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chore: profile hypseus-singe v3.0.2
v3.0.2 reworks input, audio and video output; ROM, asset and config loading unchanged. Bare file names in refs now carry their path.
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@@ -3,10 +3,10 @@ type: standalone
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core_classification: enhanced_fork
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source: "https://github.com/DirtBagXon/hypseus-singe"
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upstream: "https://github.com/mirror/daphne-emu"
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source_commit: "cda87965fe0a031d027b2253c6715d37cca6b56a"
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source_commit: "a16e2521ee3233ef20c44e562008c47f4b4293df"
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upstream_commit: "cd214c6046365047704f8a0563928970b30444e6"
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profiled_date: "2026-08-08"
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core_version: "v3.0.0"
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profiled_date: "2026-10-27"
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core_version: "v3.0.2"
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display_name: "Arcade (Hypseus Singe)"
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cores:
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- hypseus-singe
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@@ -26,58 +26,58 @@ notes: |
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Each Daphne game loads its own arcade ROM set. game::load_roms() walks the
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driver rom_def table and opens roms/<set>.zip, locating each member by name
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case-insensitively. A member missing from the archive falls back to a loose
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file at roms/<set>/<member> (game.cpp:636-768). The set name is the rom_def
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file at roms/<set>/<member> (src/game/game.cpp:636-768). The set name is the rom_def
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dir field when set, otherwise the driver shortgamename, so a variant can pull
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members out of another game's archive. roms/ resolves under -romdir when
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given, otherwise under the home directory, with the application directory as
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fallback (homedir.cpp:97-108, 145-157).
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fallback (src/io/homedir.cpp:97-108, 145-157).
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Member size is enforced: load_rom and load_compressed_rom only report success
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when the byte count read equals rom_def.size (game.cpp:857, 906). CRC32 is
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computed and compared but a mismatch only logs a warning (game.cpp:708-726),
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when the byte count read equals rom_def.size (src/game/game.cpp:857, 906). CRC32 is
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computed and compared but a mismatch only logs a warning (src/game/game.cpp:708-726),
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and a driver that passes crc32 0 skips the comparison entirely
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(game.cpp:712-716). A member that cannot be read at all aborts startup with
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"Could not load ROM images! You must supply these." (hypseus.cpp:205-260).
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(src/game/game.cpp:712-716). A member that cannot be read at all aborts startup with
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"Could not load ROM images! You must supply these." (src/hypseus.cpp:204-259).
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Hashing is per member, never over the archive.
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The Dragon's Lair Enhancement and Space Ace Enhancement sets carry an extra
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readme member checked by exact CRC32 through verify_required_file(). A
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missing or altered readme calls set_quitflag() and the game does not run
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(game.cpp:773-837, lair.cpp:197-205, 261-275, 373-380).
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(src/game/game.cpp:773-837, src/game/lair.cpp:197-205, 261-275, 373-380).
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Singe games are not covered by rom_def. The Lua script, framefile and video
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arrive with the content and are passed on the command line (-script, -zlua,
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-framefile). singe_utils.cpp:35-42 only exposes the roms path to scripts.
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-framefile). src/game/singe/singe_utils.cpp:35-42 only exposes the roms path to scripts.
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The emulator asset tree ships in the source distribution and packagers
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install it beside the binary (Batocera copies pics, fonts, sound and the
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doc .ini files to /usr/share/hypseus-singe). It is read from the working
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directory, not from a system directory:
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pics/ - led0.bmp through led17.bmp (LED_RANGE, video.h:71), player1.bmp,
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pics/ - led0.bmp through led17.bmp (LED_RANGE, src/video/video.h:71), player1.bmp,
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player2.bmp, lives.bmp, credits.bmp, time.bmp, ldp1450font.bmp, one of
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overlayleds1.bmp or overlayleds2.bmp, cadet.bmp, captain.bmp,
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spaceace.bmp, offcadet.bmp, offcaptain.bmp, offspaceace.bmp, oncadet.bmp,
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oncaptain.bmp, onspaceace.bmp, annunon.png, annunoff.png. load_bmps()
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returns false if any is absent and startup ends on "Video initialization
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failed!" (video.cpp:1020-1074, hypseus.cpp:201). tqkeys.png is read for
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the Thayer's Quest key overlay (video.cpp:632-635). A bezel directory,
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failed!" (src/video/video.cpp:1069-1123, src/hypseus.cpp:200). tqkeys.png is read for
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the Thayer's Quest key overlay (src/video/video.cpp:684-687). A bezel directory,
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default bezels/, takes precedence for the bmp and png entries.
