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chore: merge profile batch five
This commit is contained in:
commit
bf1b131ff0
13 files changed
+222
-153
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@@ -6,6 +6,7 @@ source_branch: main4
|
||||
upstream: "https://github.com/RPCS3/rpcs3"
|
||||
profiled_date: "2026-10-06"
|
||||
source_commit: "c6ca18217f2f1563235f83d94df78e35423a1720"
|
||||
prose_written_at: "c6ca18217f2f1563235f83d94df78e35423a1720"
|
||||
upstream_commit: "1f080485b95db2700c5cf244b1314f73b6cf564e"
|
||||
upstream_frozen: "RPCS3 is vendored whole under app/src/main/cpp/rpcs3 at this commit, the tree the 2.43 release reports as 20071-1f080485."
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||||
core_version: "1.37-47-gc6ca182"
|
||||
|
||||
+88
-29
@@ -3,10 +3,12 @@ type: standalone
|
||||
core_classification: community_fork
|
||||
source: "https://github.com/StillJC/ArcadeDuck"
|
||||
upstream: "https://github.com/stenzek/duckstation"
|
||||
source_commit: "80cdb6da6b51d687192a6346efe4499b10fe4faf"
|
||||
source_commit: "4a9313cacab2f396a87736a43907a70894e2c40f"
|
||||
prose_written_at: "4a9313cacab2f396a87736a43907a70894e2c40f"
|
||||
pin_frozen: "RetroBat, the only platform that ships it, packages this build: the ArcadeDuck.exe of its beta arcadeduck.7z (repo/win64/beta, 7 November 2026) reports 0.6.5-dev-buildD0014-g4a9313cac, the bump its changelog records (RetroBat CHANGELOG.md:7). The stable 8.3.1 package carries 0.5.3 build R0004 (26caf9cd). Later commits are not part of that package."
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||||
upstream_commit: "526b4a128827ecaef037134095cd95f431b52d06"
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||||
profiled_date: "2026-10-26"
|
||||
core_version: "0.6.0-dev"
|
||||
core_version: "0.6.5-dev"
|
||||
version_basis:
|
||||
kind: file
|
||||
path: "src/scmversion/arcadeduck_version.h"
|
||||
@@ -27,43 +29,46 @@ systems:
|
||||
- acclaim-zn1
|
||||
- tecmo-tps
|
||||
- taito-fx1
|
||||
- taito-gnet
|
||||
mode: standalone
|
||||
|
||||
notes: |
|
||||
DuckStation fork that runs the PlayStation based arcade boards. RetroBat
|
||||
installs the "latest" release of StillJC/ArcadeDuck unchanged: its
|
||||
ArcadeDuck.exe and resources/arcadedb.yaml are byte for byte the release
|
||||
archive arcadeduck-windows-x64-release.zip, release 0.6.0 built from 80cdb6d.
|
||||
The release build strips the -dev suffix of the version the source carries.
|
||||
DuckStation fork that runs the PlayStation based arcade boards. The RetroBat
|
||||
beta package is dev build D0014 of 4a9313c, whose tree is the one the 0.6.5
|
||||
release R0006 builds from f74a43c, and its resources/arcadedb.yaml is byte for
|
||||
byte the one of the release archive arcadeduck-windows-x64-release.zip, the
|
||||
source file with CRLF line ends. The source names the version 0.6.5-dev.
|
||||
ref: source src/scmversion/arcadeduck_version.h:12
|
||||
|
||||
A game is a MAME style set identified by its archive name, .zip or .7z,
|
||||
through resources/arcadedb.yaml, read from the resources folder beside the
|
||||
executable. Without that file no archive is recognised and nothing boots.
|
||||
A clone reads the ROMs it lacks from the archives of its parents in the same
|
||||
folder, so split and merged sets load as well as non-merged ones.
|
||||
ref: source src/core/arcade/arcade_database.cpp:30, 1194-1211, 1391-1410,
|
||||
source src/core/arcade/arcade_database.cpp:1459-1504,
|
||||
source src/core/system.cpp:1622-1665
|
||||
folder, so split and merged sets load as well as non-merged ones. A Taito
|
||||
G-Net game also starts from its CHD image, identified through the same
|
||||
database.
|
||||
ref: source src/core/arcade/arcade_database.cpp:34, 1207-1224, 1404-1423,
|
||||
source src/core/arcade/arcade_database.cpp:1551-1596,
|
||||
source src/core/system.cpp:1624-1678
|
||||
|
||||
Arcade boots skip the PlayStation BIOS scan: each board handler loads and
|
||||
checks its own BIOS. The PS1 BIOS search inherited from DuckStation only runs
|
||||
for a standard boot, which the RetroBat launcher never requests since it
|
||||
refuses anything but a .zip set.
|
||||
ref: source src/core/system.cpp:1824-1825, emulatorLauncher Generators/ArcadeDuck.Generator.cs:46-48
|
||||
ref: source src/core/system.cpp:1837-1838, emulatorLauncher Generators/ArcadeDuck.Generator.cs:46-48
|
||||
|
||||
Board firmware is read from the BIOS directory (EmuFolders::Bios, the
|
||||
[BIOS] SearchDirectory setting). RetroBat points it at the folder of the game
|
||||
when the firmware archive sits there, else at the RetroBat bios folder.
|
||||
ref: source src/core/settings.cpp:1791, source src/core/arcade/arcade_machine_handler.cpp:152-153,
|
||||
ref: source src/core/settings.cpp:1794, source src/core/arcade/arcade_machine_handler.cpp:152-153,
|
||||
emulatorLauncher Generators/ArcadeDuck.Generator.cs:104-128
|
||||
|
||||
A member of a firmware archive is found by name, case insensitive, with the
|
||||
size listed in arcadedb.yaml and its CRC32, or by size and CRC32 under any
|
||||
name. Its data must then match the CRC32 and, when one is listed, the SHA-1.
|
||||
Any mismatch stops the boot.
|
||||
ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936,
|
||||
source src/core/arcade/systems/namco/system11/namco_system11.cpp:193-200,
|
||||
ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210,
|
||||
source src/core/arcade/systems/namco/system11/namco_system11.cpp:188-195,
|
||||
source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444
|
||||
|
||||
Konami GV uses a fixed archive name and member, hardcoded in bios.cpp rather
|
||||
@@ -76,13 +81,15 @@ notes: |
|
||||
arcadedb.yaml also declares sys573.zip (Konami System 573) and gq863.zip
|
||||
(Konami Twinkle), but no machine handler exists for those boards at this
|
||||
revision, so their sets never get to the point of opening a firmware archive.
|
||||
ref: source src/core/arcade/arcade_machine_handler.cpp:1032-1060
|
||||
ref: source src/core/arcade/arcade_machine_handler.cpp:1102-1132
|
||||
|
||||
Only the members a handler reads are listed under each archive: the 512 KiB
|
||||
main BIOS and the motherboard CAT702 security key for the ZN boards, c76.bin
|
||||
for Namco System 11. The uPD78081 MCU ROM of the ZN boards is undumped and
|
||||
for Namco System 11. The Taito G-Net handler also reads the U30 flash and the
|
||||
second CAT702 key, and on COH-3002T the F35 EPROM, the COH-1002T socket being
|
||||
left empty and filled with FF. The uPD78081 MCU ROM of the ZN boards is undumped and
|
||||
emulated without it.
|
||||
ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:454
|
||||
ref: source src/core/arcade/systems/sony/zn/sony_zn.cpp:641
|
||||
|
||||
files:
|
||||
- name: "arcadedb.yaml"
|
||||
@@ -93,7 +100,7 @@ files:
|
||||
sha1: "4156be079a54776c9c78c0255abda295b379121a"
|
||||
md5: "813692f1264f8bd86ca2cb7a642c5793"
|
||||
description: "Arcade set, board and firmware database"
|
||||
source_ref: "source src/core/arcade/arcade_database.cpp:30, 1194-1211, source src/arcadeduck-qt/qthost.cpp:2039-2046"
|
||||
source_ref: "source src/core/arcade/arcade_database.cpp:34, 1207-1224, source src/arcadeduck-qt/qthost.cpp:2039-2046"
|
||||
note: "Hashes are those of the copy in the release archive, written with CRLF line endings. The repository copy at 80cdb6d holds the same text with LF endings."
|
||||
|
||||
- name: "konamigv.zip"
|
||||
@@ -114,7 +121,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Namco System 11 C76 firmware"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:152-157, source src/core/arcade/systems/namco/system11/namco_system11.cpp:193-200, 442-450, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:70"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:152-157, source src/core/arcade/systems/namco/system11/namco_system11.cpp:188-195, 437-445, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:70"
|
||||
note: "c76.bin is the internal ROM of the C76 sound and I/O MCU."
