mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-04-13 12:22:33 -05:00
feat: profile jumpnbump, kronos, lowresnx, lutro, m2000
add core_classification and upstream to all five profiles. kronos: add ROM cartridge files (mpr-18811-mx.ic1, mpr-19367-mx.ic1), add archive: field to STV blobs, remove unverified MD5 hashes, fix cores list (remove yabause_libretro). jumpnbump: fix incorrect note about embedded data. lowresnx, lutro, m2000: add missing classification fields.
This commit is contained in:
@@ -1,5 +1,5 @@
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{
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"generated_at": "2026-03-22T11:56:36Z",
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"generated_at": "2026-03-22T13:37:37Z",
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"total_files": 6733,
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"total_size": 5288642642,
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"files": {
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@@ -1,14 +1,25 @@
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emulator: Jump 'n Bump
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type: game
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core_classification: community_fork
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source: "https://github.com/libretro/jumpnbump-libretro"
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profiled_date: "2026-03-18"
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upstream: "https://github.com/fabiangreffrath/jumpnbump"
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profiled_date: "2026-03-22"
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core_version: "v0.1"
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display_name: "Jump 'n Bump"
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cores: [jumpnbump]
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systems: []
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files: []
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notes: >
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notes: |
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Libretro port of Jump 'n Bump, a multiplayer bunny-stomping platformer
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originally by Brainchild Design (1998). Released as freeware.
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Game data (sprites, levels, sounds) is compiled into the binary.
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No content file, BIOS, or system directory files required.
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originally by Brainchild Design (1998). Released as freeware under GPL.
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The core loads a .dat archive file as content via retro_load_game().
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All game resources (sprites, sounds, levels, fonts, music) are packed
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inside the .dat file. No system directory files, BIOS, or firmware
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required. The .dat file is built from the data/ directory by the
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jnbpack tool in the upstream repo.
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Extra levels are available from brainchilddesign.com as additional
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.dat files.
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files: []
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@@ -1,93 +1,80 @@
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emulator: Kronos
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type: libretro
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cores:
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- kronos_libretro
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- yabause_libretro
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source: "https://github.com/FCare/Kronos"
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profiled_date: "2026-03-18"
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core_classification: official_port
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source: "https://github.com/libretro/yabause"
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upstream: "https://github.com/FCare/Kronos"
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profiled_date: "2026-03-22"
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core_version: "v2.6.0"
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display_name: "Sega - Saturn/ST-V (Kronos)"
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cores:
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- kronos
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systems:
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- sega-saturn
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- sega-stv
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notes: |
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Kronos is a Sega Saturn and ST-V arcade emulator forked from Yabause.
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The libretro repo at libretro/yabause ships the older "Yabause" core
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(yabause_libretro) which handles Saturn only and has no STV support.
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Kronos is a Sega Saturn and ST-V arcade emulator by FCare, forked from
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Yabause. Requires OpenGL 4.3 compute shaders.
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Saturn BIOS search order (Kronos):
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Saturn BIOS search order:
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1. {system}/kronos/saturn_bios.bin
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2. {system}/saturn_bios.bin
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3. {system}/sega_101.bin
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4. {system}/mpr-17933.bin
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First file found wins. Real BIOS required, HLE is deprecated and causes
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issues. Multi-disc (m3u) also forces real BIOS.
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First file found wins. Real BIOS required (HLE deprecated, only available
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via kronos_force_hle_bios core option for debugging).
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Saturn BIOS search order (YabaSanshiro / Yabause):
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1. {system}/saturn_bios.bin
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2. {system}/sega_101.bin
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3. {system}/mpr-17933.bin
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Falls back to HLE if none found, but HLE is not recommended.
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ST-V BIOS: {system}/kronos/stvbios.zip or {system}/stvbios.zip
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MAME-style ZIP containing region-specific EPROMs. Kronos picks the best
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match by game region and kronos_stv_favorite_region core option (EU/US/JP/TW).
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ST-V BIOS (Kronos only):
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{system}/kronos/stvbios.zip or {system}/stvbios.zip
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The ZIP is a MAME-style romset containing region-specific EPROMs.
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Kronos picks the first matching BIOS by region, with a configurable
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"favorite region" core option (EU/US/JP/TW). The ZIP must contain
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at least one of the BIOS blobs listed below. ST-V games are detected
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automatically when loading a .zip file.
