chore: merge profile batch four

This commit is contained in:
Abdessamad Derraz committed 2026-11-09 08:28:45 +01:00
commit 705a617dcd
8 files changed
+105 -94

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+17 -14
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@@ -5,13 +5,13 @@ source: "https://github.com/libretro/dosbox-pure"
upstream: "https://codeberg.org/schelling/dosbox-pure"
logo: "https://raw.githubusercontent.com/schellingb/dosbox-pure/main/images/logo.png"
profiled_date: "2026-03-23"
source_commit: "cdaea10ce8cac231bc341ca05d4c5e4e5fe0fbd5"
upstream_commit: "cdaea10ce8cac231bc341ca05d4c5e4e5fe0fbd5"
core_version: "1.0-preview7"
source_commit: "e39497e7c2a32c67c26e6598dd14f6d58c384bfd"
upstream_commit: "519226d15dea41c146048ae43e40bac772b923c4"
core_version: "1.0-preview8"
version_basis:
kind: tag
repo: upstream
tag: "1.0-preview7"
tag: "1.0-preview8"
distance: 0
display_name: "DOS (DOSBox-Pure)"
cores: [dosbox_pure]
@@ -23,7 +23,7 @@ notes: |
ROM scanning (both modes):
Recursive scan of system directory for *_CONTROL.ROM and *.SF2/*.SF3.
ref: dosbox_pure_libretro.cpp:1399-1410
ref: dosbox_pure_libretro.cpp:1387-1404
MT-32 requires matched pair: *_CONTROL.ROM + *_PCM.ROM (PCM name derived
from CONTROL name by replacing CONTROL with PCM, preserving case).
ref: src/gui/midi_mt32.h:189-199
@@ -32,9 +32,10 @@ notes: |
ref: src/gui/midi_mt32.h:160-166
Files can also be on mounted C: drive (DOSBOX.SF2, MT32_CONTROL.ROM,
ROM1.BIN).
ref: dosbox_pure_libretro.cpp:2806-2813
Cache file DOSBoxPureMidiCache.txt written when scan >2s.
ref: dosbox_pure_libretro.cpp:1449-1464
ref: dosbox_pure_libretro.cpp:2804-2811
Cache file DOSBoxPureMidiCache.txt written when scan >2s (libretro build
only).
ref: dosbox_pure_libretro.cpp:1417-1440,1445-1464
Sound Canvas: the scan also lists every file whose name ends in ROM1.BIN,
WAVEROM1.BIN excepted, as "Sound Canvas SC-55". Selected, the Nuked-SC55
@@ -44,7 +45,7 @@ notes: |
of ROM1 selects the model, SC-55mkII/SC-55st, SC-55/SC-155, CM-300/SCC-1,
JV-880 or SCB-55, and the sizes the other ROMs must have. The driver does
not open without ROM1 and ROM2.
ref: dosbox_pure_libretro.cpp:1405, src/gui/midi_sc55.h:38-47,
ref: dosbox_pure_libretro.cpp:1399, src/gui/midi_sc55.h:38-47,
src/gui/midi_sc55.h:71-95, src/gui/midi_sc55.h:97-134
Bundled MUNT (header-only mt32emu.h) for MT-32 emulation.
@@ -54,8 +55,10 @@ notes: |
TinySoundFont (tsf.h) for SF2/SF3 playback.
No firmware entries in .info file, all MIDI files optional.
DBP_STANDALONE build mode exists (same MIDI logic, different I/O layer).
ref: dosbox_pure_libretro.cpp:81,1588,2302
DBP_STANDALONE build mode exists with the same scan and MIDI drivers. Its
MIDI option offers the system MIDI driver in place of the frontend one and
no scan cache.
ref: dosbox_pure_libretro.cpp:81,1587,2137-2145,2306
files:
# -- MT-32 Control ROMs (64 KB) --
@@ -211,7 +214,7 @@ files:
aliases: ["GeneralUser-GS.sf2"]
required: false
hle_fallback: true
source_ref: "source dosbox_pure_libretro.cpp:1405 (scan classifies .SF* as a SoundFont), source dosbox_pure_libretro.cpp:2495-2499 (path taken from the system directory), source dosbox_pure_libretro.cpp:2806-2813 (auto-detected on the mounted C: drive)"
source_ref: "source dosbox_pure_libretro.cpp:1399 (scan classifies .SF* as a SoundFont), source dosbox_pure_libretro.cpp:2493-2497 (path taken from the system directory), source dosbox_pure_libretro.cpp:2804-2811 (auto-detected on the mounted C: drive)"
note: >
Any .SF2 or .SF3 file in the system directory works. The core lists all
found SoundFonts in the MIDI config dropdown. DOSBOX.SF2 is the conventional
@@ -228,7 +231,7 @@ files:
required: false
size: 32768
validation: [size]
source_ref: "source dosbox_pure_libretro.cpp:1405, source src/gui/midi_sc55.h:71-75, source src/gui/midi_sc55.h:97-101"
source_ref: "source dosbox_pure_libretro.cpp:1399, source src/gui/midi_sc55.h:71-75, source src/gui/midi_sc55.h:97-101"
note: >-
Any name ending in ROM1.BIN anywhere under the system directory is
listed. Byte 67 selects the emulated model, 0x12 for SC-55mkII/SC-55st.
