chore: name the platform openlara's main.cpp belongs to

OpenLara carries twenty-seven main.cpp, one per platform, and the bare
name matched them all. This profile is the libretro core, so the file is
src/platform/libretro/main.cpp, where the extension list, retro_load_game
and the system directory probe sit at the lines cited.
This commit is contained in:
Abdessamad Derraz committed 2026-09-05 08:46:00 +02:00
1 parent 4b1a86e97c
commit 26cf0181c8
1 file changed
+3 -3
+3 -3
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@@ -12,14 +12,14 @@ systems: [tomb-raider]
verification: existence
notes: >
Open-source reimplementation of the classic Tomb Raider engine (TR1-TR4).
Accepts phd|psx|tr2|sat extensions (main.cpp:246). need_fullpath is true -
Accepts phd|psx|tr2|sat extensions (src/platform/libretro/main.cpp:246). need_fullpath is true -
the core resolves game assets relative to the content directory.
retro_load_game (main.cpp:602) derives contentDir from the level file path
retro_load_game (src/platform/libretro/main.cpp:602) derives contentDir from the level file path
and strips level/ if present. Game version auto-detected by probing for
known level files (gameflow.h:1047-1071). Audio tracks loaded from audio/
subdirectories as .ogg/.mp3/.wav files or cdaudio.wad (gameflow.h:1272-1356).
System directory used only for shader cache at {system_dir}/openlara/cache/
(main.cpp:177-197). No BIOS, firmware, or engine data files required in
(src/platform/libretro/main.cpp:177-197). No BIOS, firmware, or engine data files required in
system directory. .info omits sat from supported_extensions (code declares it).
files: []