category: game_data
|
||||
system: doom3
|
||||
path: "d3xp/pak001.pk4"
|
||||
required: false
|
||||
source_ref: "neo/framework/FileSystem.cpp:2125"
|
||||
note: "Resurrection of Evil patch pak, shipped by the 1.3.1 patch."
|
||||
|
||||
# ================================================================
|
||||
# demo/ - Doom 3 demo, read when base/ holds no default.cfg
|
||||
# ================================================================
|
||||
|
||||
- name: "demo00.pk4"
|
||||
category: game_data
|
||||
system: doom3
|
||||
path: "demo/demo00.pk4"
|
||||
required: false
|
||||
source_ref: "neo/framework/FileSystem.cpp:2703-2709 (demo/ fallback), 2125"
|
||||
note: "Doom 3 demo data. Every .pk4 of demo/ is loaded once the fallback sets fs_game to demo."
|
||||
+39
-3
@@ -29,6 +29,12 @@ notes: |
|
||||
entry, never to refuse an unknown GRP. CON / RTS / addon files are
|
||||
referenced from the chosen entry but their contents are not validated.
|
||||
|
||||
The scan checksums every *.grp, *.ssi, *.dat and *.zip file of the
|
||||
search path and matches size and CRC32 against the table; the table
|
||||
holds no file name (source/duke3d/src/grpscan.cpp:360-370, 486-492).
|
||||
An addon whose dependency is not found is removed from the list
|
||||
(source/duke3d/src/grpscan.cpp:503-517).
|
||||
|
||||
files:
|
||||
# ================================================================
|
||||
# Duke Nukem 3D (base game, GAMEFLAG_DUKE)
|
||||
@@ -79,10 +85,25 @@ files:
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:60-64 (Duke Caribbean: Life's a Beach, GAMEFLAG_ADDON)"
|
||||
|
||||
- name: "NWINTER.GRP"
|
||||
description: "Duke: Nuclear Winter"
|
||||
category: game_data
|
||||
system: duke3d
|
||||
required: false
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:65-66 (Duke: Nuclear Winter, GAMEFLAG_ADDON)"
|
||||
size: 16169365
|
||||
crc32: "f1cae8e4"
|
||||
validation: [size, crc32]
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:65 (Duke: Nuclear Winter, GAMEFLAG_ADDON), 366 (crc and size compare), source/duke3d/src/grpscan.h:51 (DUKENW_CRC)"
|
||||
|
||||
- name: "NWINTER.GRP"
|
||||
description: "Duke: Nuclear Winter Demo"
|
||||
category: game_data
|
||||
system: duke3d
|
||||
required: false
|
||||
size: 10965909
|
||||
crc32: "c7efbfa9"
|
||||
validation: [size, crc32]
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:66 (Duke: Nuclear Winter Demo, GAMEFLAG_ADDON), 366 (crc and size compare)"
|
||||
note: "Addon of the Atomic Edition (dependency DUKE15_CRC); dropped from the list when that GRP is not found."
|
||||
|
||||
- name: "DZ2.GRP"
|
||||
category: game_data
|
||||
@@ -90,11 +111,26 @@ files:
|
||||
required: false
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:67-69 (Duke!ZONE II, GAMEFLAG_ADDON)"
|
||||
|
||||
- name: "PENTP.GRP"
|
||||
- name: "penthous.zip"
|
||||
description: "Duke Nukem's Penthouse Paradise"
|
||||
category: game_data
|
||||
system: duke3d
|
||||
required: false
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:70-71 (Penthouse Paradise, GAMEFLAG_ADDON)"
|
||||
size: 2112419
|
||||
crc32: "7cd82a3b"
|
||||
validation: [size, crc32]
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:70 (Penthouse Paradise, original .zip release), 366 (crc and size compare), 486-492 (scanned extensions)"
|
||||
note: "The original ZIP release, identified as a whole file by its size and CRC32. Addon of the Atomic Edition (dependency DUKE15_CRC)."