@@ -278,7 +281,7 @@ files:
required: false
size: 32768
validation: [size]
source_ref: "source dosbox_pure_libretro.cpp:1405, source src/gui/midi_sc55.h:71-75, source src/gui/midi_sc55.h:97-101, source src/gui/midi_sc55.h:117-120"
source_ref: "source dosbox_pure_libretro.cpp:1399, source src/gui/midi_sc55.h:71-75, source src/gui/midi_sc55.h:97-101, source src/gui/midi_sc55.h:117-120"
note: >-
Byte 67 is 0x50, the SC-55/SC-155 branch. The driver builds each
companion name from the ROM1.BIN name the user picks: the text before
+4 -4
View File
@@ -8,11 +8,11 @@ version_source:
pattern: 'Download DroidArcadia ([0-9.]+) for Android'
author: "James Jacobs (Amigan Software)"
profiled_date: "2026-10-24"
core_version: "4.75"
core_version: "4.76"
version_basis:
kind: package
url: "https://amigan.1emu.net/releases/"
artifact: "DroidArcadia-src.rar, release 4.75 on the author's releases page"
artifact: "DroidArcadia-src.rar, release 4.76 on the author's releases page"
display_name: "Emerson Arcadia 2001 / Interton VC 4000 (DroidArcadia)"
cores:
- droidarcadia
@@ -30,8 +30,8 @@ notes: |
by the manifest under MIME type application/octet-stream or application/zip,
a zip yielding its first member only, and the read stops at 32768 bytes. This
reading is taken from the author's own source archive DroidArcadia-src.rar
4.75, md5 831a22d93781e22b07e0995a0688d0a1, and confirmed against the
published DroidArcadia.apk, md5 9f6047977a7b2d0f91e51f886032f236, signed
4.76, md5 05c7fa854e4f37ce7d16e60b41dea4ea, and confirmed against the
published DroidArcadia.apk, md5 89dbf79f04a9b0904eff06fc57eef3a6, signed
by the Amigan Software key with certificate sha256
B4904B06F8BB0832BB90472F1655E776C4A859CEB72753C51CDDB5DD360086A5.
ref: app/src/main/cpp/da.h:3-5, app/src/main/AndroidManifest.xml:21-37,
+1 -1
View File
@@ -129,7 +129,7 @@ systems:
notes: |
MAME fork adding Switchres 2.2.2 for CRT modeline generation, frame delay
and low latency vsync. Branch groovymame0289, BARE_BUILD_VERSION 0.289
(makefile:1513). TARGET := mame with no SUBTARGET override (makefile:274-282),
(makefile:1513). TARGET := mame with no SUBTARGET override (makefile:273-284),
so the build carries the full machine set.
src/mame and src/devices are byte identical to mamedev/mame tag mame0289,
+16 -16
View File
@@ -8,7 +8,7 @@ upstream: "https://github.com/SourMesen/Mesen2"
profiled_date: "2026-09-17"
source_commit:
standalone: "4b8a196e299b3de297b204fd1208d2981562c89b"
libretro: "4c4e069f16a8ad6ed79e046046c56d51558c7daf"
libretro: "a449fdc19580b86edcfc2a4c84eeb5e99462225b"
upstream_commit: "b9fa69ddc6d0a331fb103fdb5eef6904305703c2"
core_version:
standalone: "2.2.1"
@@ -59,13 +59,13 @@ notes: |
af2342818ca81a93b346146802047760400fc7b1 and does not touch
Core/Shared/FirmwareHelper.h, so both builds read the same names with the
same size checks. The buildbot publishes it as mesen2_libretro, and the port
announces library_version 2.0.0 (Libretro/libretro.cpp:2803) while the
announces library_version 2.0.0 (Libretro/libretro.cpp:3011) while the
compiled core reports 2.2.1 (libretro tree, Core/Shared/EmuSettings.cpp:162-169).
Firmware folder. Standalone reads <home>/Firmware/ (Utilities/FolderUtilities.cpp:81-91).
The libretro port sets the home folder to the frontend system directory
and overrides the firmware folder with that same directory
(Libretro/libretro.cpp:2253-2256), so every firmware sits at the system
(Libretro/libretro.cpp:2462-2465), so every firmware sits at the system
directory root. Satellaview streams and MesenNesDB.txt are read relative
to the home folder in both builds, which puts them under system/Satellaview/
and system/MesenNesDB.txt for libretro.
@@ -89,14 +89,14 @@ notes: |
(Core/Gameboy/GbBootRom.h:8,49,99), and the external files override them.
