Files
libretro/emulators/boytacean.yml
T
Abdessamad Derraz 11da070128 chore: recale the profile refs onto their pins
Upstream moved under 145 profiles: 679 refs shifted and 452 followed a
renamed file, against 6,483 that still anchor where they were written.
The recale rewrites the located ranges only, keeping the annotations and
the sentences that carry them, and 106 pins advance in the same commit
because refs and source_commit name one revision or the profile
describes two at once.

Nothing here was guessed. The 183 refs that are CHANGED, GONE or
AMBIGUOUS are untouched, and the 57 profiles holding them keep their old
pin until someone reads the diff: profile_sync refuses to recale a
profile while any of its refs needs a re-read. trident kept its pin too,
its annotated ref being one the writer will not rewrite.
2026-09-04 14:41:44 +02:00

85 lines
2.5 KiB
YAML

emulator: Boytacean
type: standalone + libretro
core_classification: official_port
source: "https://github.com/joamag/boytacean"
upstream: "https://github.com/joamag/boytacean"
profiled_date: "2026-03-23"
source_commit: "440213b507cfaefcc3adf6a62460097407379bcc"
core_version: "0.11.5"
display_name: "Nintendo - Game Boy / Color (Boytacean)"
cores:
- boytacean
systems:
- nintendo-gb
- nintendo-gbc
notes: |
Game Boy / Game Boy Color emulator written in Rust by Joao Magalhaes.
Libretro: all boot ROMs compiled into binary as static byte arrays in
src/data.rs. load_boot_static() copies from arrays. No filesystem
access, no RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. No external files.
ref: frontends/libretro/src/core.rs:402 instance.load(true) -> src/gb.rs:1361 -> load_boot_static
Standalone (SDL): also defaults to embedded boot ROMs via load(true).
User can override via --boot-rom-path CLI argument with any boot ROM
file. load_boot_file() with hardcoded ./res/boot/*.bin paths exists in
src/gb.rs:1411 but is not called from any frontend.
Boot ROM defaults: DmgBootix (DMG), CgbBoytacean (CGB) — open-source.
files:
- name: dmg_boot.bin
system: nintendo-gb
required: false
hle_fallback: true
mode: standalone
size: 256
note: "Original Nintendo DMG boot ROM"
source_ref: "src/gb.rs:1450, src/data.rs:14"
- name: sgb_boot.bin
system: nintendo-gb
required: false
hle_fallback: true
mode: standalone
size: 256
note: "Super Game Boy boot ROM"
source_ref: "src/gb.rs:1451, src/data.rs:29"
- name: dmg_bootix.bin
system: nintendo-gb
required: false
hle_fallback: true
mode: standalone
size: 256
note: "Open-source DMG boot ROM from Bootix (default DMG)"
source_ref: "src/gb.rs:1452, src/data.rs:44"
- name: mgb_bootix.bin
system: nintendo-gb
required: false
hle_fallback: true
mode: standalone
size: 256
note: "Open-source MGB (Pocket) boot ROM from Bootix"
source_ref: "src/gb.rs:1453, src/data.rs:59"
- name: cgb_boot.bin
system: nintendo-gbc
required: false
hle_fallback: true
mode: standalone
size: 2304
note: "Original Nintendo CGB boot ROM"
source_ref: "src/gb.rs:1454, src/data.rs:74"
- name: cgb_boytacean.bin
system: nintendo-gbc
required: false
hle_fallback: true
mode: standalone
size: 2304
note: "Custom open-source CGB boot ROM (default CGB)"
source_ref: "src/gb.rs:1418, src/data.rs:177"