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docs: say why openlara reads nothing it is given
OpenLara asks for the system directory to keep its own shader and cache files under openlara/cache, which it writes and reads back itself.
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@@ -10,6 +10,12 @@ display_name: "Tomb Raider (OpenLara)"
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cores: [openlara]
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systems: [tomb-raider]
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verification: existence
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exclusion_note: >
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The system directory holds openlara/cache, which the core creates
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(src/platform/libretro/main.cpp:177-196) and fills with the shader program
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binaries and cache streams it writes itself, read back only as a cache
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(src/gapi/gl.h:810-816, src/utils.h:2361-2367). Nothing in it is supplied by
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the user.
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notes: >
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Open-source reimplementation of the classic Tomb Raider engine (TR1-TR4).
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Accepts phd|psx|tr2|sat extensions (src/platform/libretro/main.cpp:246). need_fullpath is true -
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