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ROM cartridges for KOF95 and Ultraman are auto-detected via game database
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(db.c) and loaded from system_dir when the corresponding game is running.
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BIOS loading: libretro.c retro_load_game() lines 1601-1727.
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STV blob table: ctrl/src/stv.c BiosList lines 112-136.
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Region enums: ctrl/include/stv.h lines 47-52.
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ROM cartridge DB: utils/src/db.c lines 43-45.
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files:
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# -----------------------------------------------------------
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# Saturn BIOS - generic (any region accepted)
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# Saturn BIOS - primary (any region)
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# -----------------------------------------------------------
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- name: "saturn_bios.bin"
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system: sega-saturn
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required: true
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size: 524288 # 512 KB (0x80000)
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note: "Primary Saturn BIOS. Any region. Searched first by both cores."
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source_ref: "libretro.c:1619-1623 (kronos), libretro.c:1035 (yabause)"
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size: 524288
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note: "Primary Saturn BIOS. Any region accepted. Searched in kronos/ subdir first."
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source_ref: "libretro.c:1619-1623"
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# -----------------------------------------------------------
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# Saturn BIOS - Japan v1.01
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# Saturn BIOS - Japan v1.01 (fallback)
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# -----------------------------------------------------------
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- name: "sega_101.bin"
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system: sega-saturn
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region: [japan]
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required: false
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size: 524288
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md5: "85ec9ca47d8f6807718151cbcca8b964"
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note: "Saturn BIOS v1.01 (Japan). Fallback if saturn_bios.bin missing."
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source_ref: "libretro.c:1627 (kronos), libretro.c:1039 (yabause)"
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source_ref: "libretro.c:1627"
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# -----------------------------------------------------------
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# Saturn BIOS - NA/EU
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# Saturn BIOS - NA/EU (fallback)
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# -----------------------------------------------------------
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- name: "mpr-17933.bin"
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system: sega-saturn
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region: [north-america, europe]
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required: false
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size: 524288
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md5: "3240872c70984b6cbfda1586cab68dbe"
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note: "Saturn BIOS (NA/EU). Last fallback for Saturn mode."
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source_ref: "libretro.c:1631 (kronos), libretro.c:1043 (yabause)"
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source_ref: "libretro.c:1631"
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# -----------------------------------------------------------
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# ST-V Arcade BIOS (stvbios.zip) - Kronos only
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# ST-V Arcade BIOS (stvbios.zip) - MAME romset
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# -----------------------------------------------------------
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- name: "stvbios.zip"
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system: sega-stv
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required: true
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note: >
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MAME-style ZIP containing ST-V region BIOS EPROMs. Required for
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ST-V arcade games. Kronos picks the best match based on game
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region and the stv_favorite_region core option. At least one
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BIOS blob must be present. Searched in kronos/ subdir first.
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note: "MAME-style ZIP containing ST-V region BIOS EPROMs. Searched in kronos/ subdir first."
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source_ref: "libretro.c:1608-1617, ctrl/src/stv.c:112-136"
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# -----------------------------------------------------------
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@@ -96,146 +83,146 @@ files:
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# Japan
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- name: "epr-23603.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [japan]
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required: false
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size: 524288
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crc32: "f688ae60"
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note: "STV BIOS Japan (latest). Inside stvbios.zip."
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source_ref: "stv.c:120"
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- name: "epr-20091.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [japan]
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required: false
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size: 524288
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crc32: "59ed40f4"
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note: "STV BIOS Japan v1. Inside stvbios.zip."
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source_ref: "stv.c:121"
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- name: "epr-19730.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [japan]
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required: false
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size: 524288
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crc32: "d0e0889d"
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note: "STV BIOS Japan v2. Inside stvbios.zip."
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source_ref: "stv.c:122"
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- name: "epr-17951a.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [japan]
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required: false
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size: 524288
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crc32: "2672f9d8"
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note: "STV BIOS Japan v3. Inside stvbios.zip."
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source_ref: "stv.c:123"
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- name: "epr-17740a.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [japan]
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required: false
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size: 524288
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crc32: "3e23c81f"
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note: "STV BIOS Japan v4. Inside stvbios.zip."
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source_ref: "stv.c:124"
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- name: "epr-17740.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [japan]
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required: false
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size: 524288
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crc32: "5c5aa63d"
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note: "STV BIOS Japan v5. Inside stvbios.zip."
