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https://github.com/Abdess/retroarch_system.git
synced 2026-10-10 21:43:23 -05:00
feat: complete the shadps4 lle module list
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commit
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1 file changed
+123
-32
+123
-32
@@ -3,16 +3,16 @@ type: standalone
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source: "https://github.com/shadps4-emu/shadPS4"
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upstream: "https://github.com/shadps4-emu/shadPS4"
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profiled_date: "2026-03-26"
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source_commit: "e0a86dc8f926df913b8b478b4ba897ddb8d27c79"
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core_version: "pre-release 2026-03-25"
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source_commit: "891612c865f84fabbf6218e57278ce9e5a7722f0"
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core_version: "pre-release 2026-08-08"
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display_name: "shadPS4 (PlayStation 4)"
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cores:
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- shadps4
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systems:
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- ps4
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mode: standalone
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analysis_date: "2026-03-26"
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analysis_commit: "31b2d9c (depth=1)"
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analysis_date: "2026-08-10"
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analysis_commit: "891612c8"
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notes: |
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shadPS4 is a standalone PlayStation 4 emulator. Most PS4 system libraries
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@@ -49,7 +49,7 @@ files:
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hle_fallback: true
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path: "shadps4/sys_modules/"
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description: "PS4 C standard library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:221"
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source_ref: "src/core/linker.cpp:79-90"
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- name: "libSceNgs2.sprx"
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required: false
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@@ -58,6 +58,13 @@ files:
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description: "PS4 next-generation audio system"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:213"
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- name: "libSceUlt.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 user-level threading library"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:214"
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- name: "libSceRtc.sprx"
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required: false
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hle_fallback: true
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@@ -65,6 +72,13 @@ files:
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description: "PS4 real-time clock library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:215"
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- name: "libSceJpegDec.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 JPEG decoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:216"
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- name: "libSceJpegEnc.sprx"
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required: false
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hle_fallback: true
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@@ -79,58 +93,135 @@ files:
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description: "PS4 PNG encoder"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:218"
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- name: "libSceFont.sprx"
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required: false
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hle_fallback: true
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path: "shadps4/sys_modules/"
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description: "PS4 font rendering library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:224"
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- name: "libSceFontFt.sprx"
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required: false
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hle_fallback: true
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path: "shadps4/sys_modules/"
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description: "PS4 FreeType font library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:225"
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- name: "libSceUlt.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 user-level threading library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:214"
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- name: "libSceJpegDec.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 JPEG decoder"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:216"
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- name: "libSceJson.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 JSON parser"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:219"
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- name: "libSceJson2.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 JSON v2 parser"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:220"
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- name: "libSceCesCs.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 character encoding conversion"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:221"
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- name: "libSceAt9Enc.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 ATRAC9 encoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:222"
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- name: "libSceAudiodec.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 audio decoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:223"
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- name: "libSceAudiodecCpu.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 CPU audio decoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:224"
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- name: "libSceAudiodecCpuDdp.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 CPU Dolby Digital Plus decoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:225"
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- name: "libSceAudiodecCpuM4aac.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 CPU AAC decoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:226"
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- name: "libSceAudiodecCpuDtsHdLbr.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 CPU DTS-HD LBR decoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:227"
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- name: "libSceAudiodecCpuHevag.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 CPU HEVAG decoder"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:228"
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- name: "libSceFont.sprx"
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required: false
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hle_fallback: true
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path: "shadps4/sys_modules/"
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description: "PS4 font rendering library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:229"
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- name: "libSceFontFt.sprx"
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required: false
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hle_fallback: true
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path: "shadps4/sys_modules/"
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description: "PS4 FreeType font library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:230"
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- name: "libSceFreeTypeOt.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 FreeType OpenType library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:226"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:231"
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- name: "libSceFreeTypeOl.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 FreeType outline library"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:232"
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- name: "libSceFreeTypeOptOl.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 FreeType optimised outline library"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:233"
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- name: "libSceRudp.sprx"
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required: false
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hle_fallback: true
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path: "shadps4/sys_modules/"
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description: "PS4 reliable UDP library"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:234"
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- name: "libSceWkFontConfig.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 WebKit font configuration"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:235"
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- name: "libSceSystemGesture.sprx"
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required: false
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hle_fallback: true
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path: "shadps4/sys_modules/"
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description: "PS4 system gesture recognition"
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:236"
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- name: "libSceXml.sprx"
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required: false
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path: "shadps4/sys_modules/"
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description: "PS4 XML parser"
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note: "No HLE implementation; the module is stubbed when absent."
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source_ref: "src/core/libraries/sysmodule/sysmodule_internal.cpp:237"
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