feat: profile jumpnbump, kronos, lowresnx, lutro, m2000

add core_classification and upstream to all five profiles. kronos:
add ROM cartridge files (mpr-18811-mx.ic1, mpr-19367-mx.ic1), add
archive: field to STV blobs, remove unverified MD5 hashes, fix
cores list (remove yabause_libretro). jumpnbump: fix incorrect
note about embedded data. lowresnx, lutro, m2000: add missing
classification fields.
This commit is contained in:
Abdessamad Derraz
2026-03-22 14:39:47 +01:00
parent 1d350f0578
commit c342b61cdf
6 changed files with 109 additions and 176 deletions

View File

@@ -1,14 +1,25 @@
emulator: Jump 'n Bump
type: game
core_classification: community_fork
source: "https://github.com/libretro/jumpnbump-libretro"
profiled_date: "2026-03-18"
upstream: "https://github.com/fabiangreffrath/jumpnbump"
profiled_date: "2026-03-22"
core_version: "v0.1"
display_name: "Jump 'n Bump"
cores: [jumpnbump]
systems: []
files: []
notes: >
notes: |
Libretro port of Jump 'n Bump, a multiplayer bunny-stomping platformer
originally by Brainchild Design (1998). Released as freeware.
Game data (sprites, levels, sounds) is compiled into the binary.
No content file, BIOS, or system directory files required.
originally by Brainchild Design (1998). Released as freeware under GPL.
The core loads a .dat archive file as content via retro_load_game().
All game resources (sprites, sounds, levels, fonts, music) are packed
inside the .dat file. No system directory files, BIOS, or firmware
required. The .dat file is built from the data/ directory by the
jnbpack tool in the upstream repo.
Extra levels are available from brainchilddesign.com as additional
.dat files.
files: []