|
||||
|
||||
- name: "PENTP.GRP"
|
||||
description: "Duke Nukem's Penthouse Paradise"
|
||||
category: game_data
|
||||
system: duke3d
|
||||
required: false
|
||||
size: 4247491
|
||||
crc32: "cf928a58"
|
||||
validation: [size, crc32]
|
||||
source_ref: "source/duke3d/src/grpscan.cpp:71 (Penthouse Paradise, ZOOM Platform repacked .grp), 366 (crc and size compare)"
|
||||
|
||||
# ================================================================
|
||||
# NAM (GAMEFLAG_NAM)
|
||||
|
||||
@@ -56,32 +56,29 @@ files:
|
||||
required: false
|
||||
source_ref: "src/version.h:92, src/d_main.cpp:3794-3796, wadsrc_extra/CMakeLists.txt:1"
|
||||
note: "Per-game filters under static/filter/ (doom.id, strife, hexen, heretic, chex...)."
|
||||
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
|
||||
|
||||
- name: "lights.pk3"
|
||||
category: game_data
|
||||
required: false
|
||||
source_ref: "src/d_main.cpp:2053-2058, wadsrc_lights/CMakeLists.txt:1"
|
||||
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
|
||||
|
||||
- name: "brightmaps.pk3"
|
||||
category: game_data
|
||||
required: false
|
||||
source_ref: "src/d_main.cpp:2059-2064, wadsrc_bm/CMakeLists.txt:1"
|
||||
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
|
||||
|
||||
- name: "game_widescreen_gfx.pk3"
|
||||
category: game_data
|
||||
required: false
|
||||
source_ref: "src/d_main.cpp:2065-2070, wadsrc_widepix/CMakeLists.txt:1"
|
||||
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
|
||||
|
||||
- name: "gzdoom.sf2"
|
||||
aliases: ["uzdoom.sf2"]
|
||||
category: game_data
|
||||
path: "soundfonts/gzdoom.sf2"
|
||||
required: false
|
||||
source_ref: "src/common/audio/music/i_soundfont.cpp:427-430, src/CMakeLists.txt:1429"
|
||||
note: "Default soundfont, used when the soundfont directories hold none."
|
||||
source_ref: "src/common/audio/music/i_soundfont.cpp:334-352, 427-430, 439-459, src/CMakeLists.txt:1429"
|
||||
note: "Default soundfont, used when the soundfont directories hold none. Every file of those directories is taken by its content; when no soundfont is named gzdoom the first SF2 found is used."
|
||||
|
||||
- name: "GENMIDI.GS.wopl"
|
||||
category: game_data
|
||||
|
||||
+44
-27
@@ -26,13 +26,21 @@ notes: |
|
||||
not correct" (code/qcommon/files.c:3574) and keeps running: the loader
|
||||
does not refuse the file, so no md5/sha1 is written below.
|
||||
|
||||
Missing paks are only fatal when neither com_standalone nor fs_basegame
|
||||
override the base game (code/qcommon/files.c:3697, 3738).
|
||||
A missing baseq3 pak is fatal unless the engine runs standalone, which
|
||||
it does when no id pak is found and com_basegame is not baseq3
|
||||
(code/qcommon/files.c:3652-3657, 3697). Team Arena paks are checked the
|
||||
same way once fs_game or fs_basegame is missionpack
|
||||
(code/qcommon/files.c:3738-3739).
|
||||
|
||||
A pak0.pk3 loaded from demoq3/ with checksum DEMO_PAK0_CHECKSUM stands
|
||||
in for baseq3/pak0.pk3 with a warning (code/qcommon/files.c:3557-3562,
|
||||
3661-3674).
