chore: regenerate readme

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Abdessamad Derraz committed 2026-10-16 21:06:55 +02:00
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@@ -72,7 +72,7 @@ Each file is checked the way your platform checks it. Most compare a checksum, t
- **12 platforms** supported with platform-specific verification
- **506 emulators** profiled from source (RetroArch cores + standalone)
- **544 systems** handled by those emulators (NES, SNES, PlayStation, Saturn, Dreamcast, ...)
- **19,005 files in the collection**, each with its SHA1, MD5, SHA256, CRC32 and Adler-32 fingerprints: 5,269 system files, 2,808 arcade ROM sets, 10,928 game and engine data files. That is every platform and emulator together, so no pack holds them all: each carries what its own emulators load, counted in the download table
- **19,006 files in the collection**, each with its SHA1, MD5, SHA256, CRC32 and Adler-32 fingerprints: 5,269 system files, 2,809 arcade ROM sets, 10,928 game and engine data files. That is every platform and emulator together, so no pack holds them all: each carries what its own emulators load, counted in the download table
- **562 of 5,269 system files** matched to dump-preservation catalogs (No-Intro, Redump, TOSEC); arcade sets and engine data fall outside what those catalogs index
- **16687 MB** total collection size
@@ -180,4 +180,4 @@ The scripts and tooling are released under the [MIT License](LICENSE).
The BIOS and firmware files are not covered by that license: they are third-party system software, preserved and provided for personal backup, archival, and interoperability with emulation software. [NOTICE](NOTICE) sets out their status and how to ask for a file to be removed.
The reasoning, and where it is weakest, is in the [FAQ](https://abdess.github.io/retrobios/wiki/faq/#is-this-legal).
*Auto-generated on 2026-10-16T13:33:48Z*
*Auto-generated on 2026-10-16T19:02:00Z*