|
||||
contents:
|
||||
- name: "c76.bin"
|
||||
@@ -127,7 +134,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Capcom ZN-1 (COH-1000C) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:239-245, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 2995-3003, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:111"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:239-245, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3341-3349, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:111"
|
||||
note: "The handler always asks for BIOS variant j, the Japanese mask ROM m534002c-13.ic353. msm27c402zb.ic353, the e variant listed beside it, is never read."
|
||||
contents:
|
||||
- name: "m534002c-13.ic353"
|
||||
@@ -144,7 +151,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Capcom ZN-2 (COH-3002C) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:290-319, 1042-1043, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2924-2949, 2995-3003, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:144, 155-156"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:290-319, 1112-1113, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3270-3295, 3341-3349, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:144, 155-156"
|
||||
contents:
|
||||
- name: "m534002c-59.ic353"
|
||||
size: 524288
|
||||
@@ -160,7 +167,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Video System ZN-1 (COH-1002V) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:380-383, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3120-3128, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:295"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:450-453, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3466-3474, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:360"
|
||||
contents:
|
||||
- name: "coh-1002v.ic353"
|
||||
size: 524288
|
||||
@@ -176,7 +183,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Atlus ZN-1 (COH-1001L) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:447-450, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3222, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:265"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:517-520, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3568, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:330"
|
||||
contents:
|
||||
- name: "m534002c-17.ic353"
|
||||
size: 524288
|
||||
@@ -192,7 +199,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Eighting/Raizing ZN-1 (COH-1002E) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:531-534, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3378, 3511, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:325"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:601-604, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3724, 3857, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:390"
|
||||
contents:
|
||||
- name: "m27c402cz-54.ic353"
|
||||
size: 524288
|
||||
@@ -208,7 +215,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Time Warner / Atari ZN-1 (COH-1000W) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:619-622, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3594, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:236"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:689-692, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 3940, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:301"
|
||||
contents:
|
||||
- name: "msm27c402zb.ic353"
|
||||
size: 524288
|
||||
@@ -224,7 +231,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Acclaim ZN-1 (COH-1000A) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:694-697, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3733, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:207"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:764-767, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 4079, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:272"
|
||||
contents:
|
||||
- name: "m534002c-15.ic353"
|
||||
size: 524288
|
||||
@@ -240,7 +247,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Tecmo TPS (COH-1002M) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:789-792, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 4064, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:356"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:859-862, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 4410, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:421"
|
||||
contents:
|
||||
- name: "m534002c-61.ic353"
|
||||
size: 524288
|
||||
@@ -256,7 +263,7 @@ files:
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Taito FX-1 (COH-1000T) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:916-919, source src/core/arcade/systems/sony/zn/sony_zn.cpp:929-936, 2928-2937, 3846, 3954, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:176"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:986-989, source src/core/arcade/systems/sony/zn/sony_zn.cpp:1203-1210, 3274-3283, 4192, 4300, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:241"
|
||||
contents:
|
||||
- name: "m534002c-14.ic353"
|
||||
size: 524288
|
||||
@@ -266,3 +273,55 @@ files:
|
||||
size: 8
|
||||
crc32: "daac13e7"
|
||||
sha1: "96d94f2b06fb7ecd91454969f4959a583ffb9d5a"
|
||||
|
||||
- name: "coh3002t.zip"
|
||||
system: taito-gnet
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Taito G-Net (COH-3002T) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:363-390, 1114-1115, source src/core/arcade/systems/sony/zn/sony_zn.cpp:3270-3293, 4598-4632, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:176, 185-189"
|
||||
contents:
|
||||
- name: "m534002c-60.ic353"
|
||||
size: 524288
|
||||
crc32: "03967fa7"
|
||||
sha1: "0e17fec2286e4e25deb23d40e41ce0986f373d49"
|
||||
- name: "tt10.ic652"
|
||||
size: 8
|
||||
crc32: "235510b1"
|
||||
sha1: "2cc02113207a8f0b078152d31ce6503411750e70"
|
||||
- name: "flash.u30"
|
||||
size: 2097152
|
||||
crc32: "c48c8236"
|
||||
sha1: "c6dad60266ce2ff635696bc0d91903c543273559"
|
||||
- name: "f35-01_m27c800.bin"
|
||||
size: 1048576
|
||||
crc32: "6225ec11"
|
||||
sha1: "047852d456b6ff85f8e640887caa03cf3e63ffad"
|
||||
- name: "tt16.u17"
|
||||
size: 8
|
||||
crc32: "6bb167b3"
|
||||
sha1: "9dcba08f10775a9adf2b1f382c947460edd3d239"
|
||||
|
||||
- name: "coh1002t.zip"
|
||||
system: taito-gnet
|
||||
required: true
|
||||
category: bios_zip
|
||||
description: "Taito G-Net on a ZN-1 motherboard (COH-1002T) BIOS"
|
||||
source_ref: "source src/core/arcade/arcade_machine_handler.cpp:363-390, 1114-1115, source src/core/arcade/systems/sony/zn/sony_zn.cpp:3270-3293, 4598-4632, source src/core/arcade/arcade_rom_loader.cpp:258-293, 356-444, source data/resources/arcadedb.yaml:209, 218-221"
|
||||
contents:
|
||||
- name: "m534002c-14.ic353"
|
||||
size: 524288
|
||||
crc32: "e3f23b6e"
|
||||
sha1: "e18907cf8c6ba54d96edba0a9a00487a90219e0d"
|
||||
- name: "tt01.ic652"
|
||||
size: 8
|
||||
crc32: "daac13e7"
|
||||
sha1: "96d94f2b06fb7ecd91454969f4959a583ffb9d5a"
|
||||
- name: "flash.u30"
|
||||
size: 2097152
|
||||
crc32: "9100dbf2"
|
||||
sha1: "9ce888bd2a7e575c8ca71d978cb85de22afb5660"
|
||||
- name: "tt99.u17"
|
||||
size: 8
|
||||
crc32: "2989b6eb"
|
||||
sha1: "89981ec68d30729c27d31f820cbfd0c23ed14a03"
|
||||
+32
-42
@@ -5,8 +5,8 @@ source: "https://github.com/ARMSX2/ARMSX1"
|
||||
source_branch: "android-compose"
|
||||
upstream: "https://github.com/allkern/psxe"
|
||||
profiled_date: "2026-10-26"
|
||||
source_commit: "d96a5b8ad6ccccb40a431488aa89b06f0318c217"
|
||||
core_version: "0.3.6"
|
||||
source_commit: "61ae0d0797d1d11de00a0b64c116205cb910af77"
|
||||
core_version: "0.3.18-dma"
|
||||
version_basis:
|
||||
kind: file
|
||||
path: "android/app/build.gradle"
|
||||
@@ -23,53 +23,43 @@ systems:
|
||||
|
||||
notes: |
|
||||
PlayStation emulator forked from psxe. The released application is the
|
||||
Android build, com.nanodata.armsx, version 0.3.6 at this revision. That
|
||||
build runs libretro SwanStation, checked out as the core/swanstation
|
||||
submodule at dd4805619bbbfc6e0d1776372cb16377088b448e and driven by an
|
||||
in-process adapter, and no longer the psxe engine. The SDL desktop, iOS,
|
||||
UWP, web and PSVita frontends in the same tree still build on psxe. The
|
||||
release tags 0.1.5 to 0.3.6 all sit on 99b3081 of the main branch, a
|
||||
2026-09-05 tree that carries none of this code. The version is the
|
||||
versionName android-compose builds.
|
||||
ref: android/app/build.gradle:72-75, SWANSTATION-DEV.md:10-19
|
||||
Android build, com.nanodata.armsx, versionName 0.3.18-dma at this revision.
|
||||
That build runs the PSX Lab engine from the psxlab tree, through the
|
||||
ArmSxBackend adapter. The SDL desktop, iOS, UWP, web and PSVita frontends
|
||||
in the same tree still build on psxe. The release tags 0.1.5 to 0.3.6 all
|
||||
sit on 99b3081 of the main branch, a 2026-09-05 tree that carries none of
|
||||
this code. The version is the versionName android-compose builds.
|
||||
ref: android/app/build.gradle:87-90, PSXLAB-BACKEND.md:1-6
|
||||
|
||||
Android accepts a BIOS only through its importer. The setup wizard, the
|
||||
BIOS manager and its folder scan all ask getBiosInfoFromFd, which requires
|
||||
exactly 512 KB and then either the OpenBIOS signature at 0x78 or one of 25
|
||||
MD5 values taken from SwanStation's table. A recognised file is copied into
|
||||
<external files>/bios under its own name. The wizard does not leave the
|
||||
BIOS page until one is recognised.
|
||||
ref: android/app/src/main/java/kr/co/iefriends/pcsx2/NativeApp.java:1252-1262,
|
||||
MD5 values. A recognised file is copied into <external files>/bios under
|
||||
its own name. The wizard does not leave the BIOS page until one is
|
||||
recognised.
