mirror of
https://github.com/Abdess/retroarch_system.git
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Each platform's own packages were read at the revision our data pins, for every emulator and core it ships: Batocera, Recalbox, RetroPie, ROCKNIX, Lakka, RetroDECK, RetroBat and EmuDeck. Files a package installs where the emulator reads them are recorded with installed_on, and files a release bundles but a package leaves out with not_bundled_on, so each platform's pack brings what its users lack and nothing they already have. The standalone profiles never checked before were held against their releases the same way. Batocera's imame4all is the mame2000 core. The primary neogeo.zip was a 7.7 KB placeholder no platform pins and no pack served: removed, the real dumps stay in .variants.
432 lines
14 KiB
YAML
432 lines
14 KiB
YAML
emulator: GZDoom
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type: standalone
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core_classification: game_engine
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source: "https://github.com/ZDoom/gzdoom"
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upstream: "https://github.com/ZDoom/gzdoom"
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profiled_date: "2026-10-04"
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source_commit: "c26ce2e6ca2a0c770f140cb25dde0d30073ca8f7"
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core_version: "4.15pre"
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display_name: "GZDoom"
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cores: []
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systems: [doom, heretic, hexen, strife, chex]
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notes: |
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Doom-engine source port by Christoph Oelckers. Supports Doom, Heretic,
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Hexen, Strife, Chex Quest and derived games through a unified IWAD
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identification pass.
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Engine resources (built from wadsrc*/static/ via add_pk3):
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gzdoom.pk3 BASEWAD, searched by BaseFileSearch
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ref: src/version.h:90, src/d_main.cpp:3757-3761
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game_support.pk3 OPTIONALWAD, filter/game assets per IWAD
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ref: src/version.h:92, src/d_main.cpp:3794
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lights.pk3 dynamic light definitions
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brightmaps.pk3 brightmap textures
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game_widescreen_gfx.pk3 widescreen HUD/menu replacements
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The last three are skipped for shareware IWADs and with -noextras.
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ref: src/d_main.cpp:2050-2071
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Game data is a user-supplied IWAD. iwadinfo.txt declares each known
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IWAD with its IWADName, MustContain lumps and support files. The
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search directories are scanned for the file names of its Names block
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and for any .iwad, .ipk3 or .ipk7 file. Each candidate is then
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identified by its lumps, not by its name. The Names block also lists
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doomu.wad, doom1.wad, bfgdoom.wad, bfgdoom2.wad, freedoomu.wad,
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freedoom.wad, hereticsr.wad, heretic1.wad, hexendemo.wad, hexdemo.wad,
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strife0.wad and strife.wad.
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ref: wadsrc_extra/static/iwadinfo.txt:650-703, src/d_iwad.cpp:502-530
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Startup refuses to run if BASEWAD (gzdoom.pk3) is absent, and stops
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with "Cannot find a game IWAD" when no candidate is identified.
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ref: src/d_main.cpp:3757-3761, src/d_iwad.cpp:789-798
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files:
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# ================================================================
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# Engine resources (shipped with the port, add_pk3 in CMakeLists)
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# ================================================================
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- name: "gzdoom.pk3"
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category: game_data
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required: true
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bundled: true
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size: 3132275
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sha1: "5eca7aae47b5851de06303c48165f9d75145da4c"
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md5: "5772f907fdee4284f6332d89c0c5609c"
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crc32: "3c4dfe79"
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source_ref: "src/version.h:90, src/d_main.cpp:3757-3761, wadsrc/CMakeLists.txt:1"
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note: "Fonts, menus, zscript, textures. Fatal if absent. Built from the tree at each release. The hash is the copy in the 4.14.2 Windows zip."
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- name: "game_support.pk3"
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category: game_data
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required: false
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bundled: true
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size: 2379443
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sha1: "fe656e64f872450e5d691f0c19a174a4aea5050d"
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md5: "c679df011fca562cfb20f9a3a4b0d80f"
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crc32: "56e96007"
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source_ref: "src/version.h:92, src/d_main.cpp:3794-3796, wadsrc_extra/CMakeLists.txt:1"
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note: "Per-game filters under static/filter/ (doom.id, strife, hexen, heretic, chex...). The hash is the copy in the 4.14.2 Windows zip."
