Files
libretro/bios/Nintendo/GameCube/Sys/Shaders/cool1.glsl
2026-03-17 11:53:42 +01:00

21 lines
271 B
GLSL

void main()
{
float4 c0 = Sample();
float red = 0.0;
float green = 0.0;
float blue = 0.0;
if (c0.r < 0.50 || c0.b > 0.5)
{
blue = c0.r;
red = c0.g;
}
else
{
blue = c0.r;
green = c0.r;
}
SetOutput(float4(red, green, blue, 1.0));
}