fix: list the fbneo_neogeo romdata search step

This commit is contained in:
Abdessamad Derraz committed 2026-11-09 07:19:25 +01:00
1 parent 47593c58d7
commit 77935d61b4
1 file changed
+11 -10
+11 -10
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@@ -4,8 +4,8 @@ core_classification: official_port
source: "https://github.com/libretro/FBNeo"
upstream: "https://github.com/finalburnneo/FBNeo"
profiled_date: "2026-10-23"
source_commit: "32958a89abd645ed20387c8d31d21ede3bc48161"
upstream_commit: "697e385c8285bfc528343b96d948ee3a4f9e24c5"
source_commit: "77016b4dff6c76beba08d24ea1c61ed2750bc0a7"
upstream_commit: "bc813f4664b5412c8353458bfc7174b71c61a221"
core_version: "v1.0.0.03"
version_basis:
kind: file
@@ -28,16 +28,17 @@ notes: |
Neo Geo games reference "neogeo" as parent ROM set. The BIOS ZIP
must be alongside game ZIPs or in system_dir/fbneo/.
Search order (src/burner/libretro/libretro.cpp:882-950):
1. {system_dir}/fbneo/patched/{romName}
2. {rom_dir}/{romName}
3. {system_dir}/fbneo/{romName}
4. {system_dir}/{romName}
5. directories listed in rom_path.opt
Search order (src/burner/libretro/libretro.cpp:887-972):
1. {system_dir}/fbneo/romdata/{romName}, only while a RomData file is
being started with patched romsets enabled
2. {system_dir}/fbneo/patched/{romName}, with patched romsets enabled
3. {rom_dir}/{romName}
4. {system_dir}/fbneo/{romName}
5. {system_dir}/{romName}
The per-type subdirectories the core used to try under {rom_dir} and
{system_dir}/fbneo, arcade and consoles, are gone: a BIOS ZIP has to sit
directly in one of the four directories above.
directly in one of directories 3 to 5 above.
neogeo.zip contains multiple selectable 68K BIOS variants (MVS, AES,
Universe BIOS). One 68K BIOS active at a time (dipswitch). Z80 BIOS,
@@ -499,4 +500,4 @@ files:
required: false
system: arcade
note: "High score database, enables persistent high scores"
source_ref: "source src/burn/hiscore.cpp:154-161, 407, source src/burn/burn.cpp:876"
source_ref: "source src/burn/hiscore.cpp:154-161, 407, source src/burn/burn.cpp:893"