mirror of
https://github.com/Abdess/retroarch_system.git
synced 2026-10-11 05:53:23 -05:00
55 lines
2.6 KiB
YAML
55 lines
2.6 KiB
YAML
emulator: Sonic 1 & 2 (2013) Decompilation
|
|
type: standalone
|
|
core_classification: game_engine
|
|
source: "https://github.com/RSDKModding/RSDKv4-Decompilation"
|
|
upstream: "https://github.com/RSDKModding/RSDKv4-Decompilation"
|
|
source_commit: "a7f5195e21fdad7b75e4587e249013feeea9e6f3"
|
|
core_version: "1.3.3"
|
|
profiled_date: "2026-10-04"
|
|
display_name: "Sonic 1 & 2 (2013) (RSDKv4 Decomp)"
|
|
cores: []
|
|
systems: [sonic-1-2013, sonic-2-2013]
|
|
|
|
notes: |
|
|
Shared Retro Engine v4 decompilation driving the 2013 Christian Whitehead
|
|
mobile ports of Sonic the Hedgehog and Sonic the Hedgehog 2. One binary
|
|
per build; the game identity is derived from the GameConfig.bin inside
|
|
the loaded data pack (gameWindowText "Sonic 1" or "Sonic 2").
|
|
ref: RSDKv4/RetroEngine.cpp:423, RSDKv4/ModAPI.cpp:428
|
|
|
|
CheckRSDKFile opens the data pack and compares its first six bytes to
|
|
the "RSDKvB" signature; there is no checksum test. The engine falls
|
|
back to a loose Data/ + Bytecode/ tree if the pack is absent. When
|
|
GameConfig.bin cannot be loaded either way it writes a usage.txt that
|
|
asks for a pack named Engine.dataFile[0] (default "Data.rsdk").
|
|
ref: RSDKv4/Reader.cpp:25-102, RSDKv4/RetroEngine.cpp:296-331,
|
|
RSDKv4/Userdata.cpp:251-263, RSDKv4/RetroEngine.cpp:483-520
|
|
|
|
Up to four packs can be mounted (DataFile, DataFile2..4 in the Dev
|
|
section of settings.ini); the extras default to Data2.rsdk, Data3.rsdk,
|
|
Data4.rsdk once declared.
|
|
ref: RSDKv4/Reader.hpp:38, RSDKv4/RetroEngine.cpp:324-331,
|
|
RSDKv4/Userdata.cpp:396-408
|
|
|
|
files:
|
|
- name: "Data.rsdk"
|
|
category: game_data
|
|
system: sonic-1-2013
|
|
required: true
|
|
source_ref: "RSDKv4/Userdata.cpp:251-252 (default name), RSDKv4/Userdata.cpp:396-397 (Dev:DataFile), RSDKv4/RetroEngine.cpp:316-321 (CheckRSDKFile call), RSDKv4/Reader.cpp:38-46 (signature check)"
|
|
note: |
|
|
Sonic the Hedgehog (2013) assets. Shipped with the official Sonic
|
|
Origins release and the delisted iOS/Android apps. The engine checks
|
|
the six-byte signature only; content identity is read from the
|
|
embedded GameConfig.bin, not the pack hash.
|
|
|
|
- name: "Data.rsdk"
|
|
category: game_data
|
|
system: sonic-2-2013
|
|
required: true
|
|
source_ref: "RSDKv4/Userdata.cpp:251-252 (default name), RSDKv4/Userdata.cpp:396-397 (Dev:DataFile), RSDKv4/RetroEngine.cpp:316-321 (CheckRSDKFile call), RSDKv4/Reader.cpp:38-46 (signature check)"
|
|
note: |
|
|
Sonic the Hedgehog 2 (2013) assets. Shipped with the official Sonic
|
|
Origins release and the delisted iOS/Android apps. Same default
|
|
file name as Sonic 1; Dev:DataFile in settings.ini names another.
|