Files
libretro/emulators/jumpnbump.yml
Abdessamad Derraz c342b61cdf feat: profile jumpnbump, kronos, lowresnx, lutro, m2000
add core_classification and upstream to all five profiles. kronos:
add ROM cartridge files (mpr-18811-mx.ic1, mpr-19367-mx.ic1), add
archive: field to STV blobs, remove unverified MD5 hashes, fix
cores list (remove yabause_libretro). jumpnbump: fix incorrect
note about embedded data. lowresnx, lutro, m2000: add missing
classification fields.
2026-03-22 14:39:47 +01:00

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YAML

emulator: Jump 'n Bump
type: game
core_classification: community_fork
source: "https://github.com/libretro/jumpnbump-libretro"
upstream: "https://github.com/fabiangreffrath/jumpnbump"
profiled_date: "2026-03-22"
core_version: "v0.1"
display_name: "Jump 'n Bump"
cores: [jumpnbump]
systems: []
notes: |
Libretro port of Jump 'n Bump, a multiplayer bunny-stomping platformer
originally by Brainchild Design (1998). Released as freeware under GPL.
The core loads a .dat archive file as content via retro_load_game().
All game resources (sprites, sounds, levels, fonts, music) are packed
inside the .dat file. No system directory files, BIOS, or firmware
required. The .dat file is built from the data/ directory by the
jnbpack tool in the upstream repo.
Extra levels are available from brainchilddesign.com as additional
.dat files.
files: []