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dinothawr.game is the content file or, without content, system_dir/dinothawr/dinothawr.game. The copy is the one at the pinned revision, which references bg.apng; the 2013 buildbot archive carries an older manifest.
35 lines
1.3 KiB
YAML
35 lines
1.3 KiB
YAML
emulator: Dinothawr
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type: libretro
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core_classification: game_engine
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source: "https://github.com/libretro/Dinothawr"
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upstream: "https://github.com/libretro/Dinothawr"
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profiled_date: "2026-03-23"
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source_commit: "62d3e1ecf85f0feea01cad6809a80303a87e8a28"
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core_version: "v1.0"
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display_name: "Dinothawr"
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cores: [dinothawr]
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systems: [dinothawr]
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notes: |
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Puzzle game by the libretro team (Themaister, Agnes Heyer). Push blocks on ice.
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Game data (TMX levels, sprites, music) needed for the core to work.
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Buildbot provides Dinothawr.zip via Core System Files Downloader.
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ref: buildbot.libretro.com/assets/system/Dinothawr.zip
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data_directories:
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- ref: dinothawr
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installed_on: [lakka, recalbox, retrobat, retrodeck, retropie]
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source_ref: "libretro.c:479"
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files:
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- name: "dinothawr.game"
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path: "dinothawr/dinothawr.game"
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installed_on: [lakka, recalbox, retrobat, retrodeck, retropie]
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category: game_data
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system: dinothawr
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required: true
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description: "Game manifest naming the levels, sprites and music the engine loads"
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note: "Loaded as content (valid_extensions game) or, started without content, from system_dir/dinothawr/. Without it the core reports the game files missing and refuses to start."
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source_ref: "libretro.c:116-117, 465-468, 479-488, 491-520"
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