chore: move pcee2 to upstream v2.9.138

The port now merges PCSX2 ab0b401f and embeds patches.zip, packed from the pcsx2_patches submodule (pcsx2/CMakeLists.txt:1183-1205, pcsx2/Patch.cpp:292-331). The resources copy is read only with PCEE2_EXTERNAL_RESOURCES set. Same files.
This commit is contained in:
Abdessamad Derraz committed 2026-10-23 15:52:34 +02:00
1 parent d627ec5e63
commit 3011727e6f
1 file changed
+37 -33
+37 -33
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@@ -5,9 +5,9 @@ bios_mode: agnostic
source: "https://github.com/WizzardSK/pcee2-libretro"
upstream: "https://github.com/PCSX2/pcsx2"
profiled_date: "2026-09-03"
source_commit: "93aded21a46e60f3def27b2590eccb49d30d6a05"
upstream_commit: "6db638dc0373769b4c5d5b5dd7ed6da641b9a18e"
core_version: "v2.7.523"
source_commit: "387691a29efef63bafad04148d1ff94bf40e791b"
upstream_commit: "ab0b401f99729ef8da3009f9af28d8ee96e0e7ba"
core_version: "v2.9.138"
display_name: "Sony - PlayStation 2 (PCEE2)"
cores: [pcee2]
systems: [sony-playstation-2]
@@ -18,10 +18,10 @@ resources_directory: "pcsx2/resources/"
data_directories:
- ref: pcsx2-resources
destination: "pcsx2/resources"
source_ref: "pcee2-libretro/Libretro.cpp:414-442, pcsx2/Pcsx2Config.cpp:2388-2400"
source_ref: "pcee2-libretro/Libretro.cpp:543-571, pcsx2/Pcsx2Config.cpp:2417-2429"
notes: |
libretro port of current PCSX2, merged up to upstream 6db638dc (v2.7.523,
libretro port of current PCSX2, merged up to upstream ab0b401f (v2.9.138,
pcee2-libretro/upstream.version). The build reports that version as
library_version. Everything the port adds lives in pcee2-libretro/ and in
the libretro renderer bridges, while the BIOS, CDVD, patch and database code is
@@ -32,53 +32,56 @@ notes: |
pcsx2/resources, Settings is pcsx2/inis, and EmuFolders::LoadConfig
derives bios, memcards, cheats, patches, textures, gamesettings, cache,
snaps, sstates, logs, covers, inputprofiles and videos from DataRoot
(pcee2-libretro/Libretro.cpp:414-428, pcsx2/Pcsx2Config.cpp:2319-2336).
(pcee2-libretro/Libretro.cpp:543-557, pcsx2/Pcsx2Config.cpp:2348-2365).
A standalone PCSX2.ini dropped in pcsx2/inis contributes nine emulation
sections as the baseline (Libretro.cpp:504-535), and the core options and the
sections as the baseline (pcee2-libretro/Libretro.cpp:633-664), and the core options and the
port overrides apply on top.
BIOS detection is filename-agnostic. The core option pcsx2_bios lists every
file of pcsx2/bios that IsBIOS accepts: a romdir whose RESET entry is
followed by a readable ROMVER, whose fifth character gives the zone (Japan,
USA, Europe, Asia, China, T10K, COH-H, Test, Free). With the option on
auto, SettingsOverride selects the first accepted file (Libretro.cpp:578-618,
auto, SettingsOverride selects the first accepted file (pcee2-libretro/Libretro.cpp:707-747,
pcsx2/ps2/BiosTools.cpp:80-197, 284-294). When no BIOS is configured or the
configured name is missing, LoadBIOS falls back to FindBiosImage, which
also filters on size between 4 and 8 MB (BiosTools.cpp:258-282, 317-369).
also filters on size between 4 and 8 MB (pcsx2/ps2/BiosTools.cpp:258-282, 317-369).
The image is read into the 4 MB ROM region, and a file shorter than 2465792
bytes turns off the OSDSys parameter HLE. No hash is matched. Booting with
no content starts the BIOS (Libretro.cpp:2090-2096).
no content starts the BIOS (pcee2-libretro/Libretro.cpp:2286-2296).
Companions derive from the selected image: rom1 and rom2 are tried as the
full name plus extension, then with the extension replaced, and are skipped
when absent. The nvm is read at the replaced extension and rebuilt with
region and language defaults when missing or blank, and the mec is written back
as 0x00020603 when it cannot be read (BiosTools.cpp:214-241, 366-367,
as 0x00020603 when it cannot be read (pcsx2/ps2/BiosTools.cpp:214-241, 366-367,
pcsx2/CDVD/CDVD.cpp:136-205).
