Files
libretro/emulators/puzzlescript.yml
T
Abdessamad Derraz e7aa9e870b fix: state libretro core versions from their code
Each libretro profile records version_basis and core_version is read
there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba
0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build
takes its version from git carry the nearest tag in describe form
(flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders
copied from .info files (Git, SVN) are replaced by the code's statement,
and a code that states none is null with kind none.
2026-10-27 19:21:27 +01:00

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YAML

emulator: PuzzleScript
type: libretro
core_classification: game_engine
source: "https://github.com/amberwhitehead/pzretro"
upstream: "https://github.com/increpare/PuzzleScript"
profiled_date: "2026-03-25"
source_commit: "6d859b47092f585a7ec05804c1d51a1676a06531"
core_version: "0.2.1"
version_basis:
kind: file
path: "src/core.cpp"
pattern: 'info->library_version\s*=\s*"([^"]+)"'
display_name: "PuzzleScript (pzretro)"
cores:
- puzzlescript
- pzretro
systems: []
notes: |
Libretro port of PuzzleScript, an open-source HTML5 puzzle game engine
by Stephen Lavelle (increpare). Runs .pz and .pzp puzzle definition files.
Also supports PuzzleScript Plus (Auroriax fork) for .pzp files.
The PuzzleScript and PuzzleScript Plus JavaScript engines are compiled into
the binary via QuickJS. No external files required.
files: []