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source_ref: "stv.c:125"
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# Europe
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- name: "epr-17954a.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [europe]
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required: false
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size: 524288
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crc32: "f7722da3"
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note: "STV BIOS Europe. Inside stvbios.zip."
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source_ref: "stv.c:126"
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# USA
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- name: "epr-17952a.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [north-america]
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required: false
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size: 524288
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crc32: "d1be2adf"
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note: "STV BIOS USA. Inside stvbios.zip."
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source_ref: "stv.c:127"
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- name: "epr-17741a.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [north-america]
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required: false
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size: 524288
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crc32: "4166c663"
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note: "STV BIOS USA v1. Inside stvbios.zip."
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source_ref: "stv.c:128"
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# Taiwan
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- name: "epr-19854.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [taiwan]
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required: false
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size: 524288
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crc32: "e09d1f60"
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note: "STV BIOS Taiwan. Inside stvbios.zip."
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source_ref: "stv.c:129"
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- name: "epr-17953a.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [taiwan]
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required: false
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size: 524288
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crc32: "a4c47570"
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note: "STV BIOS Taiwan v1. Inside stvbios.zip."
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source_ref: "stv.c:130"
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- name: "epr-17742a.ic8"
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archive: stvbios.zip
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system: sega-stv
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region: [taiwan]
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required: false
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size: 524288
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crc32: "02daf123"
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note: "STV BIOS Taiwan v2. Inside stvbios.zip."
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source_ref: "stv.c:131"
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# Debug / Dev
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- name: "stv110.bin"
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archive: stvbios.zip
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system: sega-stv
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required: false
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size: 524288
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crc32: "3dfeda92"
|
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note: "STV debug BIOS. Inside stvbios.zip. Not used in normal operation."
|
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source_ref: "stv.c:132"
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|
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- name: "stv1061.bin"
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archive: stvbios.zip
|
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system: sega-stv
|
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required: false
|
||||
size: 524288
|
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crc32: "728dbca3"
|
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note: "STV dev BIOS. Inside stvbios.zip. Not used in normal operation."
|
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source_ref: "stv.c:133"
|
||||
|
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platform_details:
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saturn:
|
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bios_size: 524288
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bios_address: "0x00000000-0x0007FFFF"
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hle_available: true
|
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hle_recommended: false
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kronos_bios_subdir: "kronos"
|
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source_ref: "sys/memory/src/memory.c:1346, libretro.c:1619-1638"
|
||||
stv:
|
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bios_format: "MAME-style ZIP (stvbios.zip)"
|
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blob_size: 524288
|
||||
blob_load_address: "0x000000"
|
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regions: [japan, europe, north-america, taiwan]
|
||||
region_selection: "automatic per game, overridable via kronos_stv_favorite_region"
|
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kronos_bios_subdir: "kronos"
|
||||
source_ref: "ctrl/src/stv.c:112-136, ctrl/include/stv.h:47-52"
|
||||
# -----------------------------------------------------------
|
||||
# ROM Cartridges (game-specific, loaded from system_dir)
|
||||
# -----------------------------------------------------------
|
||||
- name: "mpr-18811-mx.ic1"
|
||||
system: sega-saturn
|
||||
required: false
|
||||
size: 2097152
|
||||
note: "ROM cartridge for The King of Fighters '95. Auto-detected via game DB."
|
||||
source_ref: "utils/src/db.c:43-44, sys/memory/src/cs0.c:1526-1544"
|
||||
|
||||
- name: "mpr-19367-mx.ic1"
|
||||
system: sega-saturn
|
||||
required: false
|
||||
size: 2097152
|
||||
note: "ROM cartridge for Ultraman: Hikari no Kyojin Densetsu. Auto-detected via game DB."
|
||||
source_ref: "utils/src/db.c:45, sys/memory/src/cs0.c:1526-1544"
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
emulator: LowRes NX
|
||||
type: libretro
|
||||
core_classification: official_port
|
||||
source: "https://github.com/timoinutilis/lowres-nx"
|
||||
profiled_date: "2026-03-18"
|
||||
upstream: "https://github.com/timoinutilis/lowres-nx"
|
||||
profiled_date: "2026-03-22"
|
||||
core_version: "v1.2"
|
||||
display_name: "LowRes NX"
|
||||
cores:
|
||||
@@ -12,34 +14,13 @@ systems:
|
||||
notes: |
|
||||
LowRes NX is a fantasy console simulating an imaginary 8/16-bit handheld.