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- name: "lights.pk3"
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category: game_data
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required: false
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bundled: true
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size: 24030
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sha1: "c7f7cc23d223938700ad38ee2888062f35f97dbb"
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md5: "0b9deffc98788ee19c7da017c1ad4680"
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crc32: "089159b5"
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source_ref: "src/d_main.cpp:2053-2058, wadsrc_lights/CMakeLists.txt:1"
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note: "The hash is the copy in the 4.14.2 Windows zip."
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- name: "brightmaps.pk3"
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category: game_data
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required: false
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bundled: true
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size: 246181
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sha1: "a0854eeea281741a9f2491f9f04ba5c7cfc0a3a7"
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md5: "448d065ef519e5763a6598329ea875da"
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crc32: "40da9ce8"
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source_ref: "src/d_main.cpp:2059-2064, wadsrc_bm/CMakeLists.txt:1"
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note: "The hash is the copy in the 4.14.2 Windows zip."
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- name: "game_widescreen_gfx.pk3"
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category: game_data
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required: false
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bundled: true
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size: 5565936
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sha1: "218e77f4850cf596e1cdf3abb80d2720dc16c5e4"
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md5: "2530586849630cd131da80a9112af2a2"
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crc32: "b06e58e3"
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source_ref: "src/d_main.cpp:2065-2070, wadsrc_widepix/CMakeLists.txt:1"
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note: "The hash is the copy in the 4.14.2 Windows zip."
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- name: "gzdoom.sf2"
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aliases: ["uzdoom.sf2"]
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category: game_data
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path: "soundfonts/gzdoom.sf2"
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required: false
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bundled: true
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size: 3299098
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sha1: "4394193fb95c1e59916efe9ac3a47952ab5002f5"
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md5: "f306ebc541a428d296cd3b7ee996d872"
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crc32: "408ab422"
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source_ref: "src/common/audio/music/i_soundfont.cpp:334-352, 427-430, 439-459, src/CMakeLists.txt:1429"
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note: "Default soundfont, used when the soundfont directories hold none. Every file of those directories is taken by its content. When no soundfont is named gzdoom the first SF2 found is used. Shipped in the 4.14.2 Windows zip."
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- name: "GENMIDI.GS.wopl"
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category: game_data
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path: "fm_banks/GENMIDI.GS.wopl"
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required: false
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bundled: true
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not_bundled_on: [retropie]
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size: 118767
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sha1: "538d220d87b86b997f539265eb12a6c319e17a1c"
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md5: "29570afc6ccea3d9ef7d2734f02e6cab"
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crc32: "d18f9d56"
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source_ref: "src/CMakeLists.txt:1431, src/gameconfigfile.cpp:165-195, src/common/audio/music/i_soundfont.cpp:355-359"
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note: "OPL3 bank copied next to the executable. fm_banks is one of the scanned soundfont directories. The RetroPie package leaves it out."
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- name: "gs-by-papiezak-and-sneakernets.wopn"
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category: game_data
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path: "fm_banks/gs-by-papiezak-and-sneakernets.wopn"
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required: false
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bundled: true
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not_bundled_on: [retropie]
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size: 274864
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sha1: "eaca5d7a9fe1db6094990be0d8916b7f97920db1"
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md5: "4978fd39a6d78de1cf1021e24424f822"
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crc32: "887a8ba3"
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source_ref: "src/CMakeLists.txt:1433, src/gameconfigfile.cpp:165-195, src/common/audio/music/i_soundfont.cpp:360-364"
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note: "OPN2 bank copied next to the executable. The RetroPie package leaves it out."
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# ================================================================
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# IWADs (user-supplied). At least one is needed to launch a game.
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# All source refs point to wadsrc_extra/static/iwadinfo.txt entries.
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# ================================================================
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# ---- Doom ----
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- name: "doom.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:420, 437, 659"
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note: "The Ultimate DOOM and DOOM Registered both use this name and are told apart by their lumps."
