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chore: advance fbneo to da14132
libretro/FBNeo 32958a8 to da14132, upstream 697e385 to c110542, through profile_sync --rebase-refs then --bump-commit. core_version v1.0.0.03 read again from src/burn/version.h: unchanged. BIOS entries between the two pins: d_cps3.cpp adds the sfiii2a driver (SF3 2nd Impact, Asia 970930) with its own SH-2 BIOS, sfiii2_asia.29f400.u2 (crc32 4518d589), filed like the other CPS-3 chips. The 19 CPS-3 refs after it move by 15 lines. d_neogeo.cpp, d_pgm.cpp, d_spectrum.cpp, d_nes.cpp, d_ngp.cpp and d_snes.cpp change game sets only, no BIOS set. locate_archive now tries system/fbneo/romdata/ first while a RomData file starts. The notes list it, and drop rom_path.opt, which no file of src/burner/libretro reads.
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@@ -5,8 +5,8 @@ source: "https://github.com/libretro/FBNeo"
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upstream: "https://github.com/finalburnneo/FBNeo"
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logo: "https://raw.githubusercontent.com/finalburnneo/FBNeo/master/projectfiles/xcode/Emulator/Assets.xcassets/AppIcon.appiconset/icon_512.png"
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profiled_date: "2026-10-23"
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source_commit: "32958a89abd645ed20387c8d31d21ede3bc48161"
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upstream_commit: "697e385c8285bfc528343b96d948ee3a4f9e24c5"
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source_commit: "da14132bab6683980b1ad7e4d0d6fd47bf06dce7"
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upstream_commit: "c110542721d8674b6ff48e691ac032c040fecbba"
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core_version: "v1.0.0.03"
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version_basis:
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kind: file
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@@ -59,16 +59,17 @@ notes: |
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FinalBurn Neo is a multi-system arcade and console emulator. BIOS files are
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expected as MAME-format ZIP archives containing individual ROM chips. The
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libretro core searches for BIOS ZIPs in this order
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(src/burner/libretro/libretro.cpp:882-950):
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1. {system_dir}/fbneo/patched/{romName}
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2. {rom_dir}/{romName}
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3. {system_dir}/fbneo/{romName}
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4. {system_dir}/{romName}
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5. directories listed in rom_path.opt
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(src/burner/libretro/libretro.cpp:883-968, 1963):
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1. {system_dir}/fbneo/romdata/{romName}, only while a RomData file is
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being started with patched romsets enabled
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2. {system_dir}/fbneo/patched/{romName}, with patched romsets enabled
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3. {rom_dir}/{romName}
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4. {system_dir}/fbneo/{romName}
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5. {system_dir}/{romName}
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The per-type subdirectories the core used to try under {rom_dir} and
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{system_dir}/fbneo, arcade and consoles, are gone: a BIOS ZIP has to sit
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directly in one of the four directories above.
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directly in one of directories 3 to 5 above.
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Each game driver specifies a parent BIOS set via BurnDriver. The BIOS ZIP
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must contain the individual ROM chip files listed below. CRC32 values from
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@@ -688,6 +689,15 @@ files:
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note: "SH-2 BIOS, SF3 2nd Impact Hispanic"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:505"
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- name: "sfiii2_asia.29f400.u2"
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archive: sfiii2a.zip
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system: capcom-cps3
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required: true
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size: 524288
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crc32: "4518d589"
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note: "SH-2 BIOS, SF3 2nd Impact Asia"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:520"
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- name: "sfiii2_asia_nocd.29f400.u2"
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archive: sfiii2n.zip
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system: capcom-cps3
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@@ -695,7 +705,7 @@ files:
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size: 524288
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crc32: "fd297c0d"
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note: "SH-2 BIOS, SF3 2nd Impact Asia (No CD)"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:520"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:535"
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# Street Fighter III 3rd Strike
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- name: "sfiii3_euro.29f400.u2"
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@@ -705,7 +715,7 @@ files:
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size: 524288
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crc32: "30bbf293"
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note: "SH-2 BIOS, SF3 3rd Strike Europe"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:579"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:594"
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- name: "sfiii3_usa.29f400.u2"
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archive: sfiii3u.zip
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@@ -714,7 +724,7 @@ files:
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size: 524288
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crc32: "ecc545c1"
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note: "SH-2 BIOS, SF3 3rd Strike USA"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:594"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:609"
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- name: "sfiii3_japan.29f400.u2"
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archive: sfiii3j.zip
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@@ -723,7 +733,7 @@ files:
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size: 524288
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crc32: "63f23d1f"
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note: "SH-2 BIOS, SF3 3rd Strike Japan"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:609"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:624"
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- name: "sfiii3_japan_nocd.29f400.u2"
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archive: sfiii3n.zip
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@@ -732,7 +742,7 @@ files:
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size: 524288
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crc32: "1edc6366"
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note: "SH-2 BIOS, SF3 3rd Strike Japan (No CD)"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:624"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:639"
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- name: "sfiii3_asia_nocd.29f400.u2"
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archive: sfiii3na.zip
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@@ -741,7 +751,7 @@ files:
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size: 524288
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crc32: "a12ebcd1"
