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chore: name the platform openlara's main.cpp belongs to
OpenLara carries twenty-seven main.cpp, one per platform, and the bare name matched them all. This profile is the libretro core, so the file is src/platform/libretro/main.cpp, where the extension list, retro_load_game and the system directory probe sit at the lines cited.
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@@ -12,14 +12,14 @@ systems: [tomb-raider]
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verification: existence
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notes: >
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Open-source reimplementation of the classic Tomb Raider engine (TR1-TR4).
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Accepts phd|psx|tr2|sat extensions (main.cpp:246). need_fullpath is true -
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Accepts phd|psx|tr2|sat extensions (src/platform/libretro/main.cpp:246). need_fullpath is true -
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the core resolves game assets relative to the content directory.
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retro_load_game (main.cpp:602) derives contentDir from the level file path
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retro_load_game (src/platform/libretro/main.cpp:602) derives contentDir from the level file path
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and strips level/ if present. Game version auto-detected by probing for
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known level files (gameflow.h:1047-1071). Audio tracks loaded from audio/
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subdirectories as .ogg/.mp3/.wav files or cdaudio.wad (gameflow.h:1272-1356).
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System directory used only for shader cache at {system_dir}/openlara/cache/
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(main.cpp:177-197). No BIOS, firmware, or engine data files required in
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(src/platform/libretro/main.cpp:177-197). No BIOS, firmware, or engine data files required in
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system directory. .info omits sat from supported_extensions (code declares it).
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files: []
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