|
||||
It runs programs written in a custom BASIC dialect, loaded as .nx files.
|
||||
The libretro port is maintained by the upstream author (timoinutilis) in
|
||||
the same repository.
|
||||
|
||||
The libretro port reads game content entirely through the retro_game_info
|
||||
data buffer (need_fullpath = false, libretro_main.c:317). The .nx source
|
||||
code is copied into memory at retro_load_game() (libretro_main.c:490)
|
||||
and compiled by the built-in interpreter.
|
||||
|
||||
The boot intro sequence is compiled from bootIntroSourceCode, a string
|
||||
constant embedded in boot_intro.c -- not loaded from any external file.
|
||||
The core never calls RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. There is
|
||||
no code path that reads any file from the system directory. No BIOS,
|
||||
firmware, or boot ROM is required.
|
||||
|
||||
The virtual machine provides a 160x128 screen, 64 colors, 256 8x8
|
||||
sprites, 4-channel sound, d-pad + 2 buttons, and a pause button.
|
||||
retro_load_game() copies the .nx source code into memory
|
||||
(libretro_main.c:490) and compiles it with the built-in interpreter.
|
||||
The boot intro is a string constant embedded in boot_intro.c. The core
|
||||
never accesses the system directory. No BIOS, firmware, or external
|
||||
files required.
|
||||
|
||||
files: []
|
||||
|
||||
platform_details:
|
||||
cartridge_format:
|
||||
extensions: "nx"
|
||||
source_ref: "libretro_main.c:318"
|
||||
notes: |
|
||||
.nx files contain LowRes NX BASIC source code as plain text.
|
||||
The interpreter compiles the source at load time.
|
||||
|
||||
runtime:
|
||||
source_ref: "core/ (compiled into binary)"
|
||||
notes: |
|
||||
The entire LowRes NX runtime (CPU emulation, video chip, audio chip,
|
||||
BASIC compiler/interpreter, boot intro) is compiled into the core
|
||||
binary. No external dependencies at runtime. Version 1.2.
|
||||
|
||||
@@ -1,7 +1,8 @@
|
||||
emulator: Lutro
|
||||
type: game
|
||||
core_classification: pure_libretro
|
||||
source: "https://github.com/libretro/libretro-lutro"
|
||||
profiled_date: "2026-03-18"
|
||||
profiled_date: "2026-03-22"
|
||||
core_version: "v1"
|
||||
display_name: "Lua Engine (Lutro)"
|
||||
cores:
|
||||
@@ -9,12 +10,14 @@ cores:
|
||||
systems: []
|
||||
|
||||
notes: |
|
||||
Lutro is a Love2D-compatible Lua game framework for libretro. It
|
||||
implements a subset of the Love2D API (love.graphics, love.audio,
|
||||
love.timer, love.keyboard) allowing Love2D-style games to run as
|
||||
libretro cores.
|
||||
Lutro is a Lua game framework for libretro implementing a subset of the
|
||||
LÖVE (Love2D) API. Runs .lutro/.lua games. Written for libretro, no
|
||||
standalone upstream.
|
||||
|
||||
No BIOS or system files required. Games are loaded as directories
|
||||
containing main.lua and their assets.
|
||||
retro_load_game() calls lutro_load(info->path) to load the game
|
||||
directory or archive (libretro.c:216). The core exposes
|
||||
love.filesystem.getAppdataDirectory to games as the system_dir
|
||||
(filesystem.c:296) but does not load any files from it itself.
|
||||
No BIOS, firmware, or system files required.
|
||||
|
||||
files: []
|
||||
|
||||
@@ -1,7 +1,9 @@
|
||||
emulator: M2000
|
||||
type: libretro
|
||||
core_classification: official_port
|
||||
source: "https://github.com/p2000t/M2000"
|
||||
profiled_date: "2026-03-18"
|
||||
upstream: "https://github.com/p2000t/M2000"
|
||||
profiled_date: "2026-03-22"
|
||||
core_version: "0.9.3"
|
||||
display_name: "Philips - P2000T (M2000)"
|
||||
cores:
|
||||
@@ -10,69 +12,18 @@ systems:
|
||||
- philips-p2000t
|
||||
|
||||
notes: |
|
||||
M2000 is a Philips P2000T home computer emulator ported to libretro.
|
||||
M2000 is a Philips P2000T home computer emulator by Dion Olsthoorn,
|
||||
based on the original emulator by Marcel de Kogel (1997). The libretro
|
||||
port is maintained by the same author in the same repository.
