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chore: advance supermodel3 to 11726c4
The fork rebased on trzy 1481545 (Src/Version.h:32 now 0.3a-1481545-mm); the two commits touch tilegen timings, the PowerPC core and the GUI only. upstream_commit follows to 1481545. The 11726c4 release archives carry the same Games.xml, Music.xml and crosshair bitmaps. RetroPie builds the main branch tip on x86, so the pin follows HEAD; the ROCKNIX arm build stays a note, with the version it prints.
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@@ -5,10 +5,11 @@ source: "https://github.com/DirtBagXon/model3emu-code-sinden"
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upstream: "https://github.com/trzy/Supermodel"
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author: "DirtBagXon"
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profiled_date: "2026-10-23"
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source_commit: "04551891e9ca657347d050bfafc19fa2c0bd5efb"
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upstream_commit: "e048c095839126f552b9c10dac34757a0164a284"
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upstream_frozen: "The fork is rebased on trzy's tree at e048c09, the revision its version string names. Later trzy commits are not in the fork."
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core_version: "0.3a-e048c09-mm DirtBagXon (Sinden)"
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source_commit: "11726c4bad3696a50a8b834eaba6aee3fa08a590"
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prose_written_at: "11726c4bad3696a50a8b834eaba6aee3fa08a590"
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upstream_commit: "14815455dc28fca2c8662fb1ed99d447ecf8f364"
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upstream_frozen: "The fork is rebased on trzy's tree at 1481545, the revision its version string names. Later trzy commits are not in the fork."
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core_version: "0.3a-1481545-mm DirtBagXon (Sinden)"
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display_name: "Sega - Model 3 (Supermodel, Sinden fork)"
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verification: existence
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cores:
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@@ -20,7 +21,7 @@ systems:
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notes: |
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DirtBagXon's Supermodel fork with Sinden light gun support, rebased on
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trzy's tree at e048c09, the revision its version string names. RetroPie
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trzy's tree at 1481545, the revision its version string names. RetroPie
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builds the main branch on x86 and the arm branch everywhere else, the arm
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branch at commit 454ed3f when the system SDL2 is 2.0.22 or older. The arm
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branch is a separate, older line (revision
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@@ -68,7 +69,8 @@ notes: |
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(63 sets, size 158300, sha1 ccbc64e2f5b9aefd89ff9acd7227eff230aed8ed)
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differs from the main branch copy. ROCKNIX builds its supermodel-sa
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package from the arm branch at b13fdd5, eight commits before that revision,
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with the same Games.xml and the same fixed paths
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which prints version 0.3a-5c83d8a-arm-mm, with the same Games.xml and the
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same fixed paths
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(ROCKNIX projects/ROCKNIX/packages/emulators/standalone/supermodel-sa/package.mk:5).
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files:
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@@ -80,7 +82,7 @@ files:
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sha1: "79fa74742f4b18e250c11c1dea5837fdf57cd54c"
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md5: "f2f5f09ca0a275696319176b4f41b8d6"
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description: "ROM set definitions"
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note: "Parsed by the GameLoader constructor. Without it no game is defined, the archive name matches nothing and main returns 1. The path is the GameXMLFile key, so -game-xml-file moves it. The hash is that of Config/Games.xml at the pinned revision, 64 sets, which RetroPie copies on every install. Shipped in the 0455189 Linux, macOS and Windows release archives."
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note: "Parsed by the GameLoader constructor. Without it no game is defined, the archive name matches nothing and main returns 1. The path is the GameXMLFile key, so -game-xml-file moves it. The hash is that of Config/Games.xml at the pinned revision, 64 sets, which RetroPie copies on every install. Shipped in the 11726c4 Linux, macOS and Windows release archives."