|
||||
|
||||
files:
|
||||
# ================================================================
|
||||
# Quake III Arena (baseq3/, 9 numbered paks)
|
||||
# Retail v1.32 ships pak0.pk3 through pak8.pk3 under baseq3.
|
||||
# pak0.pk3 comes from the retail disc, pak1.pk3 through pak8.pk3 from
|
||||
# the 1.32 point release (code/qcommon/files.c:3715-3717).
|
||||
# pak_checksums[0..8] = { 1566731103, 298122907, 412165236,
|
||||
# 2991495316, 1197932710, 4087071573,
|
||||
# 3709064859, 908855077, 977125798 }
|
||||
@@ -43,7 +51,7 @@ files:
|
||||
system: quake3
|
||||
path: "baseq3/pak0.pk3"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:179 (pak_checksums[0]=1566731103u), 3568 (per-index checksum compare)"
|
||||
source_ref: "code/qcommon/files.c:180 (pak_checksums[0]=1566731103u), 3568 (per-index checksum compare), 3697 (fatal when a baseq3 pak is absent)"
|
||||
note: "Retail Quake III Arena base pak. Engine prints a warning on checksum mismatch, does not refuse the file."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
@@ -51,59 +59,70 @@ files:
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak1.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:180 (pak_checksums[1]=298122907u)"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:181 (pak_checksums[1]=298122907u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
- name: "pak2.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak2.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:181 (pak_checksums[2]=412165236u)"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:182 (pak_checksums[2]=412165236u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
- name: "pak3.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak3.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:182 (pak_checksums[3]=2991495316u)"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:183 (pak_checksums[3]=2991495316u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
- name: "pak4.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak4.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:183 (pak_checksums[4]=1197932710u)"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:184 (pak_checksums[4]=1197932710u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
- name: "pak5.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak5.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:184 (pak_checksums[5]=4087071573u)"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:185 (pak_checksums[5]=4087071573u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
- name: "pak6.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak6.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:185 (pak_checksums[6]=3709064859u)"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:186 (pak_checksums[6]=3709064859u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
- name: "pak7.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak7.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:186 (pak_checksums[7]=908855077u)"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:187 (pak_checksums[7]=908855077u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
- name: "pak8.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "baseq3/pak8.pk3"
|
||||
required: true
|
||||
source_ref: "code/qcommon/files.c:188 (pak_checksums[8]=977125798u), 3697 (fatal when a baseq3 pak is absent)"
|
||||
|
||||
# ================================================================
|
||||
# Quake III Arena demo (demoq3/)
|
||||
# DEMO_PAK0_CHECKSUM = 2985612116
|
||||
# ================================================================
|
||||
|
||||
- name: "pak0.pk3"
|
||||
category: game_data
|
||||
system: quake3
|
||||
path: "demoq3/pak0.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:187 (pak_checksums[8]=977125798u)"
|
||||
source_ref: "code/qcommon/files.c:178 (DEMO_PAK0_CHECKSUM=2985612116u), 3557-3562 (demoq3 pak0 checksum compare), 3661-3674 (accepted in place of baseq3/pak0.pk3)"
|
||||
note: "Demo pak. Recognised only under demoq3/ and only with this checksum; the engine then prints a warning and counts baseq3/pak0.pk3 as found."