Super Game Boy mode falls back to the plain GB core when the SNES-side
ROM is missing (Core/SNES/BaseCartridge.cpp:698-716). GameboyConfig
keeps UseSgb2 at true and no core option changes it (libretro tree,
Core/Shared/SettingTypes.h:433), so the libretro build only ever asks
keeps UseSgb2 at true (Core/Shared/SettingTypes.h:455, line 433 in the
libretro tree) and no core option changes it, so the libretro build only ever asks
for SGB2.sfc and sgb2_boot.bin. SGB1.sfc and sgb_boot.bin are standalone
reads. The libretro port also offers a "Super Game Boy" subsystem taking
a GB ROM plus an SNES-side ROM (Libretro/libretro.cpp:1041-1052): the
a GB ROM plus an SNES-side ROM (Libretro/libretro.cpp:1023-1034): the
second entry is copied into the system directory as SGB1.sfc or SGB2.sfc
by size for the duration of the load, then removed or restored
(Libretro/libretro.cpp:2627-2677,2692-2761).
(Libretro/libretro.cpp:2835-2885,2900-2969).
WonderSwan boot ROMs are read only when WsConfig.UseBootRom is on
(Core/WS/WsConsole.cpp:145-150). The libretro port never sets it, so
@@ -107,12 +107,12 @@ notes: |
from syscard3.pce, syscard3.bin, syscard.pce or syscard.bin when the
canonical file is absent or not 256 KB: a 0x40200 or 0x60200 source is
read past its 512-byte header, only the first 256 KB are written, and the
stub is removed after the load (Libretro/libretro.cpp:108-196,2347-2358,2380-2384).
stub is removed after the load (Libretro/libretro.cpp:108-196,2556-2567,2589-2593).
Then FirmwareHelper reads the canonical name or syscard3.pce at exactly
256 KB, in both builds.
NES game database. The libretro port embeds a 6213-line MesenDB.txt
(Libretro/libretro.cpp:85-86,592-594) and then reads MesenNesDB.txt from
(Libretro/libretro.cpp:85-86,574-576) and then reads MesenNesDB.txt from
the home folder on the first lookup (Core/NES/GameDatabase.cpp:92-103),
merging its 10668 entries over the embedded ones. Standalone deploys the
file from the application's Dependencies.zip. Five Satellaview stream
@@ -125,13 +125,13 @@ notes: |
MesenPalette.pal is a libretro read: the mesen_palette core option value
Custom loads it from the home folder, 192 or 1536 bytes
(Libretro/libretro.cpp:1178-1204,1304-1306).
(Libretro/libretro.cpp:1160-1186,1490-1492).
HdPacks are per-game texture/audio replacements under <home>/HdPacks/
(system/HdPacks/ for libretro), game content rather than system files.
The libretro port lists nes|fds|unf|unif|sfc|smc|gb|gbc|gba|pce|sgx|cue|
sms|gg|ws|wsc as valid extensions (Libretro/libretro.cpp:2838-2840). The
sms|gg|ws|wsc as valid extensions (Libretro/libretro.cpp:3046-3048). The
load path itself dispatches on the console extension tables, so .bs, .st,
.col, .sg, .pc2 and .studybox content loads when the frontend passes it.
@@ -550,7 +550,7 @@ files:
size: 548608
sha256: "7eee6516f351ccc7db286587917bec415a1d8042ff5ef87c279f38200a3418dd"
note: "NES game database for mapper and input detection, read from the home folder root on the first lookup. The libretro build starts from a 6213-line embedded copy and merges this file over it when present. Nothing deploys it."
source_ref: "source Core/NES/GameDatabase.cpp:92-103, source UI/Utilities/DependencyHelper.cs:14-67, source Libretro/libretro.cpp:85-86, 592-594"
source_ref: "source Core/NES/GameDatabase.cpp:92-103, source UI/Utilities/DependencyHelper.cs:14-67, source Libretro/libretro.cpp:85-86, 574-576"
- name: "MesenNesDB.txt"
standalone_path: "MesenNesDB.txt"
@@ -562,7 +562,7 @@ files:
size: 548608
sha256: "7eee6516f351ccc7db286587917bec415a1d8042ff5ef87c279f38200a3418dd"
note: "NES game database for mapper and input detection. The application extracts it from its embedded Dependencies.zip (UI/Dependencies) into the home folder at startup."
source_ref: "source Core/NES/GameDatabase.cpp:92-103, source UI/Utilities/DependencyHelper.cs:14-67, source Libretro/libretro.cpp:85-86, 592-594"
source_ref: "source Core/NES/GameDatabase.cpp:92-103, source UI/Utilities/DependencyHelper.cs:14-67, source Libretro/libretro.cpp:85-86, 574-576"
- name: "MesenPalette.pal"
path: "MesenPalette.pal"
@@ -572,7 +572,7 @@ files:
size: [192, 1536]
validation: [size]
note: "NES colour palette read from the home folder when the mesen_palette core option is Custom: 64 RGB triplets, or 512 covering the emphasis combinations. Any other size leaves the default palette in place."
source_ref: "source Libretro/libretro.cpp:1178-1204, source Libretro/libretro.cpp:1304-1306"
source_ref: "source Libretro/libretro.cpp:1160-1186, source Libretro/libretro.cpp:1490-1492"
# -------------------------------------------------------
# PC Engine
@@ -587,7 +587,7 @@ files:
validation: [size]
sha256: "e11527b3b96ce112a037138988ca72fd117a6b0779c2480d9e03eaebece3d9ce"
note: "Super CD-ROM System card, mandatory for CD games. Load fails without it. Both builds read this name or syscard3.pce at exactly 256 KB. The libretro build first builds the canonical file from syscard3.pce, syscard3.bin, syscard.pce or syscard.bin, skipping a 512-byte header, for the duration of a .cue load."
