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Batocera 43.1 ships vkQuake, vkQuake2, vkQuake3 and a Supermodel held at 0eef09ba for the Raspberry Pi 4; none had a profile, so a targeted pack dropped them. Each profile is read from the commit Batocera builds. Collected with them: the Quake 1.06 id1/pak0.pak, the same file in the shareware and registered releases, and the Games.xml that Supermodel revision installs.
108 lines
4.2 KiB
YAML
108 lines
4.2 KiB
YAML
emulator: vkQuake2
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type: standalone
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core_classification: game_engine
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source: "https://github.com/kondrak/vkQuake2"
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upstream: "https://github.com/id-Software/Quake-2"
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profiled_date: "2026-10-17"
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source_commit: "5bf9c012024884234df0f63c615daec0c740def7"
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core_version: "1.5.10"
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display_name: "Quake II (vkQuake2)"
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cores: ["vkquake2"]
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systems: [quake2, xatrix, rogue, ctf]
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notes: |
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Quake II 3.21 with a Vulkan renderer. VERSION 3.21, VKQUAKE2_VERSION
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"1.5.10", BASEDIRNAME = "baseq2" (qcommon/qcommon.h:26-30).
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FS_InitFilesystem reads the basedir cvar, default ".", and mounts
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<basedir>/baseq2 (qcommon/files.c:858, 872). A non-empty game cvar adds
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<basedir>/<game> on top (qcommon/files.c:878-880, 640).
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FS_AddGameDirectory tries pak0.pak through pak9.pak in each directory and
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skips an index that does not open (qcommon/files.c:537-542).
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FS_LoadPackFile computes a checksum of the pak directory, but the
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comparison against PAK0_CHECKSUM only runs with NO_ADDONS, which is
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commented out (qcommon/files.c:24, 28, 484-489). No pak is rejected for
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its contents. The Vulkan renderer, vid_ref default "vk"
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(linux/vid_so.c:448), stops with ERR_FATAL when pics/colormap.pcx is
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missing (ref_vk/vk_image.c:1640-1642); that file is in baseq2/pak0.pak.
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Batocera 43.1 copies /usr/bin/vkquake2 (binary, ref_*.so and the game
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libraries of baseq2, ctf, rogue, smd, xatrix, zaero) into
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/userdata/roms/quake2, changes to that directory and runs ./quake2, with
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`+set game rogue|xatrix|zaero|smd` chosen from the ROM name (configgen
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generators/vkquake2/vkquake2Generator.py). The basedir is therefore
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/userdata/roms/quake2.
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Music is read from <gamedir>/music/trackNN.ogg, .flac, .mp3 or .wav,
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then from baseq2/music/ (client/snd_miniaudio.c:215-220, 241-246).
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files:
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- name: "pak0.pak"
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category: game_data
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system: quake2
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path: "baseq2/pak0.pak"
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required: true
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source_ref: "qcommon/files.c:872 (baseq2 mounted), 537-542 (pak%i.pak loop); ref_vk/vk_image.c:1640-1642 (pics/colormap.pcx fatal)"
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note: "Retail Quake II data. Not hash-checked."
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- name: "pak1.pak"
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category: game_data
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system: quake2
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path: "baseq2/pak1.pak"
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required: false
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source_ref: "qcommon/files.c:537-542"
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note: "Shipped by the 3.20 point release."
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- name: "pak2.pak"
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category: game_data
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system: quake2
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path: "baseq2/pak2.pak"
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required: false
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source_ref: "qcommon/files.c:537-542"
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note: "Shipped by the 3.20 point release."
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- name: "pak0.pak"
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category: game_data
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system: xatrix
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path: "xatrix/pak0.pak"
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required: false
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source_ref: "qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "The Reckoning data. Loaded with `+set game xatrix`."
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unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: rogue
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path: "rogue/pak0.pak"
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required: false
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source_ref: "qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Ground Zero data. Loaded with `+set game rogue`."
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unsourceable: "retail data the collection does not hold; a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: ctf
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path: "ctf/pak0.pak"
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required: false
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source_ref: "qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Three Wave CTF data from the 3.20 point release. Loaded with `+set game ctf`."
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- name: "pak0.pak"
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category: game_data
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system: quake2
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path: "zaero/pak0.pak"
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required: false
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source_ref: "qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Zaero data. Loaded with `+set game zaero`."
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unsourceable: "data the collection does not hold; a same-named file of another game must not stand in"
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- name: "pak0.pak"
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category: game_data
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system: quake2
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path: "smd/pak0.pak"
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required: false
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source_ref: "qcommon/files.c:878-880 (game cvar), 640 (game dir mounted), 537-542"
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note: "Slight Mechanical Destruction data. Loaded with `+set game smd`."
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unsourceable: "data the collection does not hold; a same-named file of another game must not stand in"
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