mirror of
https://github.com/Abdess/retroarch_system.git
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Each libretro profile records version_basis and core_version is read there at its pin. snes9x states 1.63 in snes9x.h, nestopia 2.0.0, mgba 0.11.0, vice 3.10, atari800's libretro tree 7.0.0. Cores whose build takes its version from git carry the nearest tag in describe form (flycast v2.7-90-ge88b0ce, ppsspp, duckstation, gearcoleco), placeholders copied from .info files (Git, SVN) are replaced by the code's statement, and a code that states none is null with kind none.
61 lines
2.6 KiB
YAML
61 lines
2.6 KiB
YAML
emulator: Panda3DS
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type: standalone + libretro
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core_classification: official_port
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core_name: panda3ds_libretro
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source: "https://github.com/panda3ds-emu/panda3ds"
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upstream: "https://github.com/panda3ds-emu/panda3ds"
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profiled_date: "2026-03-24"
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source_commit: "3787358bdae41d5532ccd00c8998a527ae949949"
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core_version: "v0.8-615-g3787358"
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version_basis:
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kind: tag
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tag: "v0.8"
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distance: 615
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display_name: "Nintendo - 3DS (Panda3DS)"
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library_name: "Panda3DS"
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cores: [panda3ds]
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systems: [nintendo-3ds]
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notes: |
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HLE 3DS emulator. Most games run without system files.
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Encrypted ROMs need AES keys in sysdata/aes_keys.txt, and seed-encrypted
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titles (9.6+) also need sysdata/seeddb.bin.
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DSP firmware is loaded from the game itself (HLE/LLE/Null modes via core
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option panda3ds_dsp_emulation). System archives (shared font, bad word
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list, country list, mii data) are compiled into the binary via cmrc.
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The libretro core uses the save directory, not RetroArch's system
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directory. Files go under <save_dir>/Emulator Files/sysdata/, under the
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working directory when the frontend gives no save directory. The core
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reports library_name "Panda3DS". Standalone reads them from Emulator
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Files/sysdata/ below its SDL pref path.
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ref: src/libretro_core.cpp:29-31, src/libretro_core.cpp:233, src/libretro_core.cpp:277-281,
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src/emulator.cpp:196-208
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The .info declares firmware_count=0. is_experimental = true.
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files:
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- name: "aes_keys.txt"
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path: "Emulator Files/sysdata/aes_keys.txt"
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standalone_path: "Emulator Files/sysdata/aes_keys.txt"
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load_from: {libretro: save_dir, standalone: data_dir}
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description: "AES encryption keys for decrypting encrypted ROMs"
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required: false
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source_ref: "src/emulator.cpp:229,237-238, src/core/crypto/aes_engine.cpp:13-92"
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note: |
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Loaded at ROM load time from appDataRoot/sysdata/aes_keys.txt.
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In libretro mode, appDataRoot = <save_dir>/Emulator Files/.
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Contains key slot entries (generator, keyX, keyY, normalKey).
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Only needed for encrypted .3ds/.cci/.cxi/.app files.
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Decrypted dumps work without this file.
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- name: "seeddb.bin"
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path: "Emulator Files/sysdata/seeddb.bin"
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standalone_path: "Emulator Files/sysdata/seeddb.bin"
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load_from: {libretro: save_dir, standalone: data_dir}
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description: "Seed database for seed-encrypted games"
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required: false
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source_ref: "src/emulator.cpp:230,241-242, src/core/loader/ncch.cpp:78-93"
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note: |
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Used for titles with seed encryption (firmware 9.6+).
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Placed alongside aes_keys.txt in the sysdata directory.
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Without it, seed-encrypted titles fail to load with a warning.
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