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note: "SH-2 BIOS, SF3 3rd Strike Asia (No CD)"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:637"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:652"
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# JoJo's Bizarre Adventure
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- name: "jojo_euro.29f400.u2"
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@@ -751,7 +761,7 @@ files:
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size: 524288
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crc32: "513e40ec"
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note: "SH-2 BIOS, JoJo's Venture Europe"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:799"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:814"
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- name: "jojo_usa.29f400.u2"
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archive: jojou.zip
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@@ -760,7 +770,7 @@ files:
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size: 524288
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crc32: "8d40f7be"
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note: "SH-2 BIOS, JoJo's Venture USA"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:814"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:829"
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- name: "jojo_asia.29f400.u2"
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archive: jojoa.zip
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@@ -769,7 +779,7 @@ files:
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size: 524288
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crc32: "789aa72a"
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note: "SH-2 BIOS, JoJo's Venture Asia"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:829"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:844"
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- name: "jojo_japan.29f400.u2"
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archive: jojoj.zip
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@@ -778,7 +788,7 @@ files:
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size: 524288
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crc32: "02778f60"
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note: "SH-2 BIOS, JoJo's Venture Japan"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:844"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:859"
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- name: "jojo_asia_nocd.29f400.u2"
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archive: jojon.zip
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@@ -787,7 +797,7 @@ files:
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size: 524288
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crc32: "05b4f953"
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note: "SH-2 BIOS, JoJo's Venture Asia (No CD)"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:859"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:874"
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# JoJo's Bizarre Adventure: Heritage for the Future
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- name: "jojoba_euro.29f400.u2"
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@@ -797,7 +807,7 @@ files:
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size: 524288
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crc32: "63cc8800"
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note: "SH-2 BIOS, JoJo's BA: Heritage Europe"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1184"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1199"
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- name: "jojoba_japan.29f400.u2"
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archive: jojobajr1.zip
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@@ -806,7 +816,7 @@ files:
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size: 524288
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crc32: "3085478c"
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note: "SH-2 BIOS, JoJo's BA: Heritage Japan"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1199"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1214"
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- name: "jojoba_euro_nocd.29f400.u2"
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archive: jojoba.zip
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@@ -815,7 +825,7 @@ files:
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size: 524288
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crc32: "1ee2d679"
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note: "SH-2 BIOS, JoJo's BA: Heritage Europe (No CD)"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1120"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1135"
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- name: "jojoba_japan_nocd.29f400.u2"
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archive: jojoban.zip
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@@ -824,7 +834,7 @@ files:
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size: 524288
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crc32: "4dab19f5"
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note: "SH-2 BIOS, JoJo's BA: Heritage Japan (No CD)"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1133"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1148"
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# Red Earth / Warzard
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- name: "redearth_euro.29f400.u2"
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@@ -834,7 +844,7 @@ files:
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size: 524288
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crc32: "02e0f336"
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note: "SH-2 BIOS, Red Earth Europe"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1362"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1377"
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- name: "warzard_japan.29f400.u2"
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archive: warzard.zip
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@@ -843,7 +853,7 @@ files:
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size: 524288
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crc32: "f8e2f0c6"
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note: "SH-2 BIOS, Warzard Japan"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1377"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1392"
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- name: "redearth_asia_nocd.29f400.u2"
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archive: redearthn.zip
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@@ -852,7 +862,7 @@ files:
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size: 524288
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crc32: "7a4f0851"
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note: "SH-2 BIOS, Red Earth Asia (No CD)"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1392"
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source_ref: "upstream src/burn/drv/cps3/d_cps3.cpp:1407"
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# -------------------------------------------------------
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# Super Kaneko Nova System (skns.zip)
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@@ -1478,7 +1488,7 @@ files:
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sha1: "30c6ad697439de7c2158192ecdb48f5edd37478e"
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md5: "f5cdce5b3749d673ad8f073ccc7371e4"
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note: "High score database, enables persistent high scores across all arcade games. The hash is that of metadata/hiscore.dat at source_commit."
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source_ref: "source src/burn/hiscore.cpp:154-161, 407, source src/burn/burn.cpp:876"
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source_ref: "source src/burn/hiscore.cpp:154-161, 407, source src/burn/burn.cpp:893"
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# Large audio samples (>50MB, stored as release assets)
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- name: "donpachi.zip"
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