Files
libretro/emulators/cdogs.yml
T
Abdessamad Derraz ceaca2bf1d chore: record what each platform installs
Each platform's own packages were read at the revision our data pins, for every emulator and core it ships: Batocera, Recalbox, RetroPie, ROCKNIX, Lakka, RetroDECK, RetroBat and EmuDeck. Files a package installs where the emulator reads them are recorded with installed_on, and files a release bundles but a package leaves out with not_bundled_on, so each platform's pack brings what its users lack and nothing they already have. The standalone profiles never checked before were held against their releases the same way. Batocera's imame4all is the mame2000 core. The primary neogeo.zip was a 7.7 KB placeholder no platform pins and no pack served: removed, the real dumps stay in .variants.
2026-10-20 07:17:05 +02:00

262 lines
8.6 KiB
YAML

emulator: C-Dogs SDL
type: standalone
core_classification: game_engine
source: "https://github.com/cxong/cdogs-sdl"
upstream: "https://github.com/cxong/cdogs-sdl"
profiled_date: "2026-10-04"
source_commit: "57782a74ae245d868487094d201d0e56e94a9390"
core_version: "2.4.0"
display_name: "C-Dogs"
cores: [cdogs, cdogs-sdl]
systems: []
verification: existence
notes: |
Top-down shooter engine, open-source remake of the DOS C-Dogs by Ronny Wester.
The repository ships every asset the engine reads: data/, graphics/,
missions/, dogfights/, music/, sounds/ and doc/.
The data root is baked into the binary through -DCDOGS_DATA_DIR. The
source default is "../" ("./" on GCW0), CMakeLists.txt:141-147. Batocera
sets it to /userdata/roms/cdogs/. GetDataFilePath(), src/cdogs/utils.c:392,
returns an absolute request as it is, and otherwise joins CDOGS_DATA_DIR
(under the working directory when it is relative) with the requested path.
Paths below are written under cdogs/, which stands for that data root.
What the engine reads there:
data/: the JSON class definitions and name lists loaded by main(),
src/cdogs.c:226-245, and the two controller databases,
src/cdogs/joystick.c:43-54
data/.wolf3d/: campaign templates used when a Wolfenstein 3D, Spear of
Destiny or Super 3D Noah's Ark installation is found,
src/cdogs/map_wolf.c:50
graphics/: every .png, walked by PicManagerLoad,
src/cdogs/pic_manager.c:247-254, plus the font and the window icon
missions/ and dogfights/: campaigns, src/cdogs/campaigns.c:203-211
music/: six track directories, src/cdogs/music.c:45-50
sounds/: samples, src/cdogs.c:213
doc/CREDITS: src/credits.c:47
files:
- name: "ammo.json"
path: "cdogs/data/ammo.json"
category: game_data
description: "Ammo type definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:228, src/cdogs/ammo.c:77-84"
- name: "bullets.json"
path: "cdogs/data/bullets.json"
category: game_data
description: "Bullet behaviour definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:230-232, src/cdogs/weapon_class.c:739-746"
- name: "guns.json"
path: "cdogs/data/guns.json"
category: game_data
description: "Weapon definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:230-232, src/cdogs/weapon_class.c:757-763"
- name: "character_classes.json"
path: "cdogs/data/character_classes.json"
category: game_data
description: "Character class definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:234-235, src/cdogs/character_class.c:353-360"
- name: "map_objects.json"
path: "cdogs/data/map_objects.json"
category: game_data
description: "Interactive map object definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:244-245, src/cdogs/map_object.c:231-238"
- name: "particles.json"
path: "cdogs/data/particles.json"
category: game_data
description: "Particle effect definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:226, src/cdogs/particle.c:61-64"
- name: "pickups.json"
path: "cdogs/data/pickups.json"
category: game_data
description: "Pickup item definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:241-242, src/cdogs/pickup_class.c:246-252"
- name: "prefixes.txt"
path: "cdogs/data/prefixes.txt"
category: game_data
description: "Random name generation prefixes"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/prep.c:324-327, src/namegen.c:44-59"
note: "LoadFile reads the stream without checking that fopen succeeded."
