Every page closed on a raw ISO stamp. It now reads data_as_of(), which
write_if_changed ignores as it ignored the old stamp. The diagram text
counts setups with setup_count(), and the data model page names the
Data and API page by its title.
A system link followed the folder its files sit in: emerson-arcadia-2001
reached the Saturn and sega-naomi the Dreamcast. It now goes to the
section system_name() reads, or stays a plain name. Console headings
carry an explicit id, so Sega's Mega-CD no longer shares mega-cd.
The decoration pass now forwards the logo front matter, pointed at the
local copy. The emulators index lists every profile under the initial
the sidebar draws, so each letter link lands on its section.
Platform pages link each reader's source line at its pinned revision, name the collection file that serves each entry, show launcher records with their lines, name systems with the id beside them and the list they were read from in words. The largest system lists move to pages of their own so a platform page stays under 500 KB.
Gaps: plain numbers with a bar, a badge only for missing required firmware, Files to source as a heading. Cross-reference: counts per platform, one page per platform, one row per upstream project. Exports: gaps listed once, status, category and the serving file in the CSVs and SQLite, the commit in each API envelope, the provenance Wanted list as CSV. Catalog dates in words on the provenance page.
A platform entry that declares a hash is now answered by the profile entries accepting it. Batocera's scph1001.bin (md5 dc2b9bf8, v2.0) cited DuckStation's bios.cpp:36, the v2.2 line. A same-named entry is kept, marked by name, only when none accepts the hash and its own hashes do not contradict it. Categories are unchanged: verify --all prints the same report.
Other holds one folder per emulator, so it gets its own table. The file
count comes before the maker so it stays on a phone screen, and a card's
searched label stays out of the search excerpt.
Reading this project's own reports gets its own page. Checker code is linked at the revision each platform list was read from. Installer moves to Your setup, legal to Start here, build internals to Contribute, and Reference pages carry a group.
The safety list names the save folder, every install command shows its Windows form, first install reads the last line of a run, the FAQ answers zip or unzip and the arcade version rule, and each page keeps one name.
Diagram text reads at 14 px in the column, boxes take the height of their lines, paths are mono on a line of their own. One setup count for every page. Wiki pages expand install commands into system tabs, an options table read from install.py, and keep example hashes out of search.
Required BIOS first with a Start with line by region, a fact grid with
setup display names and a key, a link icon in place of the word
permalink, a console table on the systems index.
The intro names systems and, when required files are one per region, says to pick the one for the game's region. Cards go under Required, Optional and Game data with a summary table above, split pages in the same order. Header and index read singular classes, system names, one spelling per core and plain counts.
core_version is v0.1-12070: git describe at 4122fed9 counts 12,070 commits past tag 0.1, as gen_scmversion.sh does. The NTSC-U licence string is quoted as system.cpp:959 spells it, with its two spaces.
The 404 page opens on Start here instead of tabs numbered 0 to 4. A group label is a group, or in Explore one link to its overview, never a link to its first page, and a crumb names the section that introduces the page. Emulators sit one level deep by initial. Previous and next run within a tab (Start here into Your setup) and skip system, emulator and platform pages, and follow a page's Next steps list. Reference pages group under Checking files and Data, a wiki page joining by its group: front matter. redirects.json maps alternative core names to their profile.
siterender.system_name reads the heading of the console section the id spells, then SYSTEM_NAMES, and raises for an id in neither. The emulator intro and the picker titles read it instead of the folder a system's files were voted onto.
RetroDECK listed every component standalone only. Azahar, Cemu, Dolphin,
MAME, melonDS, PCSX2 and PPSSPP also run through RetroArch: RetroDECK/ES-DE
es_systems.xml at 15e1b236 loads <name>_libretro.so beside each standalone
command, and the cores ship whole from the buildbot nightly
RetroArch_cores.7z (retroarch/component_recipe.json:250-262). Their
libretro layouts, Azahar's save-dir files among them, now reach the pack.
batocera-systems lists bios/saves/dolphin-emu/Triforce/segaboot.gcm, so the pack folder for the save directory is userdata-saves/. validate_schemas refuses a pack folder the BIOS tree already uses.
Batocera, KNULLI, Recalbox, RetroBat and RetroDECK hand a libretro core <saves>/<system> at each launch. Each copy lands below every system that runs the core. EmuDeck keeps one unsorted saves/retroarch/saves. The unsupported platforms record why.