Files
libretro/emulators/testgl.yml
T
Abdessamad Derraz 314b15b4ad fix: type role libretro cores as libretro
2048 and gong (game), radio and video_processor (utility) and the test
cores (test) are libretro builds, but their role sat in type:, which
resolve_platform_cores filters on: all_libretro left them out, so no
platform resolved them and RetroArch's manifest named none, the
--installed-cores gap of issue 87. The role moves to role:, and type
stays libretro: type keeps saying how a profile is built and run, which
the resolver reads, while teaching the resolver that three role values
mean libretro would make type a classification again. The site and
coverage leave test cores out by role. fluidsynth, a library and no
libretro core, keeps type utility. A test keeps every buildbot core
named by RetroArch's resolution.
2026-11-09 23:01:22 +01:00

25 lines
740 B
YAML

emulator: testgl
type: libretro
role: test
core_classification: pure_libretro
source: "https://github.com/libretro/libretro-samples"
upstream: "https://github.com/libretro/libretro-samples"
profiled_date: "2026-03-25"
source_commit: "bce193bc1b8c9a3da43b2ead0158a69e28b37ed8"
core_version: "v1"
version_basis:
kind: file
path: "video/opengl/libretro_test_gl_shaders/libretro_gl_test.c"
pattern: 'info->library_version\s*=\s*"([^"]+)"'
display_name: "TestGL"
cores:
- testgl
systems: []
notes: |
OpenGL programmable pipeline test core from libretro-samples. Renders two
spinning quads via GL 2.0+ / GLES 2.0+ shaders through the libretro
hw_render interface. Shaders are embedded as string constants in the source.
files: []