mirror of
https://github.com/Abdess/retroarch_system.git
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emulator: carried the file stem on 67 profiles, so site links read like ids. Each now takes the project's own name (libretro .info corename, README title, window title or site title). tests/test_profile_names.py allows the stem only on a commented list: lowercase project names, test cores, aliases and the template.
52 lines
2.0 KiB
YAML
52 lines
2.0 KiB
YAML
emulator: "Trident"
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display_name: "Nintendo - 3DS (Trident)"
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type: libretro
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core_classification: community_fork
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source: https://github.com/DanAlexMorton/3dsTrident
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upstream: https://github.com/DanAlexMorton/Panda3DS
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profiled_date: "2026-03-25"
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source_commit: "b97b0befa326105e181838bc6fa11c546de8294d"
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upstream_commit: "69095ee6d68d21eacac8d1517f0b7b4ed27884d3"
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core_version: git
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library_name: "Trident"
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cores:
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- trident
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systems:
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- 3ds
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notes: >-
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Libretro core wrapping Panda3DS, an HLE Nintendo 3DS emulator.
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Shared font, Mii data, country list and bad word list are embedded in
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the binary via CMRC and compiled-in headers. DSP firmware is loaded from
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the game ROM at runtime, not from an external file.
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DSP modes: HLE (default), LLE (Teakra), Null.
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Files are resolved from the RetroArch save directory
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(<save_dir>/Emulator Files/sysdata/), not the system directory, or from
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the working directory when the frontend gives none. The core reports
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library_name "Trident" (src/libretro_core.cpp:29, 243, 280-285).
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3dsTrident builds the vendor/Panda3DS submodule, DanAlexMorton/Panda3DS
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at 69095ee6, a fork of wheremyfoodat/Panda3DS from their merge base
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944b9892. The libretro wrapper and the files cited below are in that tree.
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files:
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- name: aes_keys.txt
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path: "Emulator Files/sysdata/aes_keys.txt"
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load_from: save_dir
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description: AES encryption keys for decrypting encrypted 3DS ROMs
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required: false
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source_ref: >-
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src/emulator.cpp:234,242-244 (path construction and existence check);
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src/core/crypto/aes_engine.cpp:13-92 (loadKeys, parses key=value text);
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src/core/loader/ncch.cpp:151-164 (panic if encrypted ROM loaded without keys)
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- name: seeddb.bin
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path: "Emulator Files/sysdata/seeddb.bin"
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load_from: save_dir
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description: seed database for seed-encrypted 3DS games
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required: false
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source_ref: >-
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src/emulator.cpp:235,246-248 (path construction and existence check);
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src/core/crypto/aes_engine.cpp:94-153 (setSeedPath, loadSeeds, getSeedFromDB)
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