|
||||
|
||||
The libretro port does NOT require any external BIOS or ROM files.
|
||||
All required ROMs are compiled directly into the core binary via
|
||||
src/libretro/m2000_roms.h:
|
||||
All ROMs are embedded in the binary via m2000_roms.h:
|
||||
- monitor_rom (4096 bytes, 0x0000-0x0FFF)
|
||||
- basic_nl_rom (16384 bytes, 0x1000-0x4FFF)
|
||||
- SAA5050 teletext font (m2000_saa5050.h)
|
||||
|
||||
- monitor_rom (4096 bytes) - P2000T monitor ROM, loaded at 0x0000-0x0FFF
|
||||
- basic_nl_rom (16384 bytes) - Dutch BASIC cartridge ROM, loaded at 0x1000-0x4FFF
|
||||
|
||||
The SAA5050 teletext font is also embedded via src/libretro/m2000_saa5050.h.
|
||||
|
||||
retro_init() at src/libretro/m2000_libretro.c:444 calls:
|
||||
InitP2000(monitor_rom, basic_nl_rom)
|
||||
which copies the embedded arrays directly into the ROM memory space
|
||||
(src/P2000.c:282-283 and 308-311), bypassing all file I/O.
|
||||
|
||||
The standalone (non-libretro) version loads these as external files:
|
||||
- P2000ROM.bin (monitor ROM, 4096 bytes)
|
||||
- BASIC.bin (BASIC cartridge ROM, 16384 bytes)
|
||||
- Default.fnt (SAA5050 font, 2240 bytes)
|
||||
These files exist in the repo root for the standalone build only.
|
||||
|
||||
The core accepts .cas (cassette) content and can also run with no
|
||||
content to boot directly into P2000T BASIC.
|
||||
retro_init() calls InitP2000(monitor_rom, basic_nl_rom) which copies
|
||||
the embedded arrays into ROM memory (P2000.c:282-311). No system
|
||||
directory access. The core accepts .cas cassette content and can boot
|
||||
directly into P2000T BASIC with no content loaded.
|
||||
|
||||
files: []
|
||||
|
||||
platform_details:
|
||||
bios_mapping:
|
||||
target: "20K ROM space: 0x0000-0x0FFF monitor, 0x1000-0x4FFF BASIC cartridge"
|
||||
source_ref: "src/P2000.c:249-311, src/libretro/m2000_libretro.c:444"
|
||||
notes: |
|
||||
InitP2000() allocates 20K (0x5000) for ROM and 4K for VRAM.
|
||||
The monitor ROM occupies the first 4K, the BASIC cartridge ROM
|
||||
occupies the next 16K. In the libretro build, both are passed
|
||||
as in-memory byte arrays from the embedded header.
|
||||
|
||||
embedded_roms:
|
||||
monitor_rom:
|
||||
source_ref: "src/libretro/m2000_roms.h:1372"
|
||||
size: 4096
|
||||
basic_nl_rom:
|
||||
source_ref: "src/libretro/m2000_roms.h:1"
|
||||
size: 16384
|
||||
saa5050_fnt:
|
||||
source_ref: "src/libretro/m2000_saa5050.h:1"
|
||||
note: "Teletext character generator font, also embedded"
|
||||
|
||||
standalone_files:
|
||||
note: |
|
||||
The standalone build (allegro/SDL) loads P2000ROM.bin, BASIC.bin,
|
||||
and Default.fnt from disk via fopen(). The libretro build skips
|
||||
this entirely by passing embedded arrays to InitP2000().
|
||||
files:
|
||||
- name: "P2000ROM.bin"
|
||||
size: 4096
|
||||
md5: 2a9c5b22537738b66f4e619734318c15
|
||||
sha1: 4dbb28adad30587f2ea536ba116898d459faccac
|
||||
- name: "BASIC.bin"
|
||||
size: 16384
|
||||
md5: 2191811aa64f8e7f273ce0f462374728
|
||||
sha1: fb5100436c99634a2592a10dff867f85bcff7aec
|
||||
- name: "Default.fnt"
|
||||
size: 2240
|
||||
md5: e06dd73b8a149990f7722eabbe4f286f
|
||||
sha1: dc3508afcafb38fc33e883b0caf4cf3909998a07
|
||||
|
||||
Reference in New Issue
Block a user