source_ref: "source Core/PCE/PceConsole.cpp:61-63, 151-164, source Core/Shared/FirmwareHelper.h:330-349, source Libretro/libretro.cpp:108-183, 2347-2358, source UI/Interop/FirmwareTypeExtensions.cs:61-62"
source_ref: "source Core/PCE/PceConsole.cpp:61-63, 151-164, source Core/Shared/FirmwareHelper.h:330-349, source Libretro/libretro.cpp:108-183, 2556-2567, source UI/Interop/FirmwareTypeExtensions.cs:61-62"
- name: "[BIOS] Games Express CD Card (Japan).pce"
path: "[BIOS] Games Express CD Card (Japan).pce"
@@ -810,4 +810,4 @@ platform_details:
ui_hash_check: "sha256, advisory, standalone UI only (UI/Interop/FirmwareTypeExtensions.cs)"
satellaview_streams: "Satellaview/BSX<channel>-<index>.bin"
libretro_subsystem: "Super Game Boy: gb|gbc|gbx + sfc|smc"
source_ref: "source Utilities/FolderUtilities.cpp:81-91, Libretro/libretro.cpp:2253-2256, source Core/Shared/FirmwareHelper.h"
source_ref: "source Utilities/FolderUtilities.cpp:81-91, Libretro/libretro.cpp:2462-2465, source Core/Shared/FirmwareHelper.h"
+31 -25
View File
@@ -7,16 +7,16 @@ source:
upstream: "https://github.com/trzy/Supermodel"
profiled_date: "2026-09-17"
source_commit:
standalone: "14815455dc28fca2c8662fb1ed99d447ecf8f364"
libretro: "84bc106b45b279bf868a53b9232897c8dc10ca17"
upstream_commit: "14815455dc28fca2c8662fb1ed99d447ecf8f364"
standalone: "efbdc866fcddc9bff23da00b1722d17e52115567"
libretro: "20dfc573e005b0933b07a749db15a693d50db1dd"
upstream_commit: "efbdc866fcddc9bff23da00b1722d17e52115567"
core_version:
standalone: "v0.3a-20261025-git-1481545"
standalone: "v0.4-20261108-git-efbdc86"
libretro: "0.3a-WIP"
version_basis:
standalone:
kind: tag
tag: "v0.3a-20261025-git-1481545"
tag: "v0.4-20261108-git-efbdc86"
distance: 0
libretro:
kind: file
@@ -27,6 +27,8 @@ cores:
- supermodel
systems:
- sega-model3
- sega-model2
- sega-model1
data_root:
windows:
@@ -46,7 +48,11 @@ notes: |
Open-source Sega Model 3 arcade emulator by Bart Trzynadlowski (trzy) and
contributors, under GPL-3.0. Emulates all three Model 3 steppings (1.0, 1.5,
2.0/2.1) including Real3D graphics, SCSP sound, DSB1/DSB2 MPEG music boards,
drive boards, and net board. Cross-platform (Windows, Linux, macOS).
drive boards, and net board. Cross-platform (Windows, Linux, macOS). The
standalone build also emulates Sega Model 1 and Sega Model 2 (steppings 2,
2A, 2B and 2C). Games.xml declares their games as ROM sets like the Model 3
ones, and no system file is read for either board.
ref: Src/GameLoader.cpp:274-335, Src/OSD/SDL/Main.cpp:2616-2626
The libretro core is Libretro-Supermodel, developed by sgiannop on top of
the 2019 libretro attempt and now held under the libretro organisation on
@@ -74,16 +80,16 @@ notes: |
GUI saves its settings. NVRAM/<game>.nv and Saves/<game>.st<slot> are
written by the emulator itself.
ref: Src/OSD/Windows/FileSystemPath.cpp:28-51, Src/OSD/OSX/FileSystemPath.cpp:28-50,
Src/OSD/Unix/FileSystemPath.cpp:51-160, Src/OSD/SDL/Main.cpp:1407-1426,
Src/OSD/SDL/Main.cpp:1458, Src/OSD/SDL/Gui.cpp:1492,
Src/OSD/SDL/Main.cpp:2274
Src/OSD/Unix/FileSystemPath.cpp:51-160, Src/OSD/SDL/Main.cpp:1467-1486,
Src/OSD/SDL/Main.cpp:1518, Src/OSD/SDL/Gui.cpp:1536,
Src/OSD/SDL/Main.cpp:2364
The standalone also emulates the Real3D Pro-1000. Games.xml declares it as
the set pro1000 with platform Real3D Pro-1000, and its firmware (p1_p4.bin,
p2.bin) is a ROM set loaded like any game, not a system file. Programs for
the Pro-1000 reach the emulated board through wnaspi32.dll, which the
project builds for the folder of those programs and Supermodel never opens.