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- name: "doom2.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:640, 653"
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- name: "doom2f.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:625, 657"
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- name: "doombfg.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:332, 666"
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- name: "doom2bfg.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:560, 667"
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- name: "doomunity.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:369, 661"
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- name: "doom2unity.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:592, 655"
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- name: "doomkex.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:350, 662"
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- name: "doom2kex.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:576, 656"
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- name: "doomxbox.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:403, 660"
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- name: "doom2xbox.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:608, 654"
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- name: "doom_complete.pk3"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:389, 652"
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- name: "plutonia.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:545, 670"
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- name: "plutoniaunity.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:514, 671"
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- name: "plutoniakex.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:529, 672"
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- name: "tnt.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:499, 673"
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- name: "tntunity.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:468, 674"
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- name: "tntkex.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:483, 675"
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- name: "nerve.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:565, 614, src/d_iwad.cpp:877-895"
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note: "No Rest for the Living. Autoloaded by Doom 2 BFG and Xbox editions."
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- name: "nerveunity.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:598, src/d_iwad.cpp:877-895"
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note: "Loaded from the IWAD directory by DOOM 2: Unity Edition."
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- name: "extras.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:357, 376, 488, 534, 582, 598"
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note: "Loaded from the IWAD directory by the KEX and Unity editions."
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- name: "soundtrack"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:376, 598, src/d_iwad.cpp:877-895"
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note: "Loaded from the IWAD directory by the DOOM and DOOM 2 Unity editions."
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- name: "id24res.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:341, 360, 379, src/d_iwad.cpp:862-875"
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note: "id24 resource WAD. SupportWAD of every id IWAD block, loaded when found and i_loadsupportwad is set."
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# ---- Freedoom (free) ----
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- name: "freedoom1.wad"
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category: game_data
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system: doom
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required: false
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installed_on: [retropie]
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source_ref: "wadsrc_extra/static/iwadinfo.txt:307, 676"
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- name: "freedoom2.wad"
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category: game_data
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system: doom
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required: false
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installed_on: [retropie]
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source_ref: "wadsrc_extra/static/iwadinfo.txt:294, 677"
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- name: "freedm.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:281, 680"
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# ---- Heretic ----
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- name: "heretic.wad"
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category: game_data
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system: heretic
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:241, 244, 254, 257, 681"
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note: "Both Heretic and Shadow of the Serpent Riders use this name and are told apart by the EXTENDED lump."
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- name: "blasphem.wad"
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aliases: ["blasphemer.wad"]
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category: game_data
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system: heretic
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:228, 692-693"
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# ---- Hexen ----
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- name: "hexen.wad"
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category: game_data
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system: hexen
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:188, 684"
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- name: "hexdd.wad"
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category: game_data
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system: hexen
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:196-207, 685"
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note: "Deathkings expansion. Requires hexen.wad (Required = Hexen: Beyond Heretic)."
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# ---- Strife ----
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- name: "strife1.wad"
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category: game_data
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system: strife
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:151, 688"
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- name: "sve.wad"
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category: game_data
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system: strife
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:136, 140, 689"
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note: "Veteran Edition. Required = Strife: Quest for the Sigil (loads voices.wad)."
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- name: "voices.wad"
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category: game_data
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system: strife
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:142, 155"
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# ---- Chex Quest ----
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- name: "chex.wad"
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category: game_data
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system: chex
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:123, 694"
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- name: "chex3.wad"
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category: game_data
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system: chex
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:109, 695"
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# ---- Standalone commercial / community IWADs ----
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- name: "hacx.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:83, 698"
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- name: "hacx2.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:65-75, 699, src/d_iwad.cpp:351-394, src/common/filesystem/source/resourcefile.cpp:156-174"
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note: "Identified by the MAP01 map and the HACX-E lump, whatever the container: every candidate is opened by its magic, so a zip under this name is read as a pk3. The Hacx 2.0 repository builds that zip from src/, where hacx-e.txt is the HACX-E lump and maps/MAP01.wad the first map."
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- name: "action2.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:97, 696"
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- name: "harm1.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:57, 697"
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- name: "square.pk3"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:33"
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note: "Absent from the Names block: picked up only when named with -iwad."
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- name: "square1.pk3"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:45, 700"
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- name: "delaweare.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:22, 701"
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- name: "rotwb.wad"
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category: game_data
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system: doom
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required: false
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source_ref: "wadsrc_extra/static/iwadinfo.txt:9, 702"
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