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feat: add armsx2 data root
Pcsx2Config.cpp:2450-2516 on desktop, NativeApp.java on Android, AppDelegate.mm on iOS.
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@@ -18,6 +18,27 @@ systems:
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bios_directory: "bios/"
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resources_directory: "resources/"
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data_root:
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android:
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path: "Android/data/com.armsx2/files"
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source_ref: "source platforms/android/app/src/main/java/kr/co/iefriends/pcsx2/NativeApp.java:66-92, source platforms/android/app/src/main/cpp/native-lib.cpp:291-296"
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note: "the data folder picked in the setup wizard replaces it, but the BIOS folder stays bios under Android/data/com.armsx2/files"
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ios:
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path: "Documents"
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source_ref: "source platforms/ios/app/src/main/cpp/IOS/AppDelegate.mm:61-73, 96-101"
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windows:
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path: "%USERPROFILE%/Documents/ARMSX2"
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source_ref: "source pcsx2/Pcsx2Config.cpp:2450-2466, 2494-2516"
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note: "portable.ini or portable.txt beside the executable makes its folder the root, or the folder portable.txt names. A custom data path from the settings gets ARMSX2 under it"
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macos:
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path: "~/Library/Application Support/ARMSX2"
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source_ref: "source pcsx2/Pcsx2Config.cpp:2450-2457, 2488-2516"
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note: "portable.ini or portable.txt beside the app bundle makes that folder the root"
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linux:
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path: "$XDG_CONFIG_HOME/ARMSX2, else ~/.config/ARMSX2"
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source_ref: "source pcsx2/Pcsx2Config.cpp:2450-2457, 2467-2487, 2494-2516"
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note: "portable.ini or portable.txt beside the binary makes its folder the root"
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notes: |
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PlayStation 2 emulator, a GPL-3.0 fork of PCSX2 that replaces the x86-64 only
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EE, IOP, VU and vtlb fast memory recompilers with native AArch64 ones. One tree
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