Files
libretro/emulators/dinothawr.yml
T
Abdessamad Derraz 18b0c556bf feat: collect the dinothawr game manifest
dinothawr.game is the content file or, without content, system_dir/dinothawr/dinothawr.game. The copy is the one at the pinned revision, which references bg.apng; the 2013 buildbot archive carries an older manifest.
2026-10-22 07:13:34 +02:00

35 lines
1.3 KiB
YAML

emulator: Dinothawr
type: libretro
core_classification: game_engine
source: "https://github.com/libretro/Dinothawr"
upstream: "https://github.com/libretro/Dinothawr"
profiled_date: "2026-03-23"
source_commit: "62d3e1ecf85f0feea01cad6809a80303a87e8a28"
core_version: "v1.0"
display_name: "Dinothawr"
cores: [dinothawr]
systems: [dinothawr]
notes: |
Puzzle game by the libretro team (Themaister, Agnes Heyer). Push blocks on ice.
Game data (TMX levels, sprites, music) needed for the core to work.
Buildbot provides Dinothawr.zip via Core System Files Downloader.
ref: buildbot.libretro.com/assets/system/Dinothawr.zip
data_directories:
- ref: dinothawr
installed_on: [lakka, recalbox, retrobat, retrodeck, retropie]
source_ref: "libretro.c:479"
files:
- name: "dinothawr.game"
path: "dinothawr/dinothawr.game"
installed_on: [lakka, recalbox, retrobat, retrodeck, retropie]
category: game_data
system: dinothawr
required: true
description: "Game manifest naming the levels, sprites and music the engine loads"
note: "Loaded as content (valid_extensions game) or, started without content, from system_dir/dinothawr/. Without it the core reports the game files missing and refuses to start."
source_ref: "libretro.c:116-117, 465-468, 479-488, 491-520"