|
||||
ref: android/app/src/main/java/kr/co/iefriends/pcsx2/NativeApp.java:1297-1307,
|
||||
android/app/src/main/java/com/armsx2/core/Ps1BiosProbe.java:16-79,
|
||||
android/app/src/main/java/com/armsx2/ui/onboarding/OnboardingViewModel.kt:183-203,
|
||||
android/app/src/main/java/com/armsx2/ui/onboarding/OnboardingViewModel.kt:250-255,
|
||||
android/app/src/main/java/com/armsx2/ui/bios/BiosManagerViewModel.kt:172-187
|
||||
|
||||
Before each launch the settings store walks the BIOS folder, the search
|
||||
folder and the selected file's folder, each sorted by path, then the older
|
||||
user_bios.bin and bios.bin imports, and keeps the first 512 KB file whose
|
||||
MD5 entry names the preferred_model console, SCPH-1001 by default. It writes
|
||||
that path as [bios].resolved_file, and the adapter hands it to SwanStation
|
||||
as the BIOS path of all three regions, relative to the system directory,
|
||||
which is the folder of the selected BIOS or <external files>/bios.
|
||||
ref: android/app/src/main/java/com/armsx2/config/Ps1SettingsStore.kt:176-195,
|
||||
android/app/src/main/java/com/armsx2/core/Ps1BiosSelection.java:17-64,
|
||||
android/app/src/main/java/com/armsx2/config/Ps1Settings.kt:32-33,
|
||||
android/app/src/main/java/kr/co/iefriends/pcsx2/NativeApp.java:108-123,
|
||||
native/swanstation/runtime.cpp:243-247, native/swanstation/runtime.cpp:255
|
||||
|
||||
No match leaves the path empty, and SwanStation scans the system directory
|
||||
itself: files of 512 KB, 4 MB or 0x3E66F0 bytes, the first 512 KB hashed
|
||||
against its 27-entry table, the first image of the console region returned,
|
||||
otherwise the first known image of another region. An unknown image is
|
||||
never used, and with nothing found the core boots its built-in OpenBIOS.
|
||||
The region is Auto unless console.region says pal or ntsc, and Auto follows
|
||||
the disc, NTSC-U without one.
|
||||
ref: swanstation src/core/host_interface.cpp:100-194,
|
||||
swanstation src/core/bios.cpp:28-104,
|
||||
swanstation src/core/system.cpp:592-645,
|
||||
swanstation src/core/system.cpp:677-682,
|
||||
native/swanstation/runtime.cpp:209
|
||||
At launch the adapter lists the 512 KB files of the BIOS folder, the folder
|
||||
of the BIOS the wizard selected or <external files>/bios, sorted by name.
|
||||
It loads the file named by Filenames/BIOS, which the host sets to the
|
||||
per-game BIOS or the wizard's file, else the first of the list, and refuses
|
||||
anything but 512 KB. No hash is checked at that point, and with no file the
|
||||
launch stops with "A 512 KiB PlayStation BIOS is required". The settings
|
||||
store still writes the MD5 match for preferred_model as [bios].resolved_file
|
||||
and an empty override_file, and the adapter reads neither for the choice.
|
||||
ref: psxlab/app/src/main/java/dev/psxlab/ArmSxBackend.java:149-168,
|
||||
psxlab/app/src/main/java/dev/psxlab/ArmSxBackend.java:338,
|
||||
android/app/src/main/java/kr/co/iefriends/pcsx2/NativeApp.java:124-151,
|
||||
android/app/src/main/java/kr/co/iefriends/pcsx2/NativeApp.java:225,
|
||||
android/app/src/main/java/com/armsx2/runtime/MainActivityRuntime.kt:268-269,
|
||||
android/app/src/main/java/com/armsx2/runtime/MainActivityRuntime.kt:1027-1038,
|
||||
android/app/src/main/java/com/armsx2/runtime/MainActivityRuntime.kt:2850-2856,
|
||||
android/app/src/main/java/com/armsx2/config/Ps1SettingsStore.kt:178-197,
|
||||
android/app/src/main/java/com/armsx2/config/Ps1SettingsStore.kt:416-419
|
||||
|
||||
The psxe frontends take [bios].override_file or -b, by default bios.bin
|
||||
under SDL_GetPrefPath("nanodata", "armsx"), when that file exists.
|
||||
@@ -78,7 +68,7 @@ notes: |
|
||||
one named bios.bin, else the override path unchanged. psx_bios_load refuses
|
||||
anything but 512 KB or the 1 MB SCPH-5903 image and checks no hash.
|
||||
ref: frontend/config.c:54-57, frontend/config.c:279-352,
|
||||
frontend/config.c:1378-1399, frontend/config.c:1535-1554,
|
||||
frontend/config.c:1384-1405, frontend/config.c:1541-1560,
|
||||
frontend/main.cpp:2555-2561, psx/dev/bios.c:22-75
|
||||
|
||||
files:
|
||||
@@ -345,5 +335,5 @@ files:
|
||||
Read by the psxe frontends into the 512 KB region at 0x1f000000, which
|
||||
is filled with 0xff when no path is set. A path that is set and cannot be
|
||||
opened fails psx_init. The Android settings only display the key, and
|
||||
the SwanStation adapter never reads it.
|
||||
the PSX Lab adapter never reads it.
|
||||
source_ref: "psx/dev/exp1.c:12-44, psx/dev/exp1.h:9, psx/psx.c:312-313, frontend/config.c:93, frontend/main.cpp:2569-2570, android/app/src/main/java/com/armsx2/ui/settings/Ps1AdvancedTab.kt:102-108"
|
||||
@@ -3,7 +3,8 @@ type: standalone
|
||||
core_classification: enhanced_fork
|
||||
source: "https://github.com/dosbox-staging/dosbox-staging"
|
||||
upstream: "https://github.com/dosbox-staging/dosbox-staging"
|
||||
source_commit: "fa1856c057902be3e08856675d6cc1e7ffe43db6"
|
||||
source_commit: "27b1b7ca719c21ef3444f7ad1cf2d9cd439527cc"
|
||||
prose_written_at: "27b1b7ca719c21ef3444f7ad1cf2d9cd439527cc"
|
||||
profiled_date: "2026-10-26"
|
||||
core_version: "0.84.0-alpha"
|
||||
version_basis:
|
||||
@@ -41,7 +42,7 @@ notes: |
|
||||
from vcpkg. The machine setting selects a video adapter (hercules, cga,
|
||||
cga_mono, ega, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb,
|
||||
vesa_oldvbe) or a machine (pcjr, tandy).
|
||||
ref: src/dosbox.cpp:1317-1329, vcpkg.json
|
||||
ref: src/dosbox.cpp:1401-1413, vcpkg.json
|
||||
|
||||
No system BIOS: the PC BIOS, video BIOS fonts, keyboard layouts and codepage
|
||||
tables are implemented in code.
|
||||
@@ -114,7 +115,7 @@ notes: |
|
||||
shaders and shader presets, CGA colour presets, drive noise samples, the
|
||||
mounted Y: drive utilities, the web interface and the manual pages.
|
||||
ref: src/misc/support.cpp:300-320, src/dos/dos_code_page.cpp:1828, src/dos/dos_keyboard_layout.cpp:70,
|
||||
src/misc/messages.cpp:1073, src/gui/render/shader_manager.cpp:236,404, src/ints/int10_modes.cpp:2302,
|
||||
src/misc/messages.cpp:1072, src/gui/render/shader_manager.cpp:236,404, src/ints/int10_modes.cpp:2302,
|
||||
src/audio/disk_noise.cpp:185, src/shell/autoexec.cpp:764
|
||||
|
||||
BIOSTEST.COM loads an arbitrary BIOS image at F000:0 and is compiled only
|
||||
|
||||
@@ -4,7 +4,7 @@ core_classification: other
|
||||
source: "https://github.com/JetSetIlly/Gopher2600"
|
||||
upstream: "https://github.com/JetSetIlly/Gopher2600"
|
||||
profiled_date: "2026-08-08"
|
||||
source_commit: "295b9e1c08203453677ea4184e284c0664f5949a"
|
||||
source_commit: "e84bd84d4f4824c4965fd1ab278e37866fa60392"
|
||||
core_version: "v0.58.0"
|
||||
version_basis:
|
||||
kind: file
|
||||
@@ -71,9 +71,9 @@ notes: |
|
||||
are read from a project build tree beside the ROM. AtariVox speech uses the
|
||||
SpeakJet emulation compiled in, on by default
|
||||
(hardware/peripherals/atarivox/atarivox.go:152-170,
|
||||
hardware/preferences/atarivox_preferences.go:78-83). With it off, the
|
||||
hardware/preferences/atarivox_preferences.go:84-90). With it off, the
|
||||
festival binary is called as a process, its path taken from preferences
|
||||
(hardware/preferences/atarivox_preferences.go:59).
