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libretro/emulators/trident.yml
T
Abdessamad Derraz f2e21f3a44 docs: name profiles as their projects write them
emulator: carried the file stem on 67 profiles, so site links read like ids. Each now takes the project's own name (libretro .info corename, README title, window title or site title). tests/test_profile_names.py allows the stem only on a commented list: lowercase project names, test cores, aliases and the template.
2026-10-24 00:40:13 +02:00

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YAML

emulator: "Trident"
display_name: "Nintendo - 3DS (Trident)"
type: libretro
core_classification: community_fork
source: https://github.com/DanAlexMorton/3dsTrident
upstream: https://github.com/DanAlexMorton/Panda3DS
profiled_date: "2026-03-25"
source_commit: "b97b0befa326105e181838bc6fa11c546de8294d"
upstream_commit: "69095ee6d68d21eacac8d1517f0b7b4ed27884d3"
core_version: git
library_name: "Trident"
cores:
- trident
systems:
- 3ds
notes: >-
Libretro core wrapping Panda3DS, an HLE Nintendo 3DS emulator.
Shared font, Mii data, country list and bad word list are embedded in
the binary via CMRC and compiled-in headers. DSP firmware is loaded from
the game ROM at runtime, not from an external file.
DSP modes: HLE (default), LLE (Teakra), Null.
Files are resolved from the RetroArch save directory
(<save_dir>/Emulator Files/sysdata/), not the system directory, or from
the working directory when the frontend gives none. The core reports
library_name "Trident" (src/libretro_core.cpp:29, 243, 280-285).
3dsTrident builds the vendor/Panda3DS submodule, DanAlexMorton/Panda3DS
at 69095ee6, a fork of wheremyfoodat/Panda3DS from their merge base
944b9892. The libretro wrapper and the files cited below are in that tree.
files:
- name: aes_keys.txt
path: "Emulator Files/sysdata/aes_keys.txt"
load_from: save_dir
description: AES encryption keys for decrypting encrypted 3DS ROMs
required: false
source_ref: >-
src/emulator.cpp:234,242-244 (path construction and existence check);
src/core/crypto/aes_engine.cpp:13-92 (loadKeys, parses key=value text);
src/core/loader/ncch.cpp:151-164 (panic if encrypted ROM loaded without keys)
- name: seeddb.bin
path: "Emulator Files/sysdata/seeddb.bin"
load_from: save_dir
description: seed database for seed-encrypted 3DS games
required: false
source_ref: >-
src/emulator.cpp:235,246-248 (path construction and existence check);
src/core/crypto/aes_engine.cpp:94-153 (setSeedPath, loadSeeds, getSeedFromDB)