- name: "suffixes.txt"
path: "cdogs/data/suffixes.txt"
category: game_data
description: "Random name generation suffixes"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/prep.c:325-327, src/namegen.c:44-59"
note: "LoadFile reads the stream without checking that fopen succeeded."
- name: "suffixnames.txt"
path: "cdogs/data/suffixnames.txt"
category: game_data
description: "Random name generation name suffixes"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/prep.c:326-327, src/namegen.c:44-59"
note: "LoadFile reads the stream without checking that fopen succeeded."
- name: "gamecontrollerdb.txt"
path: "cdogs/data/gamecontrollerdb.txt"
category: game_data
description: "SDL gamecontroller mapping database"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs/joystick.c:43-48"
note: "A load failure is logged and the built-in SDL mappings stay in use."
- name: "gamecontrollerbuttondb.txt"
path: "cdogs/data/gamecontrollerbuttondb.txt"
category: game_data
description: "Controller button names and colours"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs/joystick.c:49-54"
note: "A load failure is logged."
- name: ".wolf3d/"
type: directory
path: "cdogs/data/.wolf3d/"
category: game_data
description: "Campaign templates for Wolfenstein 3D, Spear of Destiny and Super 3D Noah's Ark"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs/map_wolf.c:50, src/cdogs/map_wolf.c:110-134, src/cdogs/map_wolf.c:781-793"
note: >
Read only when the game data of one of these titles is found in a
Steam or GOG installation.
- name: "graphics/"
type: directory
path: "cdogs/graphics/"
category: game_data
description: "Sprites, tiles, HUD and character body definitions"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:189, src/cdogs/pic_manager.c:181-254, src/cdogs/draw/char_sprites.c:55-115"
note: >
PicManagerLoad walks the directory and loads every .png.
CharSpriteClassesLoadDir reads data.json from each directory of
graphics/chars/bodies/.
- name: "font.png"
path: "cdogs/graphics/font.png"
category: game_data
description: "Main bitmap font"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:186, src/cdogs/grafx.c:156, src/cdogs/font.c:54-60"
- name: "font.json"
path: "cdogs/graphics/font.json"
category: game_data
description: "Main bitmap font layout"
required: true
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:186, src/cdogs/grafx.c:156, src/cdogs/font_utils.c:35-41"
- name: "cdogs_icon.bmp"
path: "cdogs/graphics/cdogs_icon.bmp"
category: game_data
description: "Window icon"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs/grafx.c:92-93"
- name: "missions/"
type: directory
path: "cdogs/missions/"
category: game_data
description: "Campaigns"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs/sys_config.h.cmake:38, src/cdogs/campaigns.c:203-206, src/cdogs/campaigns.c:257-298"
note: >
Every entry of the directory is tried as a campaign and subdirectories
are walked. Quick play needs none.
- name: "dogfights/"
type: directory
path: "cdogs/dogfights/"
category: game_data
description: "Dogfight arenas"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs/sys_config.h.cmake:39, src/cdogs/campaigns.c:208-211"
- name: "music/"
type: directory
path: "cdogs/music/"
category: game_data
description: "Music tracks: menu, briefing, game, end, lose, victory"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs/music.c:45-50, src/cdogs/music.c:52-64"
note: "Every file of each of the six directories is loaded as a track."
- name: "sounds/"
type: directory
path: "cdogs/sounds/"
category: game_data
description: "Sound effects"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/cdogs.c:213, src/cdogs/sounds.c:187-198, src/cdogs/sounds.c:199-244"
note: "SoundLoadDir walks the directory and loads every .ogg, .wav and .mp3."
- name: "CREDITS"
path: "cdogs/doc/CREDITS"
category: game_data
description: "Credits shown in the main menu"
required: false
bundled: true
not_bundled_on: [batocera]
source_ref: "src/credits.c:47-53"