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https://github.com/Abdess/retroarch_system.git
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Each platform's own packages were read at the revision our data pins, for every emulator and core it ships: Batocera, Recalbox, RetroPie, ROCKNIX, Lakka, RetroDECK, RetroBat and EmuDeck. Files a package installs where the emulator reads them are recorded with installed_on, and files a release bundles but a package leaves out with not_bundled_on, so each platform's pack brings what its users lack and nothing they already have. The standalone profiles never checked before were held against their releases the same way. Batocera's imame4all is the mame2000 core. The primary neogeo.zip was a 7.7 KB placeholder no platform pins and no pack served: removed, the real dumps stay in .variants.
262 lines
8.6 KiB
YAML
262 lines
8.6 KiB
YAML
emulator: C-Dogs SDL
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type: standalone
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core_classification: game_engine
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source: "https://github.com/cxong/cdogs-sdl"
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upstream: "https://github.com/cxong/cdogs-sdl"
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profiled_date: "2026-10-04"
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source_commit: "57782a74ae245d868487094d201d0e56e94a9390"
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core_version: "2.4.0"
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display_name: "C-Dogs"
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cores: [cdogs, cdogs-sdl]
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systems: []
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verification: existence
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notes: |
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Top-down shooter engine, open-source remake of the DOS C-Dogs by Ronny Wester.
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The repository ships every asset the engine reads: data/, graphics/,
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missions/, dogfights/, music/, sounds/ and doc/.
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The data root is baked into the binary through -DCDOGS_DATA_DIR. The
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source default is "../" ("./" on GCW0), CMakeLists.txt:141-147. Batocera
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sets it to /userdata/roms/cdogs/. GetDataFilePath(), src/cdogs/utils.c:392,
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returns an absolute request as it is, and otherwise joins CDOGS_DATA_DIR
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(under the working directory when it is relative) with the requested path.
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Paths below are written under cdogs/, which stands for that data root.
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What the engine reads there:
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data/: the JSON class definitions and name lists loaded by main(),
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src/cdogs.c:226-245, and the two controller databases,
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src/cdogs/joystick.c:43-54
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data/.wolf3d/: campaign templates used when a Wolfenstein 3D, Spear of
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Destiny or Super 3D Noah's Ark installation is found,
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src/cdogs/map_wolf.c:50
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graphics/: every .png, walked by PicManagerLoad,
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src/cdogs/pic_manager.c:247-254, plus the font and the window icon
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missions/ and dogfights/: campaigns, src/cdogs/campaigns.c:203-211
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music/: six track directories, src/cdogs/music.c:45-50
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sounds/: samples, src/cdogs.c:213
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doc/CREDITS: src/credits.c:47
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files:
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- name: "ammo.json"
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path: "cdogs/data/ammo.json"
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category: game_data
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description: "Ammo type definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:228, src/cdogs/ammo.c:77-84"
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- name: "bullets.json"
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path: "cdogs/data/bullets.json"
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category: game_data
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description: "Bullet behaviour definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:230-232, src/cdogs/weapon_class.c:739-746"
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- name: "guns.json"
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path: "cdogs/data/guns.json"
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category: game_data
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description: "Weapon definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:230-232, src/cdogs/weapon_class.c:757-763"
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- name: "character_classes.json"
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path: "cdogs/data/character_classes.json"
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category: game_data
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description: "Character class definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:234-235, src/cdogs/character_class.c:353-360"
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- name: "map_objects.json"
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path: "cdogs/data/map_objects.json"
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category: game_data
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description: "Interactive map object definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:244-245, src/cdogs/map_object.c:231-238"
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- name: "particles.json"
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path: "cdogs/data/particles.json"
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category: game_data
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description: "Particle effect definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:226, src/cdogs/particle.c:61-64"
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- name: "pickups.json"
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path: "cdogs/data/pickups.json"
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category: game_data
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description: "Pickup item definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:241-242, src/cdogs/pickup_class.c:246-252"
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- name: "prefixes.txt"
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path: "cdogs/data/prefixes.txt"
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category: game_data
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description: "Random name generation prefixes"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/prep.c:324-327, src/namegen.c:44-59"
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note: "LoadFile reads the stream without checking that fopen succeeded."
