Files
libretro/emulators/dinothawr.yml
T
Abdessamad Derraz e7aa9e870b fix: state libretro core versions from their code
Each libretro profile records version_basis and core_version is read
there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba
0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build
takes its version from git carry the nearest tag in describe form
(flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders
copied from .info files (Git, SVN) are replaced by the code's statement,
and a code that states none is null with kind none.
2026-10-27 19:21:27 +01:00

39 lines
1.4 KiB
YAML

emulator: Dinothawr
type: libretro
core_classification: game_engine
source: "https://github.com/libretro/Dinothawr"
upstream: "https://github.com/libretro/Dinothawr"
profiled_date: "2026-03-23"
source_commit: "62d3e1ecf85f0feea01cad6809a80303a87e8a28"
core_version: "v1.0"
version_basis:
kind: file
path: "libretro.c"
pattern: 'info->library_version\s+=\s+"([^"]+)'
display_name: "Dinothawr"
cores: [dinothawr]
systems: [dinothawr]
notes: |
Puzzle game by the libretro team (Themaister, Agnes Heyer). Push blocks on ice.
Game data (TMX levels, sprites, music) needed for the core to work.
Buildbot provides Dinothawr.zip via Core System Files Downloader.
ref: buildbot.libretro.com/assets/system/Dinothawr.zip
data_directories:
- ref: dinothawr
installed_on: [lakka, recalbox, retrobat, retrodeck, retropie]
source_ref: "libretro.c:479"
files:
- name: "dinothawr.game"
path: "dinothawr/dinothawr.game"
installed_on: [lakka, recalbox, retrobat, retrodeck, retropie]
category: game_data
system: dinothawr
required: true
description: "Game manifest naming the levels, sprites and music the engine loads"
note: "Loaded as content (valid_extensions game) or, started without content, from system_dir/dinothawr/. Without it the core reports the game files missing and refuses to start."
source_ref: "libretro.c:116-117, 465-468, 479-488, 491-520"