Files
libretro/emulators/onsyuri.yml
Abdessamad Derraz b7528a71e7 fix: correct type and path fields across 58 emulator profiles
49 libretro cores had type: game/utility/test instead of type: libretro,
breaking the all_libretro filtering in resolve_platform_cores and
excluding them from platform packs (e.g. cannonball missing from
RetroArch). core_classification already carries the descriptive role.

9 profiles with subdirectory-loading cores (cannonball/, nxengine/,
Citra/sysdata/, mame2003/, mame2003-plus/, mame2010/) now have path:
fields so cross-reference places files at the correct destination.

resolve_local_file now tries basename when name contains a path
separator (e.g. res/tilemap.bin -> tilemap.bin), fixing resolution
of files with subdirectory names.
2026-03-29 09:53:46 +02:00

22 lines
672 B
YAML

emulator: ONScripter Yuri
type: libretro
core_classification: game_engine
source: "https://github.com/YuriSizuku/OnscripterYuri"
upstream: "https://github.com/YuriSizuku/OnscripterYuri"
profiled_date: "2026-03-24"
core_version: "0.7.4+2"
display_name: "ONScripter Yuri"
cores:
- onsyuri
systems:
- onscripter
notes: |
Clone of the NScripter visual novel engine, forked from ONScripter-Jh.
The libretro port lives in the upstream repo (src/onsyuri_libretro/).
No system files required. Game scripts (0.txt, nscript.dat, etc.),
fonts (default.ttf), and assets are loaded from the game directory.
The core does not use RetroArch's system directory.
files: []