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docs: add data_root to sonic3-air
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@@ -9,6 +9,27 @@ display_name: "Sonic 3 - Angel Island Revisited"
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cores: [sonic3air]
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systems: [sonic3-air]
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data_root:
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android:
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path: "Android/data/org.eukaryot.sonic3air/files"
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source_ref: "Oxygen/oxygenengine/source/oxygen/engine/EngineMain.cpp:366-375, Oxygen/sonic3air/build/_android/app/build.gradle:15"
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ios:
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path: "Documents"
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source_ref: "Oxygen/sonic3air/build/_xcode/sonic3air_iosApp/main.mm:32-43"
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note: "the app's own Documents folder, listed by the Files app under the app"
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windows:
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path: "%APPDATA%/Sonic3AIR"
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source_ref: "Oxygen/oxygenengine/source/oxygen/engine/EngineMain.cpp:379-396, Oxygen/oxygenengine/source/oxygen/platform/PlatformFunctions.cpp:356-366, Oxygen/sonic3air/source/sonic3air/EngineDelegate.cpp:47"
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note: "a savedata folder in the working directory is used instead when it exists. A redirect.json in the root can point elsewhere"
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macos:
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path: "~/Library/Application Support/sonic3air/Sonic3AIR"
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source_ref: "Oxygen/sonic3air/build/_xcode/sonic3air_MacApp/AppDelegate.mm:40-53, Oxygen/oxygenengine/source/oxygen/engine/EngineMain.cpp:379-396"
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note: "a redirect.json in the root can point elsewhere"
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linux:
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path: "$XDG_DATA_HOME/Sonic3AIR"
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source_ref: "Oxygen/oxygenengine/source/oxygen/engine/EngineMain.cpp:379-396, Oxygen/oxygenengine/source/oxygen/platform/PlatformFunctions.cpp:139-152, Oxygen/oxygenengine/source/oxygen/platform/PlatformFunctions.cpp:367-372"
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note: "~/.local/share/Sonic3AIR when XDG_DATA_HOME is unset. A savedata folder in the working directory is used instead when it exists. A redirect.json in the root can point elsewhere"
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notes: |
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Sonic 3 - Angel Island Revisited by Eukaryot. The Oxygen Engine runs the
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decompiled game logic (lemon scripts) against the original Genesis ROM
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