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dolphin-emu/Sys/ folder (2562 files) from libretro/dolphin Data/Sys. retroarch.yml: DSP firmware (dsp_coef.bin, dsp_rom.bin), fonts (font_western.bin, font_japanese.bin) at dolphin-emu/Sys/GC/ paths. ref: DolphinLibretro/Boot.cpp:72-73, HW/DSPLLE/DSPHost.cpp, HW/EXI/EXI_DeviceIPL.cpp. pack: 452 files, 0 missing.
14 lines
715 B
INI
14 lines
715 B
INI
# RFPE01, RFPJ01, RFPR01, RFPP01, RFPK01, RFPW01 - Wii Fit Plus and Wii Fit Plus Channel
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[Core]
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# Dualcore causes hangs in the Rhythm Parade mini game.
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CPUThread = False
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[Video_Hacks]
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# The Wii Fit Plus Channel shows Mii faces and a graph; however, EFBToTextureEnable must be disabled for this to work.
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# Since both the channel and the main game update these images, it must be disabled for both. (They both have the same GameID, though.)
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# However, this has a performance impact, so if the Wii Fit Channel is not going to be used, this does not need to be disabled.
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#EFBToTextureEnable = False
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# Having EFBToTextureEnable disabled causes hangs in mini games if DeferEFBCopies is enabled.
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DeferEFBCopies = False
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