|
||||
(hardware/preferences/atarivox_preferences.go:65).
|
||||
|
||||
files:
|
||||
- name: "Supercharger BIOS.bin"
|
||||
|
||||
+11
-9
@@ -4,8 +4,9 @@ core_classification: other
|
||||
source: "https://github.com/gopher64/gopher64"
|
||||
upstream: "https://github.com/gopher64/gopher64"
|
||||
profiled_date: "2026-10-23"
|
||||
source_commit: "87385e77432cd278ac8588c7ed3d5014fc0d6bab"
|
||||
core_version: "1.1.42"
|
||||
source_commit: "c8078773eb468c38b60c5a9d17cf9baa617ee988"
|
||||
prose_written_at: "87385e77432cd278ac8588c7ed3d5014fc0d6bab"
|
||||
core_version: "1.2.0"
|
||||
version_basis:
|
||||
kind: file
|
||||
path: "Cargo.toml"
|
||||
@@ -39,10 +40,11 @@ notes: |
|
||||
|
||||
A Transfer Pak port reads two files whose paths come from the configuration,
|
||||
gb_rom_path and gb_ram_path, and attaches them when both are set
|
||||
(src/lib.rs:194-200). The pair is a Game Boy cartridge and its save, supplied
|
||||
by the player: the loader takes the ROM as is and only inspects the tail of
|
||||
the RAM for MBC3 clock state (src/device/controller/gbcart.rs:37-75), then
|
||||
writes the RAM back on shutdown (src/lib.rs:276-288). The code fixes no name,
|
||||
(src/lib.rs:194-204). The pair is a Game Boy cartridge and its save, supplied
|
||||
by the player: the loader takes the ROM as is, inspects the tail of the RAM
|
||||
for MBC3 clock state and sizes the RAM to the size the ROM header declares
|
||||
(src/device/controller/gbcart.rs:51-124), then
|
||||
writes the RAM back on shutdown (src/lib.rs:280-292). The code fixes no name,
|
||||
size or hash for either, so neither carries a file entry here.
|
||||
|
||||
The SC64 SD card image is created rather than obtained: an empty save is
|
||||
@@ -52,10 +54,10 @@ notes: |
|
||||
|
||||
Everything else under the configuration, data and cache directories is written
|
||||
by the emulator: config.json and cheats.json (src/ui/config.rs:99-111,134-146),
|
||||
retroachievements.json (src/lib.rs:209, src/retroachievements.rs:37,61),
|
||||
retroachievements.json (src/lib.rs:213, src/retroachievements.rs:37,61),
|
||||
ice_config.json from the netplay server response (src/ui/netplay.rs:715-718,
|
||||
src/netplay.rs:419), the eeprom, sram, flash, mempak, sdcard and romsave saves
|
||||
and the savestates (src/ui/storage.rs:213-233, src/savestates.rs:201,260). For
|
||||
and the savestates (src/ui/storage.rs:217-237, src/savestates.rs:201,260). For
|
||||
a netplay launch the GUI serialises the cheats to the cache directory, passes
|
||||
them to a re-exec of itself through the hidden --cheats flag and deletes the
|
||||
file afterwards (src/ui/gui.rs:590-600,607-622,637, src/lib.rs:141-147).
|
||||
@@ -67,7 +69,7 @@ notes: |
|
||||
(src/ui/gui.rs:695-697), the RobotoMono face handed to SDL_ttf from memory
|
||||
(src/ui/video.rs:132, src/ui/input_profile.rs:99), the parallel-rdp SPIR-V
|
||||
modules (parallel-rdp/spirv.hpp and parallel-rdp/spirv_crt.hpp, used at
|
||||
parallel-rdp/interface.cpp:4-5,638) and the Slint translations bundled at
|
||||
parallel-rdp/interface.cpp:5-6,728) and the Slint translations bundled at
|
||||
build time (build.rs:11).
|
||||
|
||||
files: []
|
||||
+62
-62
@@ -4,7 +4,7 @@ core_classification: game_engine
|
||||
source: "https://github.com/deathkiller/jazz2-native"
|
||||
upstream: "https://github.com/deathkiller/jazz2-native"
|
||||
profiled_date: "2026-10-04"
|
||||
source_commit: "ff9ddb7be9c84bdcf71b22d9380da06135edeb62"
|
||||
source_commit: "d436ec62052339527887909a6e0fa2db405749d8"
|
||||
core_version: "3.9.0"
|
||||
version_basis:
|
||||
kind: file
|
||||
@@ -17,20 +17,20 @@ systems: [jazz-jackrabbit-2]
|
||||
data_root:
|
||||
android:
|
||||
path: "Android/data/jazz2.resurrection/files"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:426-477, Sources/Shared/IO/AndroidAssetStream.cpp:213-216, CMakeLists.txt:35, Sources/nCine/Backends/Android/Bridge/app/build.gradle.in:11"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:506-557, Sources/Shared/IO/AndroidAssetStream.cpp:213-216, CMakeLists.txt:35, Sources/nCine/Backends/Android/Bridge/app/build.gradle.in:11"
|
||||
note: "with all-files access, the first of Games/Jazz² Resurrection, Games/Jazz2 Resurrection, Download/Jazz² Resurrection and Download/Jazz2 Resurrection on shared storage that holds Source, else the first one"
|
||||
ios:
|
||||
path: "Documents"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:485-489, Sources/Jazz2/ContentResolver.cpp:757-758"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:565-569, Sources/Jazz2/ContentResolver.cpp:837-838"
|
||||
windows:
|
||||
path: "<folder of Jazz2.exe>"
|
||||
source_ref: "Sources/nCine/MainApplication.cpp:696-715, Sources/Jazz2/ContentResolver.cpp:243-244, Sources/Jazz2/ContentResolver.cpp:389-390"
|
||||
source_ref: "Sources/nCine/MainApplication.cpp:696-715, Sources/Jazz2/ContentResolver.cpp:244-245, Sources/Jazz2/ContentResolver.cpp:469-470"
|
||||
macos:
|
||||
path: "~/Library/Application Support/Jazz² Resurrection"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:490-494, Sources/Shared/IO/FileSystem.cpp:1767-1792, Sources/Shared/IO/FileSystem.cpp:1724-1731"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:570-574, Sources/Shared/IO/FileSystem.cpp:1768-1793, Sources/Shared/IO/FileSystem.cpp:1725-1732"
|
||||
linux:
|
||||
path: "$XDG_DATA_HOME/jazz2, else ~/.local/share/jazz2"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:495-571, Sources/Shared/IO/FileSystem.cpp:1933-1946, CMakeLists.txt:30, cmake/ncine_options.cmake:408-409"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:575-651, Sources/Shared/IO/FileSystem.cpp:1934-1947, CMakeLists.txt:30, cmake/ncine_options.cmake:274-275"
|
||||
note: "the folder of the executable for a portable copy with Content beside it. $XDG_DATA_HOME/Jazz² Resurrection when it already holds Cache. The AppImage uses the folder of the .AppImage when its Source holds Anims.j2a"
|
||||
|
||||
notes: |
|
||||
@@ -38,18 +38,18 @@ notes: |
|
||||
ships its own Content/ tree (animations, metadata, translations) that
|
||||
sits next to the executable in a portable copy, or under
|
||||
<prefix>/share/<package>/ once installed.
|
||||
ref: Sources/Jazz2/ContentResolver.cpp:196-248 (GetContentPath per
|
||||
platform), Sources/Jazz2/ContentResolver.cpp:495-571 (Unix layouts)
|
||||
ref: Sources/Jazz2/ContentResolver.cpp:197-249 (GetContentPath per
|
||||
platform), Sources/Jazz2/ContentResolver.cpp:575-651 (Unix layouts)
|
||||
|
||||
Original Jazz Jackrabbit 2 data is read from Source/ and converted
|
||||
on first launch into the engine's own formats under Cache/: Anims.j2a
|
||||
and Data.j2d into a package, then every .j2e, .j2l and the tilesets
|
||||
the levels name. Music and cinematics are read from Source/ as they
|
||||
are.
|
||||
ref: Sources/Jazz2/ContentResolver.cpp:364-393 (GetSourcePath),
|
||||
Sources/Main.cpp:2235-2299 (RefreshCache),
|
||||
Sources/Jazz2/Compatibility/AssetConverter.cpp:477-493,
|
||||
Sources/Jazz2/Compatibility/AssetConverter.cpp:642-768
|
||||
ref: Sources/Jazz2/ContentResolver.cpp:444-473 (GetSourcePath),
|
||||
Sources/Main.cpp:2259-2323 (RefreshCache),
|
||||
Sources/Jazz2/Compatibility/AssetConverter.cpp:478-494,
|
||||
Sources/Jazz2/Compatibility/AssetConverter.cpp:686-848
|
||||
|
||||
Content/ is the engine runtime, shipped with the release package.