|
||||
|
||||
# ================================================================
|
||||
# Team Arena (missionpack/, 4 numbered paks)
|
||||
@@ -116,7 +135,7 @@ files:
|
||||
system: teamarena
|
||||
path: "missionpack/pak0.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:192 (missionpak_checksums[0]=2430342401u)"
|
||||
source_ref: "code/qcommon/files.c:193 (missionpak_checksums[0]=2430342401u)"
|
||||
note: "Team Arena base pak. Required only when launching +set fs_game missionpack."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
@@ -125,20 +144,18 @@ files:
|
||||
system: teamarena
|
||||
path: "missionpack/pak1.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:193 (missionpak_checksums[1]=511014160u)"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
source_ref: "code/qcommon/files.c:194 (missionpak_checksums[1]=511014160u)"
|
||||
|
||||
- name: "pak2.pk3"
|
||||
category: game_data
|
||||
system: teamarena
|
||||
path: "missionpack/pak2.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:194 (missionpak_checksums[2]=2662638993u)"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
source_ref: "code/qcommon/files.c:195 (missionpak_checksums[2]=2662638993u)"
|
||||
|
||||
- name: "pak3.pk3"
|
||||
category: game_data
|
||||
system: teamarena
|
||||
path: "missionpack/pak3.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.c:195 (missionpak_checksums[3]=1438664554u)"
|
||||
source_ref: "code/qcommon/files.c:196 (missionpak_checksums[3]=1438664554u)"
|
||||
+26
-3
@@ -59,11 +59,11 @@ files:
|
||||
required: true
|
||||
source_ref: "SP/code/qcommon/files.c:183-185, 3865-3882, 3950-3967, MP/code/qcommon/files.c:194-196, 3859-3876, 3944-3961"
|
||||
note: "RTCW retail base. Checksum 1886207346 in both builds; fatal when missing or when the checksum differs."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# main/ - single-player point-release paks
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "sp_pak1.pk3"
|
||||
category: game_data
|
||||
@@ -155,8 +155,7 @@ files:
|
||||
path: "main/mp_bin.pk3"
|
||||
required: false
|
||||
source_ref: "MP/code/qcommon/files.c:209, 1596-1613"
|
||||
note: "VM/binary pak, 1.4/1.41 retail. The client extracts game dlls only from paks whose checksum is listed."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
note: "VM/binary pak, 1.4/1.41. The client extracts game dlls only from paks whose checksum is listed."
|
||||
|
||||
- name: "mp_bin0.pk3"
|
||||
category: game_data
|
||||
@@ -165,3 +164,27 @@ files:
|
||||
required: false
|
||||
source_ref: "MP/code/qcommon/files.c:210, 1596-1613"
|
||||
note: "VM/binary pak, 1.51c variant."
|
||||
|
||||
# ================================================================
|
||||
# demomain/ - demo paks, one per build
|
||||
# ================================================================
|
||||
|
||||
- name: "pak0.pk3"
|
||||
description: "Single-player demo"
|
||||
category: game_data
|
||||
system: return-to-castle-wolfenstein
|
||||
path: "demomain/pak0.pk3"
|
||||
required: false
|
||||
source_ref: "SP/code/qcommon/files.c:181, 3858-3863, 3933-3946, 3969-3970"
|
||||
note: "Single-player build: a pak0 under demomain/ with checksum 2985661941 stands in for main/pak0.pk3 with a warning, and the point-release check is skipped."
|
||||
unsourceable: "demo data the collection does not hold yet; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak0.pk3"
|
||||
description: "Multiplayer demo"
|
||||
category: game_data
|
||||
system: return-to-castle-wolfenstein
|
||||
path: "demomain/pak0.pk3"
|
||||
required: false
|
||||
source_ref: "MP/code/qcommon/files.c:192, 3852-3857, 3927-3940, 3963-3964"
|
||||
note: "Multiplayer build: a pak0 under demomain/ with checksum 2031778175 stands in for main/pak0.pk3 with a warning, and the point-release check is skipped."
|
||||
unsourceable: "demo data the collection does not hold yet; a same-named file of another game must not stand in"
|
||||
@@ -47,6 +47,11 @@ notes: |
|
||||
comment at 3710-3712 notes that MOHAA ships in too many localised pak
|
||||
versions to pin a checksum, so no CRC / MD5 is enforced on the paks.
|
||||
|
||||
com_target_demo 1 selects the demo protocol. The Allied Assault demo
|
||||
is read from main/ like the full game; the Spearhead and Breakthrough
|
||||
demos are read from demota/ and demott/
|
||||
(code/qcommon/common.c:3168-3182, 3203, 3230, 3249).
