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chore: regenerate targets, README and site nav
The RetroArch target list publishes the OpenDingux, RetroFW, Miyoo and webOS boards, and GameTank joins the profiled emulators.
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@@ -70,15 +70,15 @@ Each file is checked the way your platform checks it. Most compare a checksum, t
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- **425 files** the platforms' emulators load are still to be found, and 55 more cannot be sourced at all (per-user keys, user-filled slots, dumps nobody has made). Both are named in the [gap analysis](https://abdess.github.io/retrobios/gaps/)
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- **12 platforms** supported with platform-specific verification
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- **530 emulators** profiled from source (RetroArch cores + standalone)
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- **513 systems** handled by those emulators (NES, SNES, PlayStation, Saturn, Dreamcast, ...)
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- **531 emulators** profiled from source (RetroArch cores + standalone)
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- **514 systems** handled by those emulators (NES, SNES, PlayStation, Saturn, Dreamcast, ...)
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- **20,362 files in the collection**, each with its SHA1, MD5, SHA256, CRC32 and Adler-32 fingerprints: 6,620 system files, 2,813 arcade ROM sets, 10,929 game and engine data files. That is every platform and emulator together, so no pack holds them all: each carries what its own emulators load, counted in the download table
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- **563 of 6,620 system files** matched to dump-preservation catalogs (No-Intro, Redump, TOSEC). Arcade sets and engine data fall outside what those catalogs index
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- **16817 MB** total collection size
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## Supported systems
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NES, SNES, Nintendo 64, GameCube, Wii, Game Boy, Game Boy Advance, Nintendo DS, Nintendo 3DS, Switch, PlayStation, PlayStation 2, PlayStation 3, PSP, PS Vita, Mega Drive, Saturn, Dreamcast, Game Gear, Master System, Neo Geo, Atari 2600, Atari 7800, Atari Lynx, Atari ST, MSX, PC Engine, TurboGrafx-16, ColecoVision, Intellivision, Commodore 64, Amiga, ZX Spectrum, Arcade (MAME), and 479+ more.
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NES, SNES, Nintendo 64, GameCube, Wii, Game Boy, Game Boy Advance, Nintendo DS, Nintendo 3DS, Switch, PlayStation, PlayStation 2, PlayStation 3, PSP, PS Vita, Mega Drive, Saturn, Dreamcast, Game Gear, Master System, Neo Geo, Atari 2600, Atari 7800, Atari Lynx, Atari ST, MSX, PC Engine, TurboGrafx-16, ColecoVision, Intellivision, Commodore 64, Amiga, ZX Spectrum, Arcade (MAME), and 480+ more.
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Full list with per-file details: **[https://abdess.github.io/retrobios/](https://abdess.github.io/retrobios/)**
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@@ -141,7 +141,7 @@ The [documentation site](https://abdess.github.io/retrobios/) provides:
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- **Per-emulator profiles** with source code references for every file
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- **Per-system pages** showing which emulators and platforms cover each console
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- **Gap analysis** identifying missing files and undeclared core requirements
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- **Cross-reference** mapping files across 12 platforms and 530 emulators
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- **Cross-reference** mapping files across 12 platforms and 531 emulators
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- **Versioned data access** through JSON, CSV and SQLite exports with published SHA-256 checksums
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## How it works
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@@ -180,4 +180,4 @@ The scripts and tooling are released under the [MIT License](LICENSE).
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The BIOS and firmware files are not covered by that license: they are third-party system software, preserved and provided for personal backup, archival, and interoperability with emulation software. [NOTICE](NOTICE) sets out their status and how to ask for a file to be removed.
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The reasoning, and where it is weakest, is in the [FAQ](https://abdess.github.io/retrobios/wiki/faq/#is-this-legal).
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*Auto-generated on 2026-10-19T23:15:10Z*
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*Auto-generated on 2026-10-20T01:09:17Z*
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@@ -298,7 +298,7 @@ nav:
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- WQXEmu: emulators/wqxemu.md
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- yabasanshiro: emulators/yabasanshiro.md
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- Yuzu: emulators/yuzu.md
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- Community forks (175):
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- Community forks (176):
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- 2600.emu: emulators/2600-emu.md
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- EightyOne: emulators/81.md
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- a5200: emulators/a5200.md
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@@ -357,6 +357,7 @@ nav:
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- FS-UAE: emulators/fsuae.md
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- Fuse: emulators/fuse.md
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- Gambatte: emulators/gambatte.md
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- GameTank: emulators/gametank.md
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- GBA.emu: emulators/gba-emu.md
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- GBC.emu: emulators/gbc-emu.md
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- Genesis Plus GX: emulators/genesis_plus_gx.md
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