Files
libretro/emulators/mkxp_z.yml
T
Abdessamad Derraz b3b3880c19 chore: say which repository each source_ref cites
Profiles that read two repositories, a libretro port and its upstream,
now prefix each citation with source or upstream, decided by which tree
carries the cited value at its pin. The emulator pages use the word to
tell libretro glue, emulator code as the port carries it, and the
upstream emulator apart.
2026-10-20 09:23:41 +02:00

78 lines
2.6 KiB
YAML

emulator: mkxp-z
type: libretro
core_classification: game_engine
source: "https://github.com/white-axe/mkxp-z"
source_branch: libretro
source_ref: "PR #255 to mkxp-z/mkxp-z"
upstream: "https://github.com/mkxp-z/mkxp-z"
profiled_date: "2026-03-24"
source_commit: "650cb0888a07d0b5044e131160ddfa53feaf595b"
core_version: "f4bc5aa"
display_name: "RPG Maker XP/VX/VX Ace (mkxp-z)"
cores:
- mkxp-z
systems:
- rpgmaker
notes: |
Game engine implementing RGSS 1/2/3 (Ruby Game Scripting System) for
RPG Maker XP, VX and VX Ace. Fork of Ancurio/mkxp. Libretro port by
white-axe, not yet merged upstream.
All entries are directories, not individual files. No hashable BIOS.
RTPs are shared asset packages needed only when a game references stock
assets instead of bundling its own. MIDI soundfont (GMGSx.sf2) is
embedded in the binary.
files:
- name: "Standard"
type: directory
description: "RPG Maker XP Run-Time Package"
category: game_data
path: "mkxp-z/RTP/Standard/"
required: false
source_ref: "source src/core.cpp:1081-1124, source src/core.cpp:1126-1197"
- name: "RPGVX"
type: directory
description: "RPG Maker VX Run-Time Package"
category: game_data
path: "mkxp-z/RTP/RPGVX/"
required: false
source_ref: "source src/core.cpp:1081-1124, source src/core.cpp:1126-1197"
- name: "RPGVXAce"
type: directory
description: "RPG Maker VX Ace Run-Time Package"
category: game_data
path: "mkxp-z/RTP/RPGVXAce/"
required: false
source_ref: "source src/core.cpp:1081-1124, source src/core.cpp:1126-1197"
- name: "Fonts"
type: directory
description: "Fallback font directory (.otf/.ttf)"
category: game_data
path: "mkxp-z/Fonts/"
required: false
unsourceable: "the core creates this directory empty and mounts it for fonts the user adds, and the fallback font is compiled into the binary"
source_ref: "source src/core.cpp:1199-1211, source src/display/font.cpp:61-90"
- name: "Preload"
type: directory
description: "Ruby scripts loaded before game scripts"
category: game_data
path: "mkxp-z/Scripts/Preload/"
required: false
unsourceable: "the core creates this directory empty for the user's own scripts, and its default preload scripts are mounted from memory"
source_ref: "source src/core.cpp:891-934"
- name: "Postload"
type: directory
description: "Ruby scripts loaded after game scripts (RGSS3 only)"
category: game_data
path: "mkxp-z/Scripts/Postload/"
required: false
unsourceable: "the core creates this directory empty for the user's own scripts"
source_ref: "source src/core.cpp:901-956"