|
||||
|
||||
files:
|
||||
# ================================================================
|
||||
# Medal of Honor: Allied Assault retail (BASEGAME = "main")
|
||||
@@ -84,6 +89,7 @@ files:
|
||||
path: "main/Pak3.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:329 (fs_originalPaks_main[3])"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "Pak4.pk3"
|
||||
category: game_data
|
||||
@@ -91,6 +97,7 @@ files:
|
||||
path: "main/Pak4.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:330 (fs_originalPaks_main[4])"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "Pak5.pk3"
|
||||
category: game_data
|
||||
@@ -98,6 +105,7 @@ files:
|
||||
path: "main/Pak5.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:331 (fs_originalPaks_main[5])"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "Pak6.pk3"
|
||||
category: game_data
|
||||
@@ -105,6 +113,7 @@ files:
|
||||
path: "main/Pak6.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:332 (fs_originalPaks_main[6])"
|
||||
note: "Added by the 1.11 patch."
|
||||
|
||||
# ================================================================
|
||||
# Spearhead expansion (fs_basegame = "mainta", TG_MOHTA)
|
||||
@@ -135,6 +144,8 @@ files:
|
||||
path: "mainta/pak3.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:339 (fs_originalPaks_mainta[2])"
|
||||
note: "Added by the 2.11 patch."
|
||||
unsourceable: "patch data the collection does not hold yet; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak4.pk3"
|
||||
category: game_data
|
||||
@@ -142,6 +153,7 @@ files:
|
||||
path: "mainta/pak4.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:340 (fs_originalPaks_mainta[3])"
|
||||
note: "Added by the 2.15 patch."
|
||||
|
||||
- name: "pak5.pk3"
|
||||
category: game_data
|
||||
@@ -149,6 +161,7 @@ files:
|
||||
path: "mainta/pak5.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:341 (fs_originalPaks_mainta[4])"
|
||||
note: "Added by the 2.15 patch, one build per language."
|
||||
|
||||
# ================================================================
|
||||
# Breakthrough expansion (fs_basegame = "maintt", TG_MOHTT)
|
||||
@@ -179,6 +192,7 @@ files:
|
||||
path: "maintt/pak3.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:348 (fs_originalPaks_maintt[2])"
|
||||
note: "Added by the 2.40b patch."
|
||||
|
||||
- name: "pak4.pk3"
|
||||
category: game_data
|
||||
@@ -186,3 +200,4 @@ files:
|
||||
path: "maintt/pak4.pk3"
|
||||
required: false
|
||||
source_ref: "code/qcommon/files.cpp:349 (fs_originalPaks_maintt[3])"
|
||||
note: "Added by the 2.40b patch, one build per language."
|
||||
+73
-2
@@ -38,10 +38,17 @@ notes: |
|
||||
At least one game's GRP (or equivalent archive) must be present for
|
||||
Raze to run. An addon block names the CRC of its base game in
|
||||
`dependency`. grpinfo.txt also identifies the Mac demos of Duke Nukem
|
||||
3D and Shadow Warrior, the Nuclear Winter demo, Duke!ZONE II,
|
||||
3D and Shadow Warrior, Duke!ZONE II, the ZOOM Platform repack of
|
||||
Penthouse Paradise, Alien World Order, Platoon Leader, the ProAsm
|
||||
build of Wanton Destruction and the SSI build of Cryptic Passage.
|
||||
|
||||
The directory of the first identified resource is mounted as well, so
|
||||
loose files beside it are read by name. Tiles come from
|
||||
tiles000.art to tiles199.art, from the `loadart` list of the block and
|
||||
from the -art switch; no other ART name is looked up.
|
||||
ref: source/core/initfs.cpp:342-372, source/core/textures/tiletexture.cpp:468-481,
|
||||
source/core/gamecontrol.cpp:424
|
||||
|
||||
files:
|
||||
# ================================================================
|
||||
# Engine resource
|
||||
@@ -53,6 +60,14 @@ files:
|
||||
source_ref: "source/core/version.h:66, source/core/gamecontrol.cpp:1020-1023"
|
||||
note: "I_FatalError(\"Cannot find raze.pk3\") if absent."