|
||||
Source/ holds the user's own copy of the 1998 game data. Without
|
||||
@@ -57,20 +57,20 @@ notes: |
|
||||
cache the engine starts but is not playable. A Content/ tree prepared
|
||||
by the AssetPacker tool carries Prebaked.pak: the conversion is then
|
||||
skipped and Source/ is not read.
|
||||
ref: Sources/Main.cpp:2147-2153,
|
||||
Sources/Jazz2/ContentResolver.cpp:738-746
|
||||
ref: Sources/Main.cpp:2171-2177,
|
||||
Sources/Jazz2/ContentResolver.cpp:818-826
|
||||
|
||||
On Android, Apple, Unix, UWP, Switch and Vita a Content/ directory
|
||||
next to Cache/ (next to Source/ on iOS) is searched before the shipped
|
||||
one, its .pak files first.
|
||||
ref: Sources/Jazz2/ContentResolver.cpp:748-787,
|
||||
Sources/Jazz2/ContentResolver.cpp:853-902
|
||||
ref: Sources/Jazz2/ContentResolver.cpp:828-867,
|
||||
Sources/Jazz2/ContentResolver.cpp:933-982
|
||||
|
||||
The libretro build looks for Content/ next to the loaded file, in the
|
||||
core assets directory or in <system>/jazz2/, and for the original
|
||||
files in Source/ beside it, in the system directory itself or in
|
||||
<system>/jazz2/Source/.
|
||||
ref: Sources/Main.cpp:286-374
|
||||
ref: Sources/Main.cpp:294-382
|
||||
|
||||
files:
|
||||
# ================================================================
|
||||
@@ -84,7 +84,7 @@ files:
|
||||
standalone_path: "Content/Animations/"
|
||||
mode: libretro
|
||||
required: true
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1394, Sources/Jazz2/ContentResolver.cpp:1543, Sources/Jazz2/ContentResolver.cpp:3371-3372"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1613, Sources/Jazz2/ContentResolver.cpp:1762, Sources/Jazz2/ContentResolver.cpp:3601-3602"
|
||||
note: "Native graphics, sounds and the UI fonts, opened through OpenContentFile. No libretro build is published with the release, so the tree is placed by hand."
|
||||
|
||||
- name: "Animations/"
|
||||
@@ -95,7 +95,7 @@ files:
|
||||
mode: standalone
|
||||
bundled: true
|
||||
required: true
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1394, Sources/Jazz2/ContentResolver.cpp:1543, Sources/Jazz2/ContentResolver.cpp:3371-3372"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1613, Sources/Jazz2/ContentResolver.cpp:1762, Sources/Jazz2/ContentResolver.cpp:3601-3602"
|
||||
note: "Native graphics, sounds and the UI fonts, opened through OpenContentFile. Shipped beside the executable in the 3.8.0 Windows and Linux zips."
|
||||
|
||||
- name: "Metadata/"
|
||||
@@ -105,7 +105,7 @@ files:
|
||||
standalone_path: "Content/Metadata/"
|
||||
mode: libretro
|
||||
required: true
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1141"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1360"
|
||||
note: "Actor .res descriptors (Common, Enemy, Player, UI, Boss, ...). No libretro build is published with the release, so the tree is placed by hand."
|
||||
|
||||
- name: "Metadata/"
|
||||
@@ -116,7 +116,7 @@ files:
|
||||
mode: standalone
|
||||
bundled: true
|
||||
required: true
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1141"
|
||||
source_ref: "Sources/Jazz2/ContentResolver.cpp:1360"
|
||||
note: "Actor .res descriptors (Common, Enemy, Player, UI, Boss, ...). Shipped beside the executable in the 3.8.0 Windows and Linux zips."
|
||||
|
||||
- name: "Translations/"
|
||||
@@ -126,7 +126,7 @@ files:
|
||||
standalone_path: "Content/Translations/"
|
||||
mode: libretro
|
||||
required: false
|
||||
source_ref: "Sources/Main.cpp:2023-2031, Sources/Jazz2/UI/Menu/LanguageSelectSection.cpp:83-95"
|
||||
source_ref: "Sources/Main.cpp:2047-2055, Sources/Jazz2/UI/Menu/LanguageSelectSection.cpp:83-95"
|
||||
note: "Language .mo bundles, searched in the user Content/Translations/ and in Cache/Translations/ first. Built-in English is used when none is loaded. No libretro build is published with the release, so the tree is placed by hand."
|
||||
|
||||
- name: "Translations/"
|
||||
@@ -137,7 +137,7 @@ files:
|
||||
mode: standalone
|
||||
bundled: true
|
||||
required: false
|
||||
source_ref: "Sources/Main.cpp:2023-2031, Sources/Jazz2/UI/Menu/LanguageSelectSection.cpp:83-95"
|
||||
source_ref: "Sources/Main.cpp:2047-2055, Sources/Jazz2/UI/Menu/LanguageSelectSection.cpp:83-95"
|
||||
note: "Language .mo bundles, searched in the user Content/Translations/ and in Cache/Translations/ first. Built-in English is used when none is loaded. Shipped beside the executable in the 3.8.0 Windows and Linux zips."
|
||||
|
||||
# ================================================================
|
||||
@@ -151,7 +151,7 @@ files:
|
||||
path: "jazz2/Source/Anims.j2a"
|
||||
standalone_path: "Source/Anims.j2a"
|
||||
required: true
|
||||
source_ref: "Sources/Main.cpp:2235-2251, Sources/Jazz2/Compatibility/AssetConverter.cpp:481-484"
|
||||
source_ref: "Sources/Main.cpp:2259-2275, Sources/Jazz2/Compatibility/AssetConverter.cpp:482-485"
|
||||
note: "Main animation archive. The cache cannot be created without it and the game is not flagged playable."
|
||||
|
||||
- name: "AnimsSw.j2a"
|
||||
@@ -160,7 +160,7 @@ files:
|
||||
path: "jazz2/Source/AnimsSw.j2a"
|
||||
standalone_path: "Source/AnimsSw.j2a"
|
||||
required: false
|
||||
source_ref: "Sources/Main.cpp:2238-2240"
|
||||
source_ref: "Sources/Main.cpp:2262-2264"
|
||||
note: "Animation archive of the shareware demo, read when Anims.j2a is absent."
|
||||
|
||||
- name: "Data.j2d"
|
||||
@@ -169,7 +169,7 @@ files:
|
||||
path: "jazz2/Source/Data.j2d"
|
||||
standalone_path: "Source/Data.j2d"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:486-489"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:487-490"
|
||||
note: "Converted into the cache package when present."
|
||||
|
||||
- name: "Plus.j2d"
|
||||
@@ -178,12 +178,12 @@ files:
|
||||
path: "jazz2/Source/Plus.j2d"
|
||||
standalone_path: "Source/Plus.j2d"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:416-461, Sources/Jazz2/Compatibility/AssetConverter.cpp:614-617, Sources/Jazz2/Compatibility/JJ2Level.cpp:1115"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:417-462, Sources/Jazz2/Compatibility/AssetConverter.cpp:658-661, Sources/Jazz2/Compatibility/JJ2Level.cpp:1322"
|
||||
note: "Data file of a JJ2+ installation. Read once a converted level names one of its TextureBG.<n> textures. Without it a texture is made up for that layer."
|
||||
|
||||
# Episode descriptors (.j2e) and level files (.j2l) are optional per
|
||||
# episode. Every one present in Source/ is converted.
|
||||
# ref: Sources/Jazz2/Compatibility/AssetConverter.cpp:642-768
|
||||
# ref: Sources/Jazz2/Compatibility/AssetConverter.cpp:686-848
|
||||
|
||||
- name: "prince.j2e"
|
||||
category: game_data
|
||||
@@ -191,7 +191,7 @@ files:
|
||||
path: "jazz2/Source/prince.j2e"
|
||||
standalone_path: "Source/prince.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:44-47, Sources/Jazz2/Compatibility/AssetConverter.cpp:518-551, Sources/Jazz2/Compatibility/AssetConverter.cpp:592-594, Sources/Jazz2/Compatibility/AssetConverter.cpp:642-671"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:44-47, Sources/Jazz2/Compatibility/AssetConverter.cpp:545-589, Sources/Jazz2/Compatibility/AssetConverter.cpp:634-638, Sources/Jazz2/Compatibility/AssetConverter.cpp:686-734"
|
||||
note: "First episode of the chain prince, rescue, flash, monk."
|
||||
|
||||
- name: "rescue.j2e"
|
||||
@@ -200,7 +200,7 @@ files:
|
||||
path: "jazz2/Source/rescue.j2e"
|
||||
standalone_path: "Source/rescue.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:44-47, Sources/Jazz2/Compatibility/AssetConverter.cpp:518-551, Sources/Jazz2/Compatibility/AssetConverter.cpp:595-596, Sources/Jazz2/Compatibility/AssetConverter.cpp:642-671"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:44-47, Sources/Jazz2/Compatibility/AssetConverter.cpp:545-589, Sources/Jazz2/Compatibility/AssetConverter.cpp:639-640, Sources/Jazz2/Compatibility/AssetConverter.cpp:686-734"
|
||||
note: "Second episode of the chain."