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fonts/ - default.ttf plus daphne.ttf for legacy overlay and Singe games or
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digital.ttf otherwise. A font that fails to open calls set_quitflag()
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(video.cpp:271-293, splash.cpp:45).
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(src/video/video.cpp:292-314, src/video/splash.cpp:45).
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sound/ - the per-game wav samples named by each driver, plus grumble.wav
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loaded for every game. load_waves() failure fails sound::init() and
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startup ends on "Sound initialization failed!" (sound.cpp:254-307,
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sound.cpp:156-186, hypseus.cpp:202). Under -nosound the branch is
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skipped and init returns true (sound.cpp:143, 193-196).
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startup ends on "Sound initialization failed!" (src/sound/sound.cpp:234-287,
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src/sound/sound.cpp:136-166, src/hypseus.cpp:201). Under -nosound the branch is
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skipped and init returns true (src/sound/sound.cpp:123, 173-176).
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doc/ - hypinput.ini, or hypinput_gamepad.ini under -gamepad. An
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unreadable file falls back to the compiled-in keymap (input.cpp:72,
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340-350, 1879).
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unreadable file falls back to the compiled-in keymap (src/io/input.cpp:74,
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416-426, 1992).
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midi/soundfont.sf2 ships in the tree but no code path reads it in v3.0.0.
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midi/soundfont.sf2 ships in the tree but no code path reads it in v3.0.2.
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midi/SOUNDFONTS.txt records that the SDL3 migration dropped the environment
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variable convention the SDL2 build relied on. pics/ConsoleFont.bmp is
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likewise unreferenced. starrider.cpp:99 keeps its ROM table in a
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likewise unreferenced. src/game/starrider.cpp:99 keeps its ROM table in a
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commented-out load_roms, so the driver loads nothing.
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files:
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@@ -87,7 +87,7 @@ files:
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required: false
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installed_on: [retrobat]
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note: "SDL gamepad mappings, read under -gamepad when present. Shipped in the Windows zip, not in the Linux AppImage tarball."
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source_ref: "source src/io/input.cpp:981-996"
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source_ref: "source src/io/input.cpp:1060-1075"
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- name: ace.zip
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system: arcade-laserdisc
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@@ -646,7 +646,7 @@ files:
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crc32: "20fc79b7"
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- name: "readme11.txt"
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crc32: "4bf84551"
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description: "verified by CRC32 at boot, lair.cpp:197"
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description: "verified by CRC32 at boot, src/game/lair.cpp:197"
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- name: dle20.zip
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system: arcade-laserdisc
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@@ -669,7 +669,7 @@ files:
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crc32: "4ae26073"
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- name: "readme20.txt"
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crc32: "51c50010"
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description: "verified by CRC32 at boot, lair.cpp:261"
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description: "verified by CRC32 at boot, src/game/lair.cpp:261"
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- name: dle21.zip
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system: arcade-laserdisc
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@@ -689,7 +689,7 @@ files:
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crc32: "c14f36b3"
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- name: "readme21.txt"
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crc32: "a68f0d21"
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description: "verified by CRC32 at boot, lair.cpp:268"
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description: "verified by CRC32 at boot, src/game/lair.cpp:268"
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- name: esh.zip
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system: arcade-laserdisc
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@@ -1429,7 +1429,7 @@ files:
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crc32: "8a536cb0"
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- name: "readme.txt"
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crc32: "ca4e20e6"
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description: "verified by CRC32 at boot, lair.cpp:373"
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description: "verified by CRC32 at boot, src/game/lair.cpp:373"
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- name: sdq.zip
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system: arcade-laserdisc
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