|
||||
|
||||
- name: "raze.sf2"
|
||||
aliases: ["Roland_SC-55.sf2"]
|
||||
category: game_data
|
||||
path: "soundfonts/raze.sf2"
|
||||
required: false
|
||||
source_ref: "source/common/audio/music/i_soundfont.cpp:334-352, 427-430, 439-459, source/CMakeLists.txt:1452"
|
||||
note: "Default soundfont, used when the soundfont directories hold none. Every file of those directories is taken by its content; when no soundfont is named raze the first SF2 found is used."
|
||||
|
||||
# ================================================================
|
||||
# Duke Nukem 3D family
|
||||
# ================================================================
|
||||
@@ -328,6 +343,30 @@ files:
|
||||
source_ref: "wadsrc/static/engine/grpinfo.txt:21, 375-388"
|
||||
note: "Addon of the Atomic Edition (dependency DUKE15_CRC)."
|
||||
|
||||
- name: "NWINTER.GRP"
|
||||
description: "Duke: Nuclear Winter Demo"
|
||||
category: game_data
|
||||
system: duke3d
|
||||
path: "NWINTER.GRP"
|
||||
required: false
|
||||
size: 10965909
|
||||
crc32: "c7efbfa9"
|
||||
validation: [size, crc32]
|
||||
source_ref: "wadsrc/static/engine/grpinfo.txt:390-402"
|
||||
note: "Addon of the Atomic Edition (dependency DUKE15_CRC)."
|
||||
|
||||
- name: "penthous.zip"
|
||||
description: "Duke Nukem's Penthouse Paradise"
|
||||
category: game_data
|
||||
system: duke3d
|
||||
path: "penthous.zip"
|
||||
required: false
|
||||
size: 2112419
|
||||
crc32: "7cd82a3b"
|
||||
validation: [size, crc32]
|
||||
source_ref: "wadsrc/static/engine/grpinfo.txt:459-470"
|
||||
note: "The original ZIP release, identified as a whole file. Addon of the Atomic Edition (dependency DUKE15_CRC)."
|
||||
|
||||
# ================================================================
|
||||
# Blood
|
||||
# ================================================================
|
||||
@@ -364,7 +403,15 @@ files:
|
||||
crc32: "a8fdda84"
|
||||
validation: [size, crc32]
|
||||
source_ref: "wadsrc/static/engine/grpinfo.txt:34, 517-531"
|
||||
note: "Any other archive holding help1.qav, normal.plu, inverse.clu, cosine.dat and blood.pal is taken as an unknown Blood version (lines 533-544)."
|
||||
|
||||
- name: "BLOOD.RFF"
|
||||
description: "BLOOD: Unknown Version"
|
||||
category: game_data
|
||||
system: blood
|
||||
path: "BLOOD.RFF"
|
||||
required: false
|
||||
source_ref: "wadsrc/static/engine/grpinfo.txt:533-544, source/core/searchpaths.cpp:772-828"
|
||||
note: "Any archive holding help1.qav, normal.plu, inverse.clu, cosine.dat and blood.pal whose size and CRC32 match no block. The shareware release is identified this way."
|
||||
|
||||
- name: "SOUNDS.RFF"
|
||||
category: game_data
|
||||
@@ -390,6 +437,30 @@ files:
|
||||
source_ref: "wadsrc/static/engine/grpinfo.txt:494, 510, 526, 542"
|
||||
note: "Named by loadgrp in every Blood block; loaded with the main resource."
|
||||
|
||||
- name: "SURFACE.DAT"
|
||||
category: game_data
|
||||
system: blood
|
||||
path: "SURFACE.DAT"
|
||||
required: false
|
||||
source_ref: "source/games/blood/src/tile.cpp:67-75, source/core/initfs.cpp:351-372"
|
||||
note: "Surface type of each tile. Read from the directory of the main resource; skipped when absent."