|
||||
|
||||
- name: "flash.j2e"
|
||||
@@ -209,7 +209,7 @@ files:
|
||||
path: "jazz2/Source/flash.j2e"
|
||||
standalone_path: "Source/flash.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:518-545, Sources/Jazz2/Compatibility/AssetConverter.cpp:597-598, Sources/Jazz2/Compatibility/AssetConverter.cpp:642-671"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:545-572, Sources/Jazz2/Compatibility/AssetConverter.cpp:641-642, Sources/Jazz2/Compatibility/AssetConverter.cpp:686-734"
|
||||
note: "Third episode of the chain."
|
||||
|
||||
- name: "monk.j2e"
|
||||
@@ -218,7 +218,7 @@ files:
|
||||
path: "jazz2/Source/monk.j2e"
|
||||
standalone_path: "Source/monk.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:518-545, Sources/Jazz2/Compatibility/AssetConverter.cpp:599-600, Sources/Jazz2/Compatibility/AssetConverter.cpp:642-671"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:545-572, Sources/Jazz2/Compatibility/AssetConverter.cpp:643-644, Sources/Jazz2/Compatibility/AssetConverter.cpp:686-734"
|
||||
note: "Fourth episode of the chain."
|
||||
|
||||
- name: "share.j2e"
|
||||
@@ -227,7 +227,7 @@ files:
|
||||
path: "jazz2/Source/share.j2e"
|
||||
standalone_path: "Source/share.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:518-545, Sources/Jazz2/Compatibility/AssetConverter.cpp:572-573, Sources/Jazz2/Compatibility/AssetConverter.cpp:642-671"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:545-572, Sources/Jazz2/Compatibility/AssetConverter.cpp:614-615, Sources/Jazz2/Compatibility/AssetConverter.cpp:686-734"
|
||||
note: "Shareware Demo episode."
|
||||
|
||||
- name: "xmas98.j2e"
|
||||
@@ -236,7 +236,7 @@ files:
|
||||
path: "jazz2/Source/xmas98.j2e"
|
||||
standalone_path: "Source/xmas98.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:574-575, Sources/Jazz2/Compatibility/AssetConverter.cpp:647, Sources/Jazz2/Compatibility/AssetConverter.cpp:655-656, Sources/Jazz2/Compatibility/AssetConverter.cpp:669"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:616-617, Sources/Jazz2/Compatibility/AssetConverter.cpp:691, Sources/Jazz2/Compatibility/AssetConverter.cpp:718-719, Sources/Jazz2/Compatibility/AssetConverter.cpp:732"
|
||||
note: "Holiday Hare '98. Stored under the name xmas99 and skipped when xmas99.j2e is present."
|
||||
|
||||
- name: "xmas99.j2e"
|
||||
@@ -245,7 +245,7 @@ files:
|
||||
path: "jazz2/Source/xmas99.j2e"
|
||||
standalone_path: "Source/xmas99.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:507, Sources/Jazz2/Compatibility/AssetConverter.cpp:518-545, Sources/Jazz2/Compatibility/AssetConverter.cpp:576-577"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:520, Sources/Jazz2/Compatibility/AssetConverter.cpp:545-572, Sources/Jazz2/Compatibility/AssetConverter.cpp:618-619"
|
||||
note: "The Christmas Chronicles."
|
||||
|
||||
- name: "secretf.j2e"
|
||||
@@ -254,7 +254,7 @@ files:
|
||||
path: "jazz2/Source/secretf.j2e"
|
||||
standalone_path: "Source/secretf.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:518-545, Sources/Jazz2/Compatibility/AssetConverter.cpp:578-579, Sources/Jazz2/Compatibility/AssetConverter.cpp:642-671"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:545-572, Sources/Jazz2/Compatibility/AssetConverter.cpp:620-621, Sources/Jazz2/Compatibility/AssetConverter.cpp:686-734"
|
||||
note: "The Secret Files episode."
|
||||
|
||||
- name: "home.j2e"
|
||||
@@ -263,12 +263,12 @@ files:
|
||||
path: "jazz2/Source/home.j2e"
|
||||
standalone_path: "Source/home.j2e"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:658-664"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:721-727"
|
||||
note: "Entry that lists custom levels."
|
||||
|
||||
# Levels of the Shareware Demo. Every .j2l present in Source/ is
|
||||
# converted, whatever its name.
|
||||
# ref: Sources/Jazz2/Compatibility/AssetConverter.cpp:672-768
|
||||
# ref: Sources/Jazz2/Compatibility/AssetConverter.cpp:735-848
|
||||
|
||||
- name: "share1.j2l"
|
||||
category: game_data
|
||||
@@ -276,7 +276,7 @@ files:
|
||||
path: "jazz2/Source/share1.j2l"
|
||||
standalone_path: "Source/share1.j2l"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:518-556, Sources/Jazz2/Compatibility/AssetConverter.cpp:672-698, Sources/Jazz2/Compatibility/AssetConverter.cpp:721-735"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:545-598, Sources/Jazz2/Compatibility/AssetConverter.cpp:735-764, Sources/Jazz2/Compatibility/AssetConverter.cpp:787-808"
|
||||
note: "First level of share.j2e, stored as share/share1. Its exit names share2."
|
||||
|
||||
- name: "share2.j2l"
|
||||
@@ -285,7 +285,7 @@ files:
|
||||
path: "jazz2/Source/share2.j2l"
|
||||
standalone_path: "Source/share2.j2l"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:518-556, Sources/Jazz2/Compatibility/AssetConverter.cpp:672-698, Sources/Jazz2/Compatibility/AssetConverter.cpp:721-735"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:545-598, Sources/Jazz2/Compatibility/AssetConverter.cpp:735-764, Sources/Jazz2/Compatibility/AssetConverter.cpp:787-808"
|
||||
note: "Second level of the Shareware Demo episode. Its exit names share3."
|
||||
|
||||
- name: "share3.j2l"
|
||||
@@ -294,7 +294,7 @@ files:
|
||||
path: "jazz2/Source/share3.j2l"
|
||||
standalone_path: "Source/share3.j2l"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:518-556, Sources/Jazz2/Compatibility/AssetConverter.cpp:672-698, Sources/Jazz2/Compatibility/AssetConverter.cpp:721-735"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:545-598, Sources/Jazz2/Compatibility/AssetConverter.cpp:735-764, Sources/Jazz2/Compatibility/AssetConverter.cpp:787-808"
|
||||
note: "Third level of the Shareware Demo episode. Its exit ends the episode."
|
||||
|
||||
- name: "sharectf.j2l"
|
||||
@@ -303,7 +303,7 @@ files:
|
||||
path: "jazz2/Source/sharectf.j2l"
|
||||
standalone_path: "Source/sharectf.j2l"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:76, Sources/Jazz2/Compatibility/AssetConverter.cpp:553-556, Sources/Jazz2/Compatibility/AssetConverter.cpp:672-698, Sources/Jazz2/Compatibility/AssetConverter.cpp:721-735"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:77, Sources/Jazz2/Compatibility/AssetConverter.cpp:592-598, Sources/Jazz2/Compatibility/AssetConverter.cpp:735-764, Sources/Jazz2/Compatibility/AssetConverter.cpp:787-808"
|
||||
note: "Capture the flag level of the Shareware Demo, stored under unknown/."
|
||||
|
||||
- name: "sharect2.j2l"
|
||||
@@ -312,7 +312,7 @@ files:
|
||||
path: "jazz2/Source/sharect2.j2l"
|
||||
standalone_path: "Source/sharect2.j2l"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:76, Sources/Jazz2/Compatibility/AssetConverter.cpp:553-556, Sources/Jazz2/Compatibility/AssetConverter.cpp:672-698, Sources/Jazz2/Compatibility/AssetConverter.cpp:721-735"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:77, Sources/Jazz2/Compatibility/AssetConverter.cpp:592-598, Sources/Jazz2/Compatibility/AssetConverter.cpp:735-764, Sources/Jazz2/Compatibility/AssetConverter.cpp:787-808"
|
||||
note: "Capture the flag level of the Shareware Demo, stored under unknown/."