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- name: "suffixes.txt"
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path: "cdogs/data/suffixes.txt"
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category: game_data
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description: "Random name generation suffixes"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/prep.c:325-327, src/namegen.c:44-59"
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note: "LoadFile reads the stream without checking that fopen succeeded."
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- name: "suffixnames.txt"
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path: "cdogs/data/suffixnames.txt"
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category: game_data
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description: "Random name generation name suffixes"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/prep.c:326-327, src/namegen.c:44-59"
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note: "LoadFile reads the stream without checking that fopen succeeded."
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- name: "gamecontrollerdb.txt"
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path: "cdogs/data/gamecontrollerdb.txt"
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category: game_data
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description: "SDL gamecontroller mapping database"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs/joystick.c:43-48"
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note: "A load failure is logged and the built-in SDL mappings stay in use."
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- name: "gamecontrollerbuttondb.txt"
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path: "cdogs/data/gamecontrollerbuttondb.txt"
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category: game_data
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description: "Controller button names and colours"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs/joystick.c:49-54"
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note: "A load failure is logged."
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- name: ".wolf3d/"
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type: directory
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path: "cdogs/data/.wolf3d/"
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category: game_data
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description: "Campaign templates for Wolfenstein 3D, Spear of Destiny and Super 3D Noah's Ark"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs/map_wolf.c:50, src/cdogs/map_wolf.c:110-134, src/cdogs/map_wolf.c:781-793"
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note: >
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Read only when the game data of one of these titles is found in a
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Steam or GOG installation.
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- name: "graphics/"
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type: directory
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path: "cdogs/graphics/"
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category: game_data
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description: "Sprites, tiles, HUD and character body definitions"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:189, src/cdogs/pic_manager.c:181-254, src/cdogs/draw/char_sprites.c:55-115"
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note: >
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PicManagerLoad walks the directory and loads every .png.
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CharSpriteClassesLoadDir reads data.json from each directory of
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graphics/chars/bodies/.
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- name: "font.png"
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path: "cdogs/graphics/font.png"
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category: game_data
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description: "Main bitmap font"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:186, src/cdogs/grafx.c:156, src/cdogs/font.c:54-60"
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- name: "font.json"
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path: "cdogs/graphics/font.json"
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category: game_data
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description: "Main bitmap font layout"
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required: true
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:186, src/cdogs/grafx.c:156, src/cdogs/font_utils.c:35-41"
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- name: "cdogs_icon.bmp"
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path: "cdogs/graphics/cdogs_icon.bmp"
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category: game_data
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description: "Window icon"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs/grafx.c:92-93"
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- name: "missions/"
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type: directory
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path: "cdogs/missions/"
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category: game_data
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description: "Campaigns"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs/sys_config.h.cmake:38, src/cdogs/campaigns.c:203-206, src/cdogs/campaigns.c:257-298"
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note: >
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Every entry of the directory is tried as a campaign and subdirectories
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are walked. Quick play needs none.
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- name: "dogfights/"
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type: directory
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path: "cdogs/dogfights/"
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category: game_data
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description: "Dogfight arenas"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs/sys_config.h.cmake:39, src/cdogs/campaigns.c:208-211"
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- name: "music/"
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type: directory
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path: "cdogs/music/"
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category: game_data
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description: "Music tracks: menu, briefing, game, end, lose, victory"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs/music.c:45-50, src/cdogs/music.c:52-64"
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note: "Every file of each of the six directories is loaded as a track."
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- name: "sounds/"
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type: directory
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path: "cdogs/sounds/"
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category: game_data
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description: "Sound effects"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/cdogs.c:213, src/cdogs/sounds.c:187-198, src/cdogs/sounds.c:199-244"
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note: "SoundLoadDir walks the directory and loads every .ogg, .wav and .mp3."
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- name: "CREDITS"
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path: "cdogs/doc/CREDITS"
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category: game_data
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description: "Credits shown in the main menu"
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required: false
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bundled: true
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not_bundled_on: [batocera]
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source_ref: "src/credits.c:47-53"
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