Files
libretro/emulators/tic80.yml
T
Abdessamad Derraz b3b3880c19 chore: say which repository each source_ref cites
Profiles that read two repositories, a libretro port and its upstream,
now prefix each citation with source or upstream, decided by which tree
carries the cited value at its pin. The emulator pages use the word to
tell libretro glue, emulator code as the port carries it, and the
upstream emulator apart.
2026-10-20 09:23:41 +02:00

45 lines
1.6 KiB
YAML

emulator: TIC-80
type: libretro
core_classification: game_engine
source: "https://github.com/libretro/TIC-80"
upstream: "https://github.com/nesbox/TIC-80"
profiled_date: "2026-03-25"
source_commit: "14fd99edc29962778bc88d81773288ffc6e8aa53"
upstream_commit: "ae1195a9d0fbda243bf0ebd861d6876d072a979e"
core_version: "0.80.0"
display_name: "TIC-80"
cores:
- tic80
systems:
- tic80
notes: |
Fantasy computer for making, playing and sharing tiny games.
The libretro repo wraps nesbox/TIC-80 as a submodule, and the libretro
wrapper (tic80_libretro.c) lives in the upstream repo itself.
Content loaded entirely via libretro data buffer (need_fullpath = false,
src/system/libretro/tic80_libretro.c:340). No call to RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY.
No code path reads any file from the system directory. All VM resources
(sprites, palette, font, sound engine) are compiled into the binary.
TIC_MODULE_EXT (dynamic scripting plugins) is disabled in libretro
builds via #if !defined(__LIBRETRO__) in include/tic80_config.h:36.
files: []
platform_details:
cartridge_format:
extensions: "tic, png"
source_ref: "src/system/libretro/tic80_libretro.c:339"
note: |
.tic is the native cartridge format. .png loads cartridges
encoded as cover images (code stored in PNG metadata).
runtime:
source_ref: "source .gitmodules, nesbox TIC-80 runtime (the core submodule)"
note: |
Entire runtime compiled into the binary. No external dependencies.
State serialization uses TIC_PERSISTENT_SIZE * 4 bytes of pmem()
data (src/system/libretro/tic80_libretro.c:1203-1243).