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https://github.com/Abdess/retroarch_system.git
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Each libretro profile records version_basis and core_version is read there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba 0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build takes its version from git carry the nearest tag in describe form (flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders copied from .info files (Git, SVN) are replaced by the code's statement, and a code that states none is null with kind none.
35 lines
1.0 KiB
YAML
35 lines
1.0 KiB
YAML
emulator: ONScripter
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type: libretro
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core_classification: community_fork
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source: "https://github.com/iyzsong/onscripter-libretro"
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upstream: "https://github.com/ogapee/onscripter"
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profiled_date: "2026-03-24"
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source_commit: "ec4ff1842d498faaa844d570becf561d088deea0"
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core_version: "v0.3"
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version_basis:
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kind: tag
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tag: "v0.3"
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distance: 0
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display_name: "ONScripter"
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cores:
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- onscripter
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systems:
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- onscripter
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notes: |
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Clone of NScripter, a Japanese visual novel engine. The libretro port
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wraps upstream ogapee/onscripter (tag 20230825) via an SDL-to-libretro
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shim.
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No system files required. The .info declares no firmware. The core
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never calls RETRO_ENVIRONMENT_GET_SYSTEM_DIRECTORY. All files
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(scripts, fonts, archives, config) are loaded from the game directory
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via archive_path (libretro.cpp:120-121, ScriptHandler.cpp:148-161).
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default.ttf, registry.txt, dll.txt are per-game assets shipped with
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each visual novel, not system-level files.
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Experimental core. No save state support (retro_serialize_size = 0).
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files: []
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