chore: move corsixth to f98c9e8

checkInstallFolder gained an empty-path guard two lines above the
sentinel checks; the files it requires are the same.
This commit is contained in:
Abdessamad Derraz committed 2026-10-23 16:37:06 +02:00
1 parent 6faad72be2
commit 9fb87f36e5
1 file changed
+15 -15
+15 -15
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@@ -4,7 +4,7 @@ core_classification: game_engine
source: "https://github.com/CorsixTH/CorsixTH"
upstream: ~
profiled_date: "2026-10-04"
source_commit: "2d4671e267cae25847432a2e7d4f814b44f91e35"
source_commit: "f98c9e8e1d22f638233c12b10f3a351f1484608c"
core_version: "0.70.1"
display_name: "Theme Hospital (CorsixTH)"
cores: [corsixth]
@@ -21,23 +21,23 @@ notes: |
install discovery:
1. config.theme_hospital_install (user override) is tried first
(:1453). If unset or wrong, the loader scans a list of common
paths (:1471-1489) looking for a folder that passes
paths (:1473-1491) looking for a folder that passes
App:isThemeHospitalPath, which demands three subdirectories
named data, levels and qdata (:1435-1447).
2. Once a candidate is accepted, three sentinel files MUST exist
(:1521-1523):
(:1523-1525):
DATA/VBlk-0.tab
LEVELS/Level.L1
QDATA/SPointer.dat
Any missing file aborts init with "Invalid Theme Hospital
folder specified in config file..." (:1526).
3. DataM/Demo.dat (:1535) marks the shareware demo install. Its
folder specified in config file..." (:1528).
3. DataM/Demo.dat (:1537) marks the shareware demo install. Its
presence switches a different corruption-size check on
ANIMS/WINLEVEL.SMK (243188), LEVELS/LEVEL.L1 (163948) and
DATA/BUTTON01.DAT (252811) at :1559-1561. Full installs instead
DATA/BUTTON01.DAT (252811) at :1561-1563. Full installs instead
get soft size checks on ANIMS/AREA01V.SMK, WINGAME.SMK,
WINLEVEL.SMK, LOSE1.SMK and INTRO/INTRO.SM4 (:1563-1567).
4. QData/Font00V.dat is read unconditionally (:1576) and its CRC32
WINLEVEL.SMK, LOSE1.SMK and INTRO/INTRO.SM4 (:1565-1569).
4. QData/Font00V.dat is read unconditionally (:1578) and its CRC32
picks the charset (mik vs cp437).
The install root is read as a tree. FileSystem:setRoot() lists the
@@ -50,7 +50,7 @@ notes: |
upper-case names the DOS release ships and the lookup normalises to.
The sound/music path uses the game's XMI tracks when a SoundFont is
available (App:findSoundFont at :1589 probes GeneralUser-GS.sf2,
available (App:findSoundFont at :1591 probes GeneralUser-GS.sf2,
FluidR3_GM.sf2, FluidR3.sf3 and three Linux system paths), and the
SoundFont is a user preference, not game data.
@@ -62,7 +62,7 @@ files:
category: game_data
required: true
description: "Theme Hospital install directory (full game or demo)"
source_ref: "CorsixTH/Lua/filesystem.lua:64-76, CorsixTH/Lua/app.lua:1435-1447, 1454, 1499"
source_ref: "CorsixTH/Lua/filesystem.lua:64-76, CorsixTH/Lua/app.lua:1435-1447, 1454, 1501"
note: "Accepted as an install when it holds data, levels and qdata subdirectories. The rest of the tree is opened by name on demand."
- name: "VBLK-0.TAB"
@@ -71,7 +71,7 @@ files:
category: game_data
required: true
description: "Theme Hospital core sprite index, sentinel checked at startup"
source_ref: "CorsixTH/Lua/app.lua:1521"
source_ref: "CorsixTH/Lua/app.lua:1523"
note: "Looked up as Data/VBlk-0.tab."
- name: "LEVEL.L1"
@@ -80,7 +80,7 @@ files:
category: game_data
required: true
description: "First Theme Hospital level file, sentinel checked at startup"
source_ref: "CorsixTH/Lua/app.lua:1522, 1560"
source_ref: "CorsixTH/Lua/app.lua:1524, 1562"
note: "Looked up as Levels/Level.L1. With the demo marker present, a size more than 1024 bytes away from 163948 is reported as corrupt and the game still starts."
- name: "SPOINTER.DAT"
@@ -89,7 +89,7 @@ files:
category: game_data
required: true
description: "Sprite pointer table, sentinel checked at startup"
source_ref: "CorsixTH/Lua/app.lua:1523"
source_ref: "CorsixTH/Lua/app.lua:1525"
note: "Looked up as QData/SPointer.dat."
- name: "FONT00V.DAT"
@@ -98,7 +98,7 @@ files:
category: game_data
required: true
description: "Theme Hospital font, its CRC32 selects charset (mik vs cp437)"
source_ref: "CorsixTH/Lua/app.lua:1576-1584"
source_ref: "CorsixTH/Lua/app.lua:1578-1586"
note: "Looked up as QData/Font00V.dat."
- name: "DEMO.DAT"
@@ -107,5 +107,5 @@ files:
category: game_data
required: false
description: "Demo marker: its presence selects the demo graphics set and the demo size checks"
source_ref: "CorsixTH/Lua/app.lua:1535-1539, 1558-1561"
source_ref: "CorsixTH/Lua/app.lua:1537-1541, 1560-1563"
note: "Looked up as DataM/Demo.dat. Absent from a full install."