The shaders, four interface fonts and GameIndex.yaml are built into the
core (cmake/EmbedResources.cmake:19-31, pcsx2/CMakeLists.txt:1137-1157)
The shaders, four interface fonts, GameIndex.yaml and patches.zip are built
into the core (cmake/EmbedResources.cmake:19-31, 46-62,
pcsx2/CMakeLists.txt:1170-1219)
and win over the copies on disk unless PCEE2_EXTERNAL_RESOURCES is set in
the environment (pcsx2/EmbeddedResources.cpp:8-12, pcsx2/GS/Renderers/Common/GSDevice.cpp:372-387,
pcsx2/ImGui/ImGuiManager.cpp:470-492, pcsx2/GameDatabase.cpp:1021-1050,
Libretro.cpp:451-473). A missing resources directory is a warning, not a
failure (Libretro.cpp:433-442). What the directory still supplies to this
build is patches.zip. RedumpDatabase.yaml is read only by the Qt game
summary (pcsx2/GameDatabase.cpp:1197-1210 has no caller in the core),
the environment (pcsx2/EmbeddedResources.cpp:8-12, pcsx2/GS/Renderers/Common/GSDevice.cpp:441-465,
pcsx2/ImGui/ImGuiManager.cpp:473-495, pcsx2/GameDatabase.cpp:1037-1066, pcsx2/Patch.cpp:292-331,
pcee2-libretro/Libretro.cpp:580-602). A missing resources directory is a warning, not a
failure (pcee2-libretro/Libretro.cpp:562-571). patches.zip is packed at build time from the
3rdparty/pcsx2_patches submodule, so the build carries the patches of the
commit it points at, and the directory supplies nothing this build reads
by default. RedumpDatabase.yaml is read only by the Qt game
summary (pcsx2/GameDatabase.cpp:1213-1226 has no caller in the core),
game_controller_db.txt only by the SDL input source the port disables
(Libretro.cpp:561-562, pcsx2/Input/SDLInputSource.cpp:701-706), the
(pcee2-libretro/Libretro.cpp:690-691, pcsx2/Input/SDLInputSource.cpp:701-706), the
achievement sounds only with achievements enabled, which no core option or
adopted ini section does (pcsx2/Achievements.cpp:943-951), and
adopted ini section does (pcsx2/Achievements.cpp:944-952), and
fullscreenui/no-save.png only by the save state selector, whose hotkeys the
port clears (Libretro.cpp:564, pcsx2/ImGui/ImGuiOverlays.cpp:1461-1462).
port clears (pcee2-libretro/Libretro.cpp:693, pcsx2/ImGui/ImGuiOverlays.cpp:1441-1442).
The port supplies Roboto alone to ImGui, so no emoji font is read.
Per-game user files keep their PCSX2 locations under <system>/pcsx2:
cheats and patches as <serial>_<crc>.pnach (pcsx2/Patch.cpp:333-363),
gamesettings/<serial>_<crc>.ini (pcsx2/VMManager.cpp:830-833),
textures/<serial>/replacements (pcsx2/GS/Renderers/HW/GSTextureReplacements.cpp:262-264),
cheats and patches as <serial>_<crc>.pnach (pcsx2/Patch.cpp:333-368),
gamesettings/<serial>_<crc>.ini (pcsx2/VMManager.cpp:842-845),
textures/<serial>/replacements (pcsx2/GS/Renderers/HW/GSTextureReplacements.cpp:269-271),
memcards/*.ps2, which the core creates and lists in the memory card
options (Libretro.cpp:620-640). The DEV9 HDD image is named in the ini and
options (pcee2-libretro/Libretro.cpp:749-769). The DEV9 HDD image is named in the ini and
created on demand.
files:
@@ -89,7 +92,7 @@ files:
max_size: 8388608
required: true
validation: [size]
source_ref: "source pcee2-libretro/Libretro.cpp:578-618, source pcsx2/ps2/BiosTools.cpp:16-17, source pcsx2/ps2/BiosTools.cpp:80-197, source pcsx2/ps2/BiosTools.cpp:258-294, source pcsx2/ps2/BiosTools.cpp:317-369"
source_ref: "source pcee2-libretro/Libretro.cpp:707-747, source pcsx2/ps2/BiosTools.cpp:16-17, source pcsx2/ps2/BiosTools.cpp:80-197, source pcsx2/ps2/BiosTools.cpp:258-294, source pcsx2/ps2/BiosTools.cpp:317-369"
note: >
Any file of pcsx2/bios whose romdir carries RESET and ROMVER. The 4 to
8 MB filter applies in FindBiosImage only. The core option scan and the
@@ -141,13 +144,14 @@ files:
description: "Built-in game patch archive (pnach per serial and CRC)"
required: false
category: game_data
source_ref: "upstream pcsx2/Patch.cpp:117, source pcsx2/Patch.cpp:289-317, source pcsx2/Patch.cpp:365-405"
source_ref: "upstream pcsx2/Patch.cpp:117, source pcsx2/Patch.cpp:292-331, source pcsx2/Patch.cpp:379-419, source pcsx2/CMakeLists.txt:1183-1205"
note: >
Opened read only from the resources directory when a game's patches are
enumerated and searched for <serial>_<crc>.pnach, then <crc>.pnach. Files
in the patches folder take precedence. A failure to open is reported once
on screen. Not part of the PCSX2 source tree: PCSX2 builds fetch it from
the pcsx2_patches releases, a rolling asset rebuilt on every patch commit.
Embedded in the core, packed from the 3rdparty/pcsx2_patches submodule.
The copy in the resources directory is opened only when
PCEE2_EXTERNAL_RESOURCES is set or the build carries no embedded copy.
Searched for <serial>_<crc>.pnach, then <crc>.pnach, when a game's
patches are enumerated. Files in the patches folder take precedence. A
failure to open is reported once on screen.
- name: "eeprom.dat"
description: "DEV9 network adapter EEPROM"