|
||||
|
||||
- name: "sharetrs.j2l"
|
||||
@@ -321,14 +321,14 @@ files:
|
||||
path: "jazz2/Source/sharetrs.j2l"
|
||||
standalone_path: "Source/sharetrs.j2l"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:76, Sources/Jazz2/Compatibility/AssetConverter.cpp:553-556, Sources/Jazz2/Compatibility/AssetConverter.cpp:672-698, Sources/Jazz2/Compatibility/AssetConverter.cpp:721-735"
|
||||
source_ref: "Sources/Jazz2/Compatibility/AssetConverter.cpp:77, Sources/Jazz2/Compatibility/AssetConverter.cpp:592-598, Sources/Jazz2/Compatibility/AssetConverter.cpp:735-764, Sources/Jazz2/Compatibility/AssetConverter.cpp:787-808"
|
||||
note: "Treasure hunt level of the Shareware Demo, stored under unknown/."
|
||||
|
||||
# Tilesets. Only those a converted level names are converted. The name
|
||||
# is read from the level, lowercased and looked up in Source/ without
|
||||
# regard to case.
|
||||
# ref: Sources/Jazz2/Compatibility/JJ2Level.cpp:178, 861-864,
|
||||
# Sources/Jazz2/Compatibility/AssetConverter.cpp:749, 817-844
|
||||
# ref: Sources/Jazz2/Compatibility/JJ2Level.cpp:187, 1055-1058,
|
||||
# Sources/Jazz2/Compatibility/AssetConverter.cpp:829, 916-943
|
||||
|
||||
- name: "labrat1n.j2t"
|
||||
category: game_data
|
||||
@@ -336,7 +336,7 @@ files:
|
||||
path: "jazz2/Source/labrat1n.j2t"
|
||||
standalone_path: "Source/labrat1n.j2t"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:178, Sources/Jazz2/Compatibility/JJ2Level.cpp:861-864, Sources/Jazz2/Compatibility/AssetConverter.cpp:749, Sources/Jazz2/Compatibility/AssetConverter.cpp:817-844"
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:187, Sources/Jazz2/Compatibility/JJ2Level.cpp:1055-1058, Sources/Jazz2/Compatibility/AssetConverter.cpp:829, Sources/Jazz2/Compatibility/AssetConverter.cpp:916-943"
|
||||
note: "Tileset named by share1.j2l, sharect2.j2l and sharetrs.j2l."
|
||||
|
||||
- name: "psych2.j2t"
|
||||
@@ -345,7 +345,7 @@ files:
|
||||
path: "jazz2/Source/psych2.j2t"
|
||||
standalone_path: "Source/psych2.j2t"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:178, Sources/Jazz2/Compatibility/JJ2Level.cpp:861-864, Sources/Jazz2/Compatibility/AssetConverter.cpp:749, Sources/Jazz2/Compatibility/AssetConverter.cpp:817-844"
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:187, Sources/Jazz2/Compatibility/JJ2Level.cpp:1055-1058, Sources/Jazz2/Compatibility/AssetConverter.cpp:829, Sources/Jazz2/Compatibility/AssetConverter.cpp:916-943"
|
||||
note: "Tileset named by share2.j2l."
|
||||
|
||||
- name: "diam2.j2t"
|
||||
@@ -354,11 +354,11 @@ files:
|
||||
path: "jazz2/Source/diam2.j2t"
|
||||
standalone_path: "Source/diam2.j2t"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:178, Sources/Jazz2/Compatibility/JJ2Level.cpp:861-864, Sources/Jazz2/Compatibility/AssetConverter.cpp:749, Sources/Jazz2/Compatibility/AssetConverter.cpp:817-844"
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:187, Sources/Jazz2/Compatibility/JJ2Level.cpp:1055-1058, Sources/Jazz2/Compatibility/AssetConverter.cpp:829, Sources/Jazz2/Compatibility/AssetConverter.cpp:916-943"
|
||||
note: "Tileset named by share3.j2l and sharectf.j2l."
|
||||
|
||||
# Music, read from the user Content/Music/, then Content/Music/, then Source/
|
||||
# ref: Sources/Jazz2/ContentResolver.cpp:3307-3328
|
||||
# ref: Sources/Jazz2/ContentResolver.cpp:3527-3558
|
||||
|
||||
- name: "menu.j2b"
|
||||
category: game_data
|
||||
@@ -366,7 +366,7 @@ files:
|
||||
path: "jazz2/Source/menu.j2b"
|
||||
standalone_path: "Source/menu.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/UI/Menu/MainMenu.cpp:514-516, Sources/Jazz2/Compatibility/AssetConverter.cpp:777-780"
|
||||
source_ref: "Sources/Jazz2/UI/Menu/MainMenu.cpp:514-516, Sources/Jazz2/Compatibility/AssetConverter.cpp:876-879"
|
||||
note: "Main menu music."
|
||||
|
||||
- name: "bonus2.j2b"
|
||||
@@ -375,7 +375,7 @@ files:
|
||||
path: "jazz2/Source/bonus2.j2b"
|
||||
standalone_path: "Source/bonus2.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/UI/Menu/MainMenu.cpp:508-509, Sources/Jazz2/Compatibility/AssetConverter.cpp:777-780"
|
||||
source_ref: "Sources/Jazz2/UI/Menu/MainMenu.cpp:508-509, Sources/Jazz2/Compatibility/AssetConverter.cpp:876-879"
|
||||
note: "Menu music of the reforged main menu, picked at random with bonus3.j2b."
|
||||
|
||||
- name: "bonus3.j2b"
|
||||
@@ -384,7 +384,7 @@ files:
|
||||
path: "jazz2/Source/bonus3.j2b"
|
||||
standalone_path: "Source/bonus3.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/UI/Menu/MainMenu.cpp:508-509, Sources/Jazz2/Compatibility/AssetConverter.cpp:777-780"
|
||||
source_ref: "Sources/Jazz2/UI/Menu/MainMenu.cpp:508-509, Sources/Jazz2/Compatibility/AssetConverter.cpp:876-879"
|
||||
note: "Menu music of the reforged main menu, picked at random with bonus2.j2b."
|
||||
|
||||
- name: "intro.j2b"
|
||||
@@ -393,7 +393,7 @@ files:
|
||||
path: "jazz2/Source/intro.j2b"
|
||||
standalone_path: "Source/intro.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:549, Sources/Main.cpp:615, Sources/Jazz2/Compatibility/AssetConverter.cpp:777-780"
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:549, Sources/Main.cpp:645, Sources/Jazz2/Compatibility/AssetConverter.cpp:876-879"
|
||||
note: "Music of the intro cinematic."
|
||||
|
||||
- name: "ending.j2b"
|
||||
@@ -402,12 +402,12 @@ files:
|
||||
path: "jazz2/Source/ending.j2b"
|
||||
standalone_path: "Source/ending.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:549, Sources/Main.cpp:1098, Sources/Jazz2/Compatibility/AssetConverter.cpp:777-780"
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:549, Sources/Main.cpp:1128, Sources/Jazz2/Compatibility/AssetConverter.cpp:876-879"
|
||||
note: "Music of the ending cinematic."
|
||||
|
||||
# Level music. The name is read from the level, lowercased and given
|
||||
# the .j2b extension when it has none.
|
||||
# ref: Sources/Jazz2/Compatibility/JJ2Level.cpp:182, 871-877
|
||||
# ref: Sources/Jazz2/Compatibility/JJ2Level.cpp:191, 1065-1071
|
||||
|
||||
- name: "labrat.j2b"
|
||||
category: game_data
|
||||
@@ -415,7 +415,7 @@ files:
|
||||
path: "jazz2/Source/labrat.j2b"
|
||||
standalone_path: "Source/labrat.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:182, Sources/Jazz2/Compatibility/JJ2Level.cpp:871-877, Sources/Jazz2/LevelHandler.cpp:705-711, Sources/Jazz2/ContentResolver.cpp:3307-3320"
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:191, Sources/Jazz2/Compatibility/JJ2Level.cpp:1065-1071, Sources/Jazz2/LevelHandler.cpp:832-838, Sources/Jazz2/ContentResolver.cpp:3527-3550"
|
||||
note: "Music named by share1.j2l, sharect2.j2l and sharetrs.j2l."
|
||||
|
||||
- name: "funkyg.j2b"
|
||||
@@ -424,7 +424,7 @@ files:
|
||||
path: "jazz2/Source/funkyg.j2b"
|
||||
standalone_path: "Source/funkyg.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:182, Sources/Jazz2/Compatibility/JJ2Level.cpp:871-877, Sources/Jazz2/LevelHandler.cpp:705-711, Sources/Jazz2/ContentResolver.cpp:3307-3320"
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:191, Sources/Jazz2/Compatibility/JJ2Level.cpp:1065-1071, Sources/Jazz2/LevelHandler.cpp:832-838, Sources/Jazz2/ContentResolver.cpp:3527-3550"
|
||||
note: "Music named by share2.j2l."