|
||||
|
||||
- name: "VOXEL.DAT"
|
||||
category: game_data
|
||||
system: blood
|
||||
path: "VOXEL.DAT"
|
||||
required: false
|
||||
source_ref: "source/games/blood/src/tile.cpp:77-93, source/core/initfs.cpp:351-372"
|
||||
note: "Voxel index of each tile. Read from the directory of the main resource; skipped when absent."
|
||||
|
||||
- name: "SHADE.DAT"
|
||||
category: game_data
|
||||
system: blood
|
||||
path: "SHADE.DAT"
|
||||
required: false
|
||||
source_ref: "source/games/blood/src/tile.cpp:95-103, source/core/initfs.cpp:351-372"
|
||||
note: "Shade offset of each tile. Read from the directory of the main resource; skipped when absent."
|
||||
|
||||
- name: "CRYPTIC.INI"
|
||||
category: game_data
|
||||
system: blood
|
||||
|
||||
@@ -68,6 +68,7 @@ files:
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
note: "Patch pak, present on Steam Half-Life installs."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Counter-Strike 1.6 (cstrike/)
|
||||
@@ -80,6 +81,7 @@ files:
|
||||
required: true
|
||||
source_ref: "filesystem/gameinfo.c:617, filesystem/searchpath.c:327 (cstrike -> valve chain)"
|
||||
note: "Declares fallback_dir \"valve\". Counter-Strike 1.6 retail descriptor."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak0.pak"
|
||||
category: game_data
|
||||
@@ -88,11 +90,11 @@ files:
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
note: "Loose files (maps/, sprites/, sound/, models/) are the usual retail layout; a bundled pak0.pak is optional."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Condition Zero (czero/)
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "liblist.gam"
|
||||
category: game_data
|
||||
@@ -100,6 +102,7 @@ files:
|
||||
path: "czero/liblist.gam"
|
||||
required: true
|
||||
source_ref: "filesystem/searchpath.c:327 (czero -> cstrike -> valve chain)"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak0.pak"
|
||||
category: game_data
|
||||
@@ -107,11 +110,11 @@ files:
|
||||
path: "czero/pak0.pak"
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Condition Zero: Deleted Scenes (czeror/)
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "liblist.gam"
|
||||
category: game_data
|
||||
@@ -119,6 +122,7 @@ files:
|
||||
path: "czeror/liblist.gam"
|
||||
required: true
|
||||
source_ref: "filesystem/searchpath.c:327 (czeror -> czero -> cstrike -> valve chain)"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak0.pak"
|
||||
category: game_data
|
||||
@@ -126,11 +130,11 @@ files:
|
||||
path: "czeror/pak0.pak"
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Deathmatch Classic (dmc/)
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "liblist.gam"
|
||||
category: game_data
|
||||
@@ -145,11 +149,11 @@ files:
|
||||
path: "dmc/pak0.pak"
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Opposing Force (gearbox/)
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "liblist.gam"
|
||||
category: game_data
|
||||
@@ -165,12 +169,12 @@ files:
|
||||
path: "gearbox/pak0.pak"
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Blue Shift (bshift/)
|
||||
# Half-Life source dir still called "bshift" in Steam depot.
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "liblist.gam"
|
||||
category: game_data
|
||||
@@ -178,6 +182,7 @@ files:
|
||||
path: "bshift/liblist.gam"
|
||||
required: true
|
||||
source_ref: "filesystem/gameinfo.c:617"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak0.pak"
|
||||
category: game_data
|
||||
@@ -185,11 +190,11 @@ files:
|
||||
path: "bshift/pak0.pak"
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Ricochet (ricochet/)
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "liblist.gam"
|
||||
category: game_data
|
||||
@@ -204,11 +209,11 @@ files:
|
||||
path: "ricochet/pak0.pak"
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Team Fortress Classic (tfc/)
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "liblist.gam"
|
||||
category: game_data
|
||||
@@ -223,4 +228,3 @@ files:
|
||||
path: "tfc/pak0.pak"
|
||||
required: false
|
||||
source_ref: "filesystem/pak.c"
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
+10
-9
@@ -15,8 +15,8 @@ notes: |
|
||||
:36). FS_AddDirToSearchPath (src/common/filesystem.c:1646) loops
|
||||
pak%d.<ext> from 0 to MAX_PAKS-1 (=99) across fs_packtypes = { pak, pk3 }
|
||||
for the active game directory, loading each one as a protected pak.