ref: Config/Games.xml:1404-1428, Src/GameLoader.cpp:252-296,
ref: Config/Games.xml:10030-10054, Src/GameLoader.cpp:274-335,
Src/OSD/Windows/wnaspi32/wnaspi32.cpp:3-15
Libretro: retro_init joins "supermodel" to the frontend system directory and
@@ -96,7 +102,7 @@ notes: |
afterwards. Music.xml has no embedded copy.
ref: Src/OSD/libretro/libretro.cpp:855-863, Src/OSD/libretro/libretro.cpp:889-894,
Src/OSD/libretro/libretro.cpp:1113, Src/OSD/libretro/LibretroWrapper.cpp:166-206,
Src/OSD/libretro/LibretroWrapper.cpp:208-228, Makefile:640-653, Makefile:659-661
Src/OSD/libretro/LibretroWrapper.cpp:208-228, Makefile:699-712, Makefile:718-720
Libretro NVRAM is the frontend .srm through the memory API. On the first frame
a <game>.nv written by the standalone build is imported from the save directory
@@ -122,12 +128,12 @@ files:
mode: standalone
required: true
bundled: true
size: 152634
sha1: "bb937d4841ae039d9d5f16b33bf5ba0382e41081"
md5: "41d8329d3b798f3ec2a9b29d9ad77e97"
size: 498173
sha1: "0c7ee725d44f5fbc67700f86fcff7961cefaad60"
md5: "38cf442c8df6e8e24f8cf6af36eded54"
description: "ROM set definitions"
note: "Parsed at startup into the game database. Every ROM region, file name and CRC32 the loader matches against comes from here, so an unreadable file leaves no set to resolve and the launch returns before the emulator is built. The path is a config key, so -game-xml-file moves it. Nothing about the file is verified beyond parsing. The hash is that of the copy the pinned revision ships."
source_ref: "Src/OSD/SDL/Main.cpp:122, 1519, 1996, 2360-2370, Src/GameLoader.cpp:601-611, 1066-1069"
source_ref: "Src/OSD/SDL/Main.cpp:125, 1579, 2071, 2450-2460, Src/GameLoader.cpp:658-668, 1166-1169"
- name: Games.xml
path: "supermodel/Games.xml"
@@ -144,7 +150,7 @@ files:
- "29fd5bc40cea222e040c1a1cfd60ea2e"
description: "ROM set definitions, libretro copy"
note: "Read through the VFS from {system}/supermodel/Games.xml, or Config/Games.xml under it, and parsed from memory. When neither path holds a file the core writes its embedded copy to supermodel/Games.xml at startup, and when the read still yields nothing the compiled-in bytes are parsed instead, so the core identifies every set without a file supplied, but a file that is present takes precedence. The second hash is the embedded array, which predates the indentation cleanup of the repository copy by one tab."
source_ref: "Src/OSD/libretro/LibretroWrapper.cpp:187-206, Src/OSD/libretro/LibretroWrapper.cpp:221-222, Src/OSD/libretro/LibretroWrapper.cpp:822, Src/OSD/libretro/LibretroWrapper.cpp:834-859, Src/GameLoader.cpp:1019-1030, Makefile:651-653"
source_ref: "Src/OSD/libretro/LibretroWrapper.cpp:187-206, Src/OSD/libretro/LibretroWrapper.cpp:221-222, Src/OSD/libretro/LibretroWrapper.cpp:822, Src/OSD/libretro/LibretroWrapper.cpp:834-859, Src/GameLoader.cpp:1019-1030, Makefile:710-712"
- name: Supermodel.ini
path: "supermodel/Supermodel.ini"
@@ -157,7 +163,7 @@ files:
md5: "06533608174992f6ea180ae190011778"
description: "Configuration override"
note: "Read from {system}/supermodel/Supermodel.ini, or Config/Supermodel.ini under it, when present, and a file that fails to parse aborts the load. Core options are applied over it afterwards, so it only reaches keys the options do not set and per-game sections. Extracted from the embedded copy when absent."
source_ref: "Src/OSD/libretro/LibretroWrapper.cpp:187-206, Src/OSD/libretro/LibretroWrapper.cpp:219-220, Src/OSD/libretro/LibretroWrapper.cpp:812-817, Src/OSD/libretro/LibretroWrapper.cpp:858, Src/OSD/libretro/LibretroWrapper.cpp:865-866, Makefile:659-661"
source_ref: "Src/OSD/libretro/LibretroWrapper.cpp:187-206, Src/OSD/libretro/LibretroWrapper.cpp:219-220, Src/OSD/libretro/LibretroWrapper.cpp:812-817, Src/OSD/libretro/LibretroWrapper.cpp:858, Src/OSD/libretro/LibretroWrapper.cpp:865-866, Makefile:718-720"
- name: p1crosshair.bmp
standalone_path: "Assets/p1crosshair.bmp"
@@ -168,8 +174,8 @@ files:
required: true
bundled: true
description: "Player 1 light gun crosshair texture"
note: "Both bitmaps are read on every launch whatever CrosshairStyle holds, since the load runs before the style decides anything, and a null surface aborts startup ahead of the Model 3 object. 32 bit BMP with alpha, sides a multiple of 2. The libretro build opens the same two files from the Assets directory of the standalone layout, outside the frontend directories, but forces the vector style and never draws them, and its repository does not ship them."
