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synced 2026-10-12 22:43:23 -05:00
chore: follow the ardens bootloader selection
The block moved and the profile's line numbers stayed. The selection now reads program_state.flashcart_loaded and program_state.cfg.boot_to_menu at 151-181, choosing between the menu and game bootloader for each fxport pin. Pin moved with the refs.
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@@ -4,7 +4,7 @@ core_classification: official_port
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source: "https://github.com/tiberiusbrown/ardens"
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upstream: "https://github.com/tiberiusbrown/ardens"
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profiled_date: "2026-03-23"
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source_commit: "8237fb9ecfe413abcdb2cc865ada80755486dfa9"
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source_commit: "661a7dd4febc8d00e790a4ecde44b936295adf97"
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core_version: "Git"
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display_name: "Arduboy (Ardens)"
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cores:
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@@ -23,7 +23,7 @@ files: []
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platform_details:
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embedded_bootloaders:
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source_ref: "src/boot/_make.bat, src/absim_arduboy.cpp:115-161"
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source_ref: "src/boot/_make.bat, src/absim_arduboy.cpp:127-181"
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variants:
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- name: "arduboy3k-bootloader-game-sda"
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array: "ARDENS_BOOT_GAME_D1"
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@@ -53,7 +53,7 @@ platform_details:
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All bootloaders are compiled from Intel HEX into C arrays at build
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time. The core selects the game or menu variant at reset depending
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on whether a flashcart image was loaded and the boot_to_menu config
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flag (absim_arduboy.cpp:142-158). The bootloader is written to the
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flag (absim_arduboy.cpp:151-181). The bootloader is written to the
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top of the ATmega32U4 program memory at the address defined by the
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BOOTSZ fuse bits (absim.hpp:811).
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