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source_ref: "upstream Src/OSD/SDL/Main.cpp:122, source Src/OSD/SDL/Main.cpp:1543, source Src/OSD/SDL/Main.cpp:2453-2458, source Src/GameLoader.cpp:601-610, source Src/GameLoader.cpp:1066-1071, source Src/GameLoader.cpp:1111-1113"
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- name: "p1crosshair.bmp"
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@@ -102,7 +104,7 @@ files:
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sha1: "13c5e692c7acf2ec8243ac421d58fdf69c6c2370"
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md5: "866dbf59a0e2d849de2365e1c953cc97"
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description: "Player 2 light gun crosshair texture"
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note: "Read in the same call as the player 1 bitmap and equally fatal when it fails to load. Both bitmaps are shipped in the 0455189 release archives."
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note: "Read in the same call as the player 1 bitmap and equally fatal when it fails to load. Both bitmaps are shipped in the 11726c4 release archives."
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source_ref: "upstream Src/OSD/SDL/Crosshair.cpp:35, source Src/OSD/SDL/Crosshair.cpp:48-51"
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- name: "Music.xml"
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@@ -113,7 +115,7 @@ files:
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sha1: "b44ed959fe2948a03d81b98e67ca32f2b4c37e78"
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md5: "ddb4e23db15dda67539eee24de23de4b"
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description: "Custom MPEG music track map"
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note: "Consulted only for a game with a DSB1 or DSB2 board, and skipped when absent. RetroPie does not copy it. Shipped in the 0455189 release archives, the Windows zip with CRLF line endings (sha1 4c556c3a848ef61205a53a9a73ba5e46970d445f)."
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note: "Consulted only for a game with a DSB1 or DSB2 board, and skipped when absent. RetroPie does not copy it. Shipped in the 11726c4 release archives, the Windows zip with CRLF line endings (sha1 4c556c3a848ef61205a53a9a73ba5e46970d445f)."
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source_ref: "upstream Src/OSD/SDL/Main.cpp:123, source Src/OSD/SDL/Main.cpp:963, source Src/Sound/MPEG/MpegAudio.cpp:88-102"
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- name: "pro1000.zip"
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@@ -591,7 +591,7 @@
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"src/game/timetrav.cpp",
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"src/io/input.cpp"
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],
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"github.com/DirtBagXon/model3emu-code-sinden@04551891e9ca657347d050bfafc19fa2c0bd5efb": [
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"github.com/DirtBagXon/model3emu-code-sinden@11726c4bad3696a50a8b834eaba6aee3fa08a590": [
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"Config/Games.xml",
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"Src/GameLoader.cpp",
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"Src/OSD/SDL/Crosshair.cpp",
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@@ -9063,7 +9063,10 @@
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"Src/OSD/Unix/FileSystemPath.cpp",
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"Src/OSD/Windows/FileSystemPath.cpp",
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"Src/OSD/Windows/wnaspi32/wnaspi32.cpp",
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"Src/Sound/MPEG/MpegAudio.cpp"
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"Src/Pro1000/Pro1000.cpp",
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"Src/Pro1000/SyntheticSCSIROM.cpp",
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"Src/Sound/MPEG/MpegAudio.cpp",
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"Src/Version.h"
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],
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"github.com/trzy/Supermodel@98fcbff223e23b1530c8f899aca2fc4fd5663ab4": [
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".github/workflows/release.yml",
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@@ -9083,17 +9086,6 @@
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"Src/Sound/MPEG/MpegAudio.cpp",
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"Src/Version.h"
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],
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"github.com/trzy/Supermodel@e048c095839126f552b9c10dac34757a0164a284": [
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"Config/Games.xml",
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"Src/GameLoader.cpp",
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"Src/OSD/SDL/Crosshair.cpp",
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"Src/OSD/SDL/Main.cpp",
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"Src/OSD/Unix/FileSystemPath.cpp",
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"Src/Pro1000/Pro1000.cpp",
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"Src/Pro1000/SyntheticSCSIROM.cpp",
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"Src/Sound/MPEG/MpegAudio.cpp",
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"Src/Version.h"
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],
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"github.com/usineur/hode@59f3c466923c6b8d49e29176ff697a91165e7efc": [
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"README.txt",
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"fs_posix.cpp",
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