source_ref: "Src/OSD/SDL/Crosshair.cpp:34-51, Src/OSD/SDL/Main.cpp:2415-2421, Assets/DIR.txt, Src/OSD/libretro/libretroCrosshair.cpp:36-60, Src/OSD/libretro/LibretroWrapper.cpp:465-471, Src/OSD/libretro/LibretroConfigProvider.h:361"
note: "Both bitmaps are read on every launch whatever CrosshairStyle holds, since the load runs before the style decides anything, and a null surface aborts startup ahead of the emulator object. 32 bit BMP with alpha, sides a multiple of 2. The libretro build opens the same two files from the Assets directory of the standalone layout, outside the frontend directories, but forces the vector style and never draws them, and its repository does not ship them."
source_ref: "Src/OSD/SDL/Crosshair.cpp:34-51, Src/OSD/SDL/Main.cpp:2505-2511, Assets/DIR.txt, Src/OSD/libretro/libretroCrosshair.cpp:36-60, Src/OSD/libretro/LibretroWrapper.cpp:465-471, Src/OSD/libretro/LibretroConfigProvider.h:361"
- name: p2crosshair.bmp
standalone_path: "Assets/p2crosshair.bmp"
@@ -181,7 +187,7 @@ files:
bundled: true
description: "Player 2 light gun crosshair texture"
note: "Read in the same call as the player 1 bitmap and equally fatal when it fails to load."
source_ref: "Src/OSD/SDL/Crosshair.cpp:35, 49-51, Src/OSD/SDL/Main.cpp:2415-2421, Src/OSD/libretro/libretroCrosshair.cpp:39, 55-58"
source_ref: "Src/OSD/SDL/Crosshair.cpp:35, 49-51, Src/OSD/SDL/Main.cpp:2505-2511, Src/OSD/libretro/libretroCrosshair.cpp:39, 55-58"
- name: Music.xml
not_bundled_on: [batocera, emudeck, recalbox]
@@ -189,12 +195,12 @@ files:
mode: standalone
required: false
bundled: true
size: 9224
sha1: "b44ed959fe2948a03d81b98e67ca32f2b4c37e78"
md5: "ddb4e23db15dda67539eee24de23de4b"
size: 9229
sha1: "5c86508cb337b604eecb9b881b4fc111d826f604"
md5: "6eeb3e30200e14aa28f958b8d34c2ded"
description: "Custom MPEG music track map"
note: "Consulted only for a game with a DSB1 or DSB2 board, and skipped when the file is absent. Maps an MPEG ROM offset to an MP3 the user supplies. The shipped file is a commented example, carried in Config of the release archives."
source_ref: "Src/OSD/SDL/Main.cpp:123, 962, Src/Sound/MPEG/MpegAudio.cpp:88-102"
source_ref: "Src/OSD/SDL/Main.cpp:126, 973, Src/Sound/MPEG/MpegAudio.cpp:89-103"
- name: Music.xml
path: "supermodel/Music.xml"
@@ -208,7 +214,7 @@ files:
source_ref: "Src/OSD/libretro/LibretroWrapper.cpp:223, Src/OSD/libretro/LibretroWrapper.cpp:494, Src/Sound/MPEG/MpegAudio.cpp:88-108"
exclusion_note: >
The Sega Model 3 arcade hardware has no shared system BIOS. Each game board
The Sega Model 1, Model 2 and Model 3 arcade hardware has no shared system BIOS. Each game board
contains its own program ROMs (CROM), video ROMs (VROM), sound program, sound
samples, and optional DSB/drive board ROMs, all contained within per-game
MAME-format ZIP archives. Supermodel loads all required data from these game
+14 -14
View File
@@ -4,14 +4,14 @@ type: standalone
core_classification: game_engine
source: "https://github.com/LostArtefacts/TRX"
upstream: "https://github.com/LostArtefacts/TRX"
source_commit: "4d55f7d3130f9d04bdc1fefb85bf4d8fa93a22d3"
source_commit: "7d1f0e8cbad9e9c3d55248188184384aa6e0f5b5"
upstream_commit: "3d39911a1b839c753b6efad236db67d9fb2b273e"
core_version: "trx-1.11.1-784-g4d55f7d"
core_version: "trx-1.12-25-g7d1f0e8"
version_basis:
kind: tag
match: "trx-*"
tag: "trx-1.11.1"
distance: 784
tag: "trx-1.12"
distance: 25
profiled_date: "2026-10-23"
cores: []
systems:
@@ -237,7 +237,7 @@ files:
path: "games/tr2/fmv/logo.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:781"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:780"
note: "Eidos legal screen."
- name: "ANCIENT.AVI"
@@ -245,7 +245,7 @@ files:
path: "games/tr2/fmv/ancient.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:782"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:781"
note: "Intro cutscene."
