feat: collect id tech patches and build demos

This commit is contained in:
Abdessamad Derraz committed 2026-10-04 23:47:45 +02:00
1 parent e104331a30
commit 00f4d02568
89 files changed
+337 -60

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@@ -56,32 +56,29 @@ files:
required: false
source_ref: "src/version.h:92, src/d_main.cpp:3794-3796, wadsrc_extra/CMakeLists.txt:1"
note: "Per-game filters under static/filter/ (doom.id, strife, hexen, heretic, chex...)."
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
- name: "lights.pk3"
category: game_data
required: false
source_ref: "src/d_main.cpp:2053-2058, wadsrc_lights/CMakeLists.txt:1"
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
- name: "brightmaps.pk3"
category: game_data
required: false
source_ref: "src/d_main.cpp:2059-2064, wadsrc_bm/CMakeLists.txt:1"
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
- name: "game_widescreen_gfx.pk3"
category: game_data
required: false
source_ref: "src/d_main.cpp:2065-2070, wadsrc_widepix/CMakeLists.txt:1"
unsourceable: "ships inside the engine package; a same-named file of another program must not stand in"
- name: "gzdoom.sf2"
aliases: ["uzdoom.sf2"]
category: game_data
path: "soundfonts/gzdoom.sf2"
required: false
source_ref: "src/common/audio/music/i_soundfont.cpp:427-430, src/CMakeLists.txt:1429"
note: "Default soundfont, used when the soundfont directories hold none."
source_ref: "src/common/audio/music/i_soundfont.cpp:334-352, 427-430, 439-459, src/CMakeLists.txt:1429"
note: "Default soundfont, used when the soundfont directories hold none. Every file of those directories is taken by its content; when no soundfont is named gzdoom the first SF2 found is used."
- name: "GENMIDI.GS.wopl"
category: game_data