mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-11-11 12:33:53 -06:00
2048 and gong (game), radio and video_processor (utility) and the test cores (test) are libretro builds, but their role sat in type:, which resolve_platform_cores filters on: all_libretro left them out, so no platform resolved them and RetroArch's manifest named none, the --installed-cores gap of issue 87. The role moves to role:, and type stays libretro: type keeps saying how a profile is built and run, which the resolver reads, while teaching the resolver that three role values mean libretro would make type a classification again. The site and coverage leave test cores out by role. fluidsynth, a library and no libretro core, keeps type utility. A test keeps every buildbot core named by RetroArch's resolution.
25 lines
740 B
YAML
25 lines
740 B
YAML
emulator: testgl
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type: libretro
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role: test
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core_classification: pure_libretro
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source: "https://github.com/libretro/libretro-samples"
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upstream: "https://github.com/libretro/libretro-samples"
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profiled_date: "2026-03-25"
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source_commit: "bce193bc1b8c9a3da43b2ead0158a69e28b37ed8"
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core_version: "v1"
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version_basis:
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kind: file
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path: "video/opengl/libretro_test_gl_shaders/libretro_gl_test.c"
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pattern: 'info->library_version\s*=\s*"([^"]+)"'
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display_name: "TestGL"
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cores:
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- testgl
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systems: []
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notes: |
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OpenGL programmable pipeline test core from libretro-samples. Renders two
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spinning quads via GL 2.0+ / GLES 2.0+ shaders through the libretro
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hw_render interface. Shaders are embedded as string constants in the source.
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files: []
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