- name: "MODERN.AVI"
@@ -253,42 +253,42 @@ files:
path: "games/tr2/fmv/modern.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:783"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:782"
- name: "LANDING.AVI"
aliases: [landing.rpl]
path: "games/tr2/fmv/landing.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:784"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:783"
- name: "MS.AVI"
aliases: [ms.rpl]
path: "games/tr2/fmv/ms.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:785"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:784"
- name: "CRASH.AVI"
aliases: [crash.rpl]
path: "games/tr2/fmv/crash.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:786"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:785"
- name: "JEEP.AVI"
aliases: [jeep.rpl]
path: "games/tr2/fmv/jeep.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:787"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:786"
- name: "END.AVI"
aliases: [end.rpl]
path: "games/tr2/fmv/end.rpl"
required: false
category: game_data
source_ref: "data/trx/ship/games/tr2/gameflow.json5:788"
source_ref: "data/trx/ship/games/tr2/gameflow.json5:787"
# Music tracks (retail CD audio, ripped as N.<ext>).
# Enumerated by the ship tree in docs/trx/INSTALLING.md (TR2 uses the
@@ -677,7 +677,7 @@ files:
sha1: "9de9423b6f12875b8d02dd783d5c1547f15e36fc"
md5: "b9045310d16b80638970978a9ce8489e"
category: game_data
source_ref: "data/trx/ship/games/tr2-gm/gameflow.json5:35, src/trx/game/game_flow/reader.c:198-219, src/trx/game/paths.c:203-212, tools/download_assets:71, tools/installer/TRX_Installer/InstallMappings.cs:35-40"
source_ref: "data/trx/ship/games/tr2-gm/gameflow.json5:35, src/trx/game/game_flow/reader.c:198-219, src/trx/game/paths.c:203-212, tools/download_assets:71, tools/installer/TRX_Installer/InstallMappings.cs:32-36"
note: "Sample bank of the expansion. main_gm.sfx is tried first, each name in the expansion directory then in games/tr2."
- name: "title.tr2"
@@ -689,7 +689,7 @@ files:
sha1: "b7dadcbaf38cefdc89a692e85b290caf6409b163"
md5: "c5a329491190227bc09ec19317b45f56"
category: game_data
source_ref: "data/trx/ship/games/tr2-gm/gameflow.json5:16, src/trx/game/game_flow/reader.c:198-219, 903-909, src/trx/game/paths.c:123-132, tools/download_assets:71, tools/installer/TRX_Installer/InstallMappings.cs:35-40"
source_ref: "data/trx/ship/games/tr2-gm/gameflow.json5:16, src/trx/game/game_flow/reader.c:198-219, 903-909, src/trx/game/paths.c:123-132, tools/download_assets:71, tools/installer/TRX_Installer/InstallMappings.cs:32-36"
note: "Title level of the expansion. title_gm.tr2 is tried first, each name in the expansion levels directory then in games/tr2/levels."
- name: "level1.tr2"
+21 -19
View File
@@ -2,9 +2,9 @@ emulator: WinUAE
type: standalone
core_classification: other
source: "https://github.com/tonioni/WinUAE"
source_commit: "15110cf6606d1188800ea7ad86bf1cbd9c688741"
source_commit: "16c85313c39685d24cfb676b1f5d279e40923004"
profiled_date: "2026-10-20"
core_version: "6.1.0 beta 19"
core_version: "6.1.0 beta 22"
version_basis:
kind: file
path: "include/winuae_version.h"
@@ -34,10 +34,10 @@ notes: |
when no DetectedROMs list exists yet. Every file below 10000000 bytes
whose extension is rom, bin, adf, key, a500, a600, a1200, a3000, a4000,
cd32 or U followed by a digit is identified against the ROM table, whatever
the rest of its name (od-win32/win32.cpp:5385-5404,
od-win32/win32gui.cpp:1747-1772, od-win32/win32gui.cpp:1829-1876,
od-win32/win32gui.cpp:1974-2105). The guess step takes a scanned ROM whose
file name matches the configured one (rommgr.cpp:2428-2461). The Kickstart entries below are named after other
the rest of its name (od-win32/win32.cpp:5188-5207,
od-win32/win32gui.cpp:1915-1953, od-win32/win32gui.cpp:1994-2065,
rommgr.cpp:3025-3055). The guess step takes a scanned ROM whose
file name matches the configured one (rommgr.cpp:2429-2462). The Kickstart entries below are named after other
profiles' names for the same dumps: the code opens none of those names.
kickstart_ext_rom_file is opened as given, and a missing extended ROM
only raises a notice (memory.cpp:1833-1849). The machine then starts on
@@ -47,15 +47,17 @@ notes: |
modules of the extended ROMs: cdstrap, cd.device and cdfs.library in the
CD32 ROM, cdtv.device, cdfs.library and cdstrap in the CDTV ROM. The CD32
and CDTV Kickstarts carry none. The CD32 quickstart model and the base
CDTV model have no floppy drive (cfgfile.cpp:9394-9398, 9424-9425), and
both ask for the extended ROM (cfgfile.cpp:9409-9414, 9433-9442), so
CDTV model have no floppy drive (cfgfile.cpp:9345-9349, 9375-9376), and
both ask for the extended ROM (cfgfile.cpp:9360-9365, 9384-9393), so
without it no CD is read or booted.