|
||||
retail Quake II ships only pak0.pak and pak1.pak; later paks are
|
||||
consumed by community mods and the Nightdive remaster.
|
||||
baseq2/pak0.pak is the retail data; id's 3.20 point release adds
|
||||
baseq2/pak1.pak, baseq2/pak2.pak and the Three Wave CTF data under ctf/.
|
||||
|
||||
Supported official mods are listed in first_mods[]
|
||||
(src/common/filesystem.c:1331) = { "baseq2", "xatrix", "rogue", "ctf" }.
|
||||
@@ -37,8 +37,9 @@ notes: |
|
||||
files:
|
||||
# ================================================================
|
||||
# Quake II (baseq2/)
|
||||
# Retail v3.20 ships pak0.pak (max 2 GiB PAK, holds everything) and
|
||||
# pak1.pak (demo-related). Patched installations may add pak2.pak+.
|
||||
# pak0.pak is the retail data. The 3.20 point release adds pak1.pak
|
||||
# (deathmatch maps q2dm1 to q2dm8 and their textures) and pak2.pak
|
||||
# (two weapon skins).
|
||||
# ================================================================
|
||||
|
||||
- name: "pak0.pak"
|
||||
@@ -55,6 +56,7 @@ files:
|
||||
path: "baseq2/pak1.pak"
|
||||
required: false
|
||||
source_ref: "src/common/filesystem.c:1688"
|
||||
note: "Shipped by the 3.20 point release."
|
||||
|
||||
- name: "pak2.pak"
|
||||
category: game_data
|
||||
@@ -62,7 +64,7 @@ files:
|
||||
path: "baseq2/pak2.pak"
|
||||
required: false
|
||||
source_ref: "src/common/filesystem.c:1688"
|
||||
note: "Added by community re-releases and the KMQuake2 content pack."
|
||||
note: "Shipped by the 3.20 point release."
|
||||
|
||||
# ================================================================
|
||||
# The Reckoning (xatrix/), official Mission Pack 1
|
||||
@@ -76,12 +78,12 @@ files:
|
||||
required: false
|
||||
source_ref: "src/common/filesystem.c:1331 (first_mods[1]=xatrix), 1688"
|
||||
note: "The Reckoning data. Loaded when `+set game xatrix` is passed."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Ground Zero (rogue/), official Mission Pack 2
|
||||
# Separate yquake2 game library repo: yquake2/rogue.
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak0.pak"
|
||||
category: game_data
|
||||
@@ -90,12 +92,12 @@ files:
|
||||
required: false
|
||||
source_ref: "src/common/filesystem.c:1331 (first_mods[2]=rogue), 1688"
|
||||
note: "Ground Zero data. Loaded when `+set game rogue` is passed."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
# ================================================================
|
||||
# Three Wave Capture The Flag (ctf/), official free addon
|
||||
# Separate yquake2 game library repo: yquake2/ctf.
|
||||
# ================================================================
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
|
||||
- name: "pak0.pak"
|
||||
category: game_data
|
||||
@@ -103,5 +105,4 @@ files:
|
||||
path: "ctf/pak0.pak"
|
||||
required: false
|
||||
source_ref: "src/common/filesystem.c:1331 (first_mods[3]=ctf), 1688"
|
||||
note: "Three Wave CTF data. Loaded when `+set game ctf` is passed."
|
||||
unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
|
||||
note: "Three Wave CTF data, shipped by the 3.20 point release. Loaded when `+set game ctf` is passed."
|
||||
Reference in new issue
Block a user