|
||||
|
||||
- name: "diamond.j2b"
|
||||
@@ -433,7 +433,7 @@ files:
|
||||
path: "jazz2/Source/diamond.j2b"
|
||||
standalone_path: "Source/diamond.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:182, Sources/Jazz2/Compatibility/JJ2Level.cpp:871-877, Sources/Jazz2/LevelHandler.cpp:705-711, Sources/Jazz2/ContentResolver.cpp:3307-3320"
|
||||
source_ref: "Sources/Jazz2/Compatibility/JJ2Level.cpp:191, Sources/Jazz2/Compatibility/JJ2Level.cpp:1065-1071, Sources/Jazz2/LevelHandler.cpp:832-838, Sources/Jazz2/ContentResolver.cpp:3527-3550"
|
||||
note: "Music named by share3.j2l and sharectf.j2l."
|
||||
|
||||
- name: "boss2.j2b"
|
||||
@@ -442,7 +442,7 @@ files:
|
||||
path: "jazz2/Source/boss2.j2b"
|
||||
standalone_path: "Source/boss2.j2b"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/Compatibility/EventConverter.cpp:413-423, Sources/Jazz2/Compatibility/AssetConverter.cpp:762-765, Sources/Jazz2/LevelHandler.cpp:1599-1602, Sources/Jazz2/ContentResolver.cpp:3307-3320"
|
||||
source_ref: "Sources/Jazz2/Compatibility/EventConverter.cpp:413-423, Sources/Jazz2/Compatibility/AssetConverter.cpp:842-845, Sources/Jazz2/LevelHandler.cpp:1785-1788, Sources/Jazz2/ContentResolver.cpp:3527-3550"
|
||||
note: "Boss music. The boss activation event carries a music index that is converted to boss1.j2b or boss2.j2b and recorded as music the level uses. share3.j2l carries index 1."
|
||||
|
||||
# Cinematics, read from Content/Cinematics/ then from Source/
|
||||
@@ -453,7 +453,7 @@ files:
|
||||
path: "jazz2/Source/intro.j2v"
|
||||
standalone_path: "Source/intro.j2v"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:576-593, Sources/Main.cpp:615"
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:576-593, Sources/Main.cpp:645"
|
||||
note: "Intro cinematic. Skipped when absent."
|
||||
|
||||
- name: "ending.j2v"
|
||||
@@ -462,5 +462,5 @@ files:
|
||||
path: "jazz2/Source/ending.j2v"
|
||||
standalone_path: "Source/ending.j2v"
|
||||
required: false
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:576-593, Sources/Main.cpp:1098"
|
||||
source_ref: "Sources/Jazz2/UI/Cinematics.cpp:576-593, Sources/Main.cpp:1128"
|
||||
note: "Ending cinematic. Skipped when absent."
|
||||
@@ -6,6 +6,7 @@ source_branch: kronos
|
||||
upstream: "https://github.com/FCare/Kronos"
|
||||
profiled_date: "2026-03-24"
|
||||
source_commit: "3791ffb2221fda61d70aec5cca376418caf05669"
|
||||
prose_written_at: "3791ffb2221fda61d70aec5cca376418caf05669"
|
||||
upstream_commit: "d0384bc33aad06bfa9cf5cd308c4bd7ae6cfc814"
|
||||
core_version: "2.7.0"
|
||||
version_basis:
|
||||
|
||||
@@ -4,7 +4,8 @@ core_classification: game_engine
|
||||
source: "https://github.com/lightspark/lightspark"
|
||||
upstream: "https://github.com/lightspark/lightspark"
|
||||
profiled_date: "2026-08-08"
|
||||
source_commit: "6f07fd65cb95b88ff73e905bf78a1a8b1ddf6049"
|
||||
source_commit: "c24accae28d677406bc5047ad7e0778a39bfd27b"
|
||||
prose_written_at: "c24accae28d677406bc5047ad7e0778a39bfd27b"
|
||||
core_version: "0.10.0"
|
||||
version_basis:
|
||||
kind: file
|
||||
@@ -41,7 +42,7 @@ notes: |
|
||||
Fonts named by the content go through fontconfig, which answers with whatever
|
||||
face the host has installed: FcFontMatch then FcPatternGetString(FC_FILE) hands
|
||||
a path straight to nvgCreateFont (src/backends/cachedsurface.cpp:147-168). No
|
||||
name, path, size or hash is fixed anywhere, README.md:27-30 marks fontconfig
|
||||
name, path, size or hash is fixed anywhere, README.md:81-84 marks fontconfig
|
||||
itself optional, and an unmatched family leaves nanoVGFontID at -1 and falls
|
||||
back to the embedded face.
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@ core_classification: game_engine
|
||||
source: "https://github.com/shinyquagsire23/OpenJKDF2"
|
||||
upstream: "https://github.com/shinyquagsire23/OpenJKDF2"
|
||||
profiled_date: "2026-10-04"
|
||||
source_commit: "798f930402525a23b94671d85b97b00390342fa0"
|
||||
source_commit: "ae6ed8a81b316421f08a46719b12a4fa9e2fbed9"
|
||||
core_version: "0.9.9.0"
|
||||
version_basis:
|
||||
kind: file
|
||||
@@ -80,7 +80,7 @@ files:
|
||||
category: game_data
|
||||
required: true
|
||||
source_ref: "src/Main/InstallHelper.c:36 (aRequiredAssets)"
|
||||
note: "Multiplayer deathmatch episode. Default -episode value in src/Main/Main.c:121."
|
||||
note: "Multiplayer deathmatch episode. Default -episode value in src/Main/Main.c:133."
|
||||
|
||||
- name: "Res1hi.gob"
|
||||
path: "openjkdf2/resource/Res1hi.gob"
|
||||
|
||||
+1
-1
@@ -5,7 +5,7 @@ source: "https://github.com/zelurker/raine"
|
||||
upstream: "https://github.com/zelurker/raine"
|
||||
profiled_date: "2026-10-20"
|
||||
source_commit: "8e25d5d8907ae459181610912b0030c955683015"
|
||||
pin_frozen: "RetroBat, the only platform that ships it, installs this release: the raine.exe of its raine.7z package (8 August 2026) reports 0.97.5 and was built on 16 March 2025, the bump its changelog records (RetroBat CHANGELOG.md:176). Later commits are not part of that package."
|
||||
pin_frozen: "RetroBat, the only platform that ships it, installs this release: the raine.exe of its raine.7z package (8 August 2026) reports 0.97.5 and was built on 16 March 2025, the bump its changelog records (RetroBat CHANGELOG.md:284). The beta 8.4.0 package of 7 November 2026 is the same archive. Later commits are not part of that package."
|
||||
core_version: "0.97.5"
|
||||
version_basis:
|
||||
kind: file
|
||||
|
||||
@@ -7,6 +7,7 @@ based_on: "Supermodel 0.3a through the arm branch of DirtBagXon/model3emu-code-s
|
||||
author: "izzy2lost"
|
||||
profiled_date: "2026-10-27"
|
||||
source_commit: "c410f82f771b33094b8c1cdbf96ef7c74ec9cff1"
|
||||
prose_written_at: "c410f82f771b33094b8c1cdbf96ef7c74ec9cff1"
|
||||
core_version: "1.2.2"
|
||||
version_basis:
|
||||
kind: tag
|
||||
|
||||
@@ -5,6 +5,7 @@ source: "https://github.com/libretro/swanstation"
|
||||
upstream: "https://github.com/stenzek/duckstation"
|
||||
profiled_date: "2026-03-25"
|
||||
source_commit: "631f0fb31b809e0f889d7c551fe695788e39c1d3"
|
||||
prose_written_at: "631f0fb31b809e0f889d7c551fe695788e39c1d3"
|
||||
upstream_commit: "526b4a128827ecaef037134095cd95f431b52d06"
|
||||
core_version: "1.0.0"
|
||||
version_basis:
|
||||
@@ -129,3 +130,15 @@ files:
|
||||
note: "Only the first 512 KB are read and hashed. Their md5 c02a6fbb1b27359f84e92fae8bc21316 is the first PS3 entry of the table."
|
||||
source_ref: "source src/core/bios.h:9, source src/core/bios.cpp:70, source src/core/bios.cpp:82-99, source src/core/bios.cpp:129"
|
||||
aliases: []
|
||||
|
||||
- name: "openbios.bin"
|
||||
found_by: "name"
|
||||
description: "OpenBIOS"
|
||||
region: [world]
|
||||
required: false
|
||||
hle_fallback: true
|
||||
size: [524288, 4194304, 4089584]
|
||||
validation: [size]
|
||||
note: "OpenBIOS choice of the three region BIOS options, opened from the system directory by this name with a size check only. When the file is absent or of another size the directory scan runs, and with no image found the built-in OpenBIOS copy boots (system.cpp:678-682)."
|
||||
source_ref: "source src/libretro/libretro_core_options.h:106, source src/libretro/libretro_core_options.h:120, source src/libretro/libretro_core_options.h:134, source src/core/host_interface.cpp:100-133, source src/core/bios.cpp:82-105, source src/core/system.cpp:678-682"
|
||||
aliases: []
|
||||
Reference in new issue
Block a user