CDTV and A600/A1200 internal devices are enabled with :ENABLED, which needs
no ROM file. Cloanto encrypted ROMs are decoded with rom.key, searched in the
configured key path, the ROM path, roms/, the data path, ../shared/rom/ and
next to the Kickstart file (rommgr.cpp:1459-1535). Without it an encrypted
ROM fails to load (rommgr.cpp:1724-1732).
next to the Kickstart file (rommgr.cpp:1460-1536). Without it an encrypted
ROM fails to load (rommgr.cpp:1725-1733). A rom.key met during the ROM
scan is added to the keyring and the scan starts again
(rommgr.cpp:3078-3102,3127-3136).
files:
- name: "kick.rom"
@@ -76,7 +78,7 @@ files:
crc32: "c4f0f55f"
sha1: "891e9a547772fe0c6c19b610baf8bc4ea7fcb785"
note: "KS ROM v1.3 (A500, A1000, A2000), 315093-02."
source_ref: "rommgr.cpp:150-151"
source_ref: "rommgr.cpp:151-152"
- name: "amiga-os-204.rom"
system: commodore-amiga
@@ -86,7 +88,7 @@ files:
crc32: "c3bdb240"
sha1: "c5839f5cb98a7a8947065c3ed2f14f5f42e334a1"
note: "KS ROM v2.04 (A500+)."
source_ref: "rommgr.cpp:158-159"
source_ref: "rommgr.cpp:159-160"
- name: "amiga-os-310-a600.rom"
system: commodore-amiga
@@ -96,7 +98,7 @@ files:
crc32: "fc24ae0d"
sha1: "3b7f1493b27e212830f989f26ca76c02049f09ca"
note: "KS ROM v3.1 r40.63 (A500, A600, A2000)."
source_ref: "rommgr.cpp:183-184"
source_ref: "rommgr.cpp:184-185"
- name: "amiga-os-310-a1200.rom"
system: commodore-amiga
@@ -106,7 +108,7 @@ files:
crc32: "1483a091"
sha1: "e21545723fe8374e91342617604f1b3d703094f1"
note: "KS ROM v3.1 r40.68 (A1200)."
source_ref: "rommgr.cpp:185-186"
source_ref: "rommgr.cpp:186-187"
- name: "amiga-os-310-a4000.rom"
system: commodore-amiga
@@ -116,7 +118,7 @@ files:
crc32: "d6bae334"
sha1: "5fe04842d04a489720f0f4bb0e46948199406f49"
note: "KS ROM v3.1 r40.68 (A4000)."
source_ref: "rommgr.cpp:195-196"
source_ref: "rommgr.cpp:196-197"
- name: "amiga-os-310-cd32.rom"
system: commodore-cd32
@@ -126,7 +128,7 @@ files:
crc32: "1e62d4a5"
sha1: "3525be8887f79b5929e017b42380a79edfee542d"
note: "CD32 KS ROM v3.1 r40.60."
source_ref: "rommgr.cpp:323-324"
source_ref: "rommgr.cpp:324-325"
- name: "amiga-ext-310-cd32.rom"
system: commodore-cd32
@@ -135,7 +137,7 @@ files:
crc32: "87746be2"
sha1: "5bef3d628ce59cc02a66e6e4ae0da48f60e78f7f"
note: "CD32 extended ROM r40.60, passed as kickstart_ext_rom_file."
source_ref: "rommgr.cpp:325-326, memory.cpp:1833-1849"
source_ref: "rommgr.cpp:326-327, memory.cpp:1833-1849"
- name: "amiga-ext-130-cdtv.rom"
system: commodore-cdtv
@@ -144,7 +146,7 @@ files:
crc32: "42baa124"
sha1: "7ba40ffa17e500ed9fed041f3424bd81d9c907be"
note: "CDTV extended ROM v1.0, passed as kickstart_ext_rom_file with the 1.3 Kickstart."
source_ref: "rommgr.cpp:339-340, memory.cpp:1833-1849"
source_ref: "rommgr.cpp:340-341, memory.cpp:1833-1849"
- name: "rom.key"
found_by: name
@@ -154,4 +156,4 @@ files:
crc32: "869ae1b1"
sha1: "801bbab32e3d37386dd1636d4f1d6fa7e21d5874"
note: "Cloanto Amiga Forever ROM key. Read from the configured key path, the ROM path, roms/, the data path, ../shared/rom/ and next to the Kickstart file, needed only for encrypted ROMs."
source_ref: "rommgr.cpp:119-120, rommgr.cpp:1459-1535"
source_ref: "rommgr.cpp:120-121, rommgr.cpp:1460-1536"
+1 -1
View File
@@ -7,7 +7,7 @@ source:
upstream: "https://github.com/ymir-emu/Ymir"
profiled_date: "2026-10-21"
source_commit:
standalone: "fe439e98abc555c243a8a197850c71777ff664f4"
standalone: "ff9353790c191752a4d3dc19b9056c666acaf70a"
libretro: "8174cbbeea4070654841cdd4604361b3eee8fdd1"
core_version:
standalone: "0.4.2"