Files
libretro/emulators/dice.yml
Abdessamad Derraz 438fb6e9af feat: re-profile 12 emulators, fix dosbox_core regression
batch re-profiled clownmdemu through dosbox_core with upstream
verification. restored dosbox_core mt-32/cm-32l rom halves removed
by batch (14 files), added core_classification. regenerate database.
2026-03-23 12:37:43 +01:00

37 lines
1.1 KiB
YAML

emulator: DICE
type: libretro
core_classification: community_fork
source: "https://github.com/mittonk/dice-libretro"
upstream: "https://sourceforge.net/projects/dice/"
profiled_date: "2026-03-23"
core_version: "v0.4.2"
display_name: "Arcade (DICE)"
cores:
- dice
systems:
- discrete-arcade
notes: |
Discrete Integrated Circuit Emulator. Emulates early arcade hardware built
from discrete logic components with no CPU. Libretro port by Ken Mitton,
based on upstream DICE by Adam B.
Games load as MAME-style ZIP archives matched by CRC32 per ROM chip
(chips/rom.cpp:41-218). ROM-less games (Pong, Breakout, etc.) use .dmy
dummy launcher files. The system directory is retrieved but never used
for file loading (libretro.cpp:60-62).
files: []
analysis:
rom_loading:
method: "MAME-style ZIP, matched by CRC32 per RomDesc"
source_ref: "chips/rom.cpp:41-218"
zip_handling: "unzip library (unzip/), opened via libretro_zip_filename"
game_count: 21
rom_games: 10
romless_games: 11
filesystem